Sonos has just announced its first new products since 2024, when the company’s plans went sideways after a disastrous update to its app. First up is the Sonos Play, the company’s latest portable speaker. Long-time Sonos watchers will recognize the name from the old Play:1, Play:3 and Play:5 speakers, but this new model has little to do with those products of the past. The $299 Play is a Wi-Fi and Bluetooth speaker that sits between the $179 Roam 2 and $499 Move 2 and could be the “goldilocks” speaker in the company’s portable lineup, at least based on what I know so far.
The closest comparison for the Play is the excellent Era 100, which Sonos released back in 2023. At 7.6” tall, 4.4” wide and 3” deep, it’s much thinner than the Era 100 which is over 5 inches deep. And compared to the Move 2 (9.5” x 6.3 x 5”) it’s much more portable. That goes for weight, too — the Play is less than 3 pounds, compared to over 6.5 pounds for the Move 2. It’s not the kind of speaker you’ll throw in your bag and forget about, like the tiny Roam 2, but it’s far more portable than the Move 2. Finally, the Play is IP67 rated, just like the Roam 2. That means it can be submerged in up to a meter of water for up to 30 minutes; it’s also dustproof.
The grab handle on the back of the Sonos Play.
Sonos
From a speaker component perspective, it’s again quite similar to the Era 100. It has two tweeters positioned at a 90-degree angle for stereo separation paired with one midwoofer; it also has two additional passive radiators to increase the bass response in its relatively small case. The Era 100 lacks those passive radiators but is otherwise identical. Obviously, we’ll have to listen to the Play before saying how closely it compares to the Era 100, but this speaker should significantly outperform the Roam 2 simply due to the increased size of its components. The Move 2, on the other hand, is extremely loud and will likely still be the best choice for people who want a speaker to cover a large outdoor space.
You’ll find familiar controls on the Sonos Play, which comes in black or white. (Fingers crossed for future color options like the lovely trio that Sonos offers on the Roam.) On the top surface are buttons for play/pause, volume up and down and a microphone toggle. On the back is a power button, a Bluetooth button and a physical switch that disconnects the microphone for increased security. Finally, there’s a new feature here: a removable plastic grab loop.
Sonos was keen to note that the Play is a full-featured member of the Sonos ecosystem. Like all of its other speakers, that means you’ll see all Sonos speakers in the app and can group them as you see fit, or have different music playing on different speakers throughout the house. You can also pair two of these in stereo. If you remove one from your network (say you’re outside and away from Wi-Fi), you’ll need to re-pair them though. In addition to controlling playback via the Sonos app (which, in my testing, is functioning fine and recovered from the 2024 debacle), you can stream music via AirPlay 2 or Spotify Connect. The Sonos Voice Assistant as well as Amazon Alexa are also on board here for anyone who likes to shout at their speakers.
The Sonos Play on its wireless charging base.
Sonos
There’s a new trick here for both the Play and Move 2, as well. For the first time, you can group Sonos speakers together through Bluetooth. After pairing a Play to your phone via Bluetooth, you can press and hold the play/pause button on three more Play or Move 2 speakers to add them to the group. If you want to cover a larger outdoor space with multiple speakers, this sounds like a pretty handy way to do so.
The Play also has line-in via its USB-C port, and you can use it for Ethernet as well; both features require a separate adapter. You can even use the USB-C port to top up your phone if you’re so inclined. And while you can also charge via the USB-C port, the Play comes with a wireless charging dock which makes for a nice home base for the speaker’s primary location. Annoyingly, Sonos did not include a charger, so you’ll need to provide your own USB-C brick.
A pair of Sonos Era 100 SL speakers with a turntable.
Sonos
Sonos is also adding a second, much simpler speaker to its lineup today: the Era 100 SL. Like the One SL before it, the Era 100 SL is identical to the Era 100 with one key difference. There are no microphones on it at all. As such, the Era 100 SL is also a bit cheaper, coming in at $189 compared to $219 for the standard model.
Otherwise, there are no differences in acoustic architecture or feature set here. As its most affordable speaker besides the portable Roam 2, Sonos is positioning the Era 100 SL as the ideal entry point into its products. I can’t really argue with that, as the Era 100 still sounds outstanding and is also quite flexible with features like line-in and Bluetooth as well as all the standard streaming options. Both versions of the Era 100 are compatible with each other, too — so if you get an SL and then decide you want a stereo pair, a standard Era 100 with a mic will work there and bring voice control to your system as well.
Both the $299 Play and $189 Era 100 SL are up for pre-order now, and Sonos says they’ll be shipping on March 31.
This article originally appeared on Engadget at https://www.engadget.com/audio/speakers/the-sonos-play-puts-the-best-parts-of-the-era-100-in-a-portable-speaker-133000129.html?src=rss
The N64 Funtastic series was Nintendo’s most chaotic design decision, and that’s a compliment. Launched in 1999, the translucent controllers and consoles arrived at the tail end of a broader cultural moment: Apple had just cracked open the iMac G3’s candy-colored shell and shown the world that visible circuitry could be beautiful, and the consumer electronics industry was scrambling to catch up. Nintendo’s version came in six flavors, including Ice Blue, a saturated cyan-teal that looked like it had been poured directly from a Jolly Rancher mold. The controllers were transparent all the way through, which meant you could see every lever, spring, and pivot point in the mechanism. That was the whole point. Showing the guts was the product.
Killscreen, the Florida-based controller studio that has built its entire catalog on surgical retro revisionism, has now transplanted that exact aesthetic onto a PS5 DualSense. The Funtastic Ice Blue/Clear is a limited-edition PS5 controller with an Ice Blue translucent front shell and a crystal-clear back exposing the circuit board, wiring, and battery assembly beneath. It is native PS5 hardware, with wireless connectivity, haptic feedback, and adaptive triggers all intact. The base price is $139, with optional Omron hair triggers, mechanical face buttons, and GuliKit TMR thumbsticks available as upgrades.
Designer: Killscreen
Killscreen co-founder Erik Consorsha is upfront about the fundamental absurdity here: “There’s something slightly wrong about putting a Funtastic-style translucent controller on modern hardware. That’s exactly why we did it.” That instinct for productive wrongness is the throughline in everything Killscreen has released. The CubeSense put GameCube colorways and C-stick nubs on a DualSense. The 1080-R matched, with forensic precision, the exact gray of a factory-sealed 1995 PS1 controller, cracking one open just to get the color right. Each release is a deliberate category violation: taking an aesthetic that belonged to one console, one era, one design culture, and suturing it onto hardware from a completely different lineage. The Funtastic Ice Blue/Clear does the same thing, except the donor and recipient have never shared a design language in their lives.
The original Ice Blue N64 Funtastic controller sits next to the Killscreen version in the press photos, and the color match is uncomfortably close. What the image also captures is 25 years of ergonomic progress in a single frame: the N64’s trident silhouette, one of the most geometrically baffling controllers ever mass-produced, against the DualSense’s precisely contoured twin-grip body. Same shade, completely different idea of what a human hand needs. The face buttons on the Killscreen controller are bright primary yellow, blue, and green, pulled from the N64’s own candy palette rather than PlayStation’s iconic shape symbols, and on a Sony controller body they read as genuinely disorienting in the best possible way.
The 1999 Nintendo controllers were a single homogeneous translucent color all the way through: same Ice Blue from the front plate to the grip tips to every molded ridge. Killscreen splits the register three ways: Ice Blue translucent on the front half, crystal-clear on the rear panel, and matte gray on the trigger caps, thumbstick tops, and d-pad. That tripartite material logic is more visually considered than anything Nintendo attempted in 1999. The clear back is where the real design confidence lives: you can see the circuit board, the wiring harness in yellow and red, the USB-C port, and a Killscreen “Human Machine Interface” label on the main board. The internals are the display object.
The upgrade options change the character of the controller considerably. The base $139 configuration retains the stock DualSense trigger mechanism with adaptive resistance. Adding Omron hair triggers for $20 converts those into short-travel tactile clicks at around 2mm of travel, eliminating progressive resistance entirely in favor of on/off precision. Mechanical face buttons at another $20 swap the rubber membrane pads for microswitches, producing crisp tactile feedback more commonly associated with high-end mechanical keyboards. The GuliKit TMR thumbsticks at $39 use tunnel magnetoresistance sensors instead of traditional potentiometers, which means no contact wear and no drift. Fully specced, the controller lands at $208.
Killscreen assembles and tests every unit in-house in Florida, and the run is genuinely limited, consistent with how every prior drop has gone. The Funtastic Ice Blue/Clear is compatible with PS5 and PC. If the CubeSense and 1080-R are any indication, this one will be gone before most people finish debating whether they need it.
I really don't know how Apple did it. The MacBook Neo is a $600 laptop that doesn't feel like an afterthought, which is a curse that has befallen so many cheap Windows notebooks. Sure, it has a slower A-series processor and it's limited to 8GB of RAM. But the MacBook Neo still feels as deeply considered as Apple's most premium hardware. Its screen, trackpad and overall usability is so far ahead of the competition, every Windows PC maker, including Microsoft, should be ashamed.
I've argued that a cheap MacBook could be the best for Apple to peel away Windows users, and after spending almost a week with the Neo, I'm convinced it will do just that. It's just fast enough to handle basic productivity work. It's sturdy enough to be tortured by kids in classrooms. And you really can't beat its $599 starting price. Once Windows users learn it's not that hard to switch to macOS, Apple will likely have another hit on its hands.
What's so Neo about this MacBook?
I'll admit, I laughed at the MacBook Neo's name at first. It really does feel like a desperately hip name ASUS or Acer would slap onto their machines (in fact, Acer is doing so right now), rather than something Apple would even consider. But the Neo name is more than just a dated reference to the Matrix — it's also a clear signal that this is a new type of MacBook. It's the first one Apple has ever been able to sell so cheaply. It's the first one powered by a mobile A-series chip. And for many people, it will likely end up being their first Mac.
The MacBook Neo also marks the first time Apple has built a value-focused notebook under $1,000. The adorable handle-equipped iBook G3 looked like a system geared towards kids, but it launched at $1,599 in 1999. The original MacBook Air, which Steve Jobs revealed by pulling it out of a manilla envelope, sold for $1,799 in 2008. MacBooks only got semi-affordable when Apple dropped the Air's entry price to $999 in 2014. (The starting price has bounced between $999 and $1,099 ever since.) It dabbled in the concept further by keeping the M1 MacBook Air around at Walmart stores for $699 in 2024 before eventually dropping its price down to $650 last year. If you were lucky, you could also find it for $499 during some holiday sales.
A citrus MacBook Neo being held up with one hand.
Devindra Hardawar for Engadget
While the M1 MacBook Air was a great value over the last few years, its last-gen Apple design aged quickly. The Neo looks far more modern, with an all-aluminum case that resembles the current Air (it's a bit smaller, but weighs the same 2.7 pounds). Color is the Neo's biggest draw, with bolder options like the greenish citrus and pink blush, along with Apple's typical dark and light case options. The citrus hue is the most unique, as we've seen rose gold MacBooks before. It would have been nice to see other strong colors too, like a brighter blue or something with a hint of purple. The people want personality, Apple!
Under the hood, the MacBook Neo is a story of compromise, more so than any MacBook before it. Apple had to find a way to deliver its premium user experience while also cutting costs significantly to reach its $599 price. Relying on the A18 Pro, which powered last year's iPhone 16 Pro, was likely far more cost effective instead of using an older M-series chip that isn't being built anymore. That A18 Pro chip also means the MacBook Neo has to be fairly limited when it comes to ports: there are only two USB-C connections on board (one is USB 3.0, and the other is USB 2.0). There's no MagSafe charging connection, which is a shame since the MacBook Neo will likely end up around trip-prone kids in schools and homes.
A citrus MacBook Neo's USB-C ports.
Devindra Hardawar for Engadget
The biggest compromise lies in the MacBook Neo's RAM and disk space. It starts with just 8GB of RAM and a 256GB SSD. You can shell out another $100 to get 512GB of storage and a Touch ID button, but there's no way to add more RAM. Typically, my first piece of advice to any prospective computer buyer is to get at least 16GB of memory, as that's the easiest way to see faster performance when juggling tons of tabs, apps and large files. That's particularly true for Mac laptops, since Apple's unified memory is baked into its A-series and M-series chips.
The MacBook Neo's 8GB limitation shows the precise audiences Apple is targeting with the MacBook Neo: casual users. Those include people who need secondary machines for light workloads and schools relying on Chromebooks. I'm not reneging on my 16GB RAM recommendation — if the idea of less RAM in your main computer makes your skin crawl, the Neo isn't for you. The MacBook Air is still around, and it can easily be equipped with tons of RAM and storage.
Apple also deserves credit for squeezing in an impressive 1080p webcam in the Neo, something I haven’t seen in any other $600 Windows notebook. And while the resolution is impressive, Apple’s image processing also manages to deliver sharp and vibrant image quality. It’s usually easy to tell the overall quality of someone’s computer on group video calls based on their video quality. The MacBook Neo will have people thinking you’re calling in from a pricier MacBook Air or MacBook Pro.
When I first demoed the MacBook Neo at Apple's launch event, its keyboard felt a bit flimsier than those on the Air and Pro. But I may have just been distracted by the crowd and noise. My review unit's keyboard feels just as accurate as the Air's, allowing me to type at full speed (near 100 words per minute) without any issues. There's none of the weird input problems I noticed on Dell's far more expensive XPS 14.
The MacBook Neo's trackpad is similarly responsive and accurate for swiping and gestures. That's particularly surprising, since Apple isn’t using a haptic Force Touch trackpad like all of its laptops for the past decade. The Neo's pad clicks down mechanically — and yet, it doesn't feel as muddy as similar trackpads we see on budget PCs. It's also notable that Apple was able to make the Neo's trackpad completely clickable, whereas PC mechanical options often only click along their bottom half or third.
A citrus MacBook Neo on a table outside.
Devindra Hardawar for Engadget
Enough Mac for most
I didn't expect much from the Neo's A18 Pro processor and limited specs, and yet it still managed to surprise me. It easily handled having dozens of tabs open across multiple browsers, a show playing on the TV app, photo editing in Pixelmator Pro and running the new Apple Arcade title Oceanhorn 3 without any significant slowdown. There's clearly some swift memory management going on, delivering just enough RAM for the task right in front of you.
The Neo's RAM usage typically hovered between 80 and 85 percent when I was trying to stress it, but it never went beyond that range. And if you're curious, the Neo typically used around 50 percent of its memory just to run macOS, even with no other apps running.
I'd bet most people wouldn't see a major performance difference between the MacBook Neo and the Air for basic tasks. Even their screens look similar: The Neo's LCD panel has only a slightly lower resolution than the Air's, but its smaller 13-inch screen size gives it a similarly rich pixel density. The screen looks bold and colorful indoors, and it's also bright enough to use in direct sunlight outside. That's not something you usually see on $600 laptops.
Oceanhorn 3 on a MacBook Neo.
Devindra Hardawar for Engadget
During a demo at the Neo's launch event, I saw its screen compared side-by-side to a $600 HP laptop. The difference was literally night and day — the HP's display struggled to show the vibrancy of daylight photos, while the Neo's made photos pop off the screen. Similarly, the Neo's side-firing speakers sound significantly better than the tinny garbage HP stuffs into its discount machines. The Neo's speakers are ideal for watching videos and streaming content, but they definitely lack the clarity and low-end bump from the Air and MacBook Pro's upward firing speakers.
Geekbench 6 CPU
Geekbench 6 GPU
Cinebench 2024
Apple MacBook Neo (A18 Pro)
3,372 /8,406
19,511
107/324
Apple MacBook Air 13-inch (M4, 2025)
3,784/14,745
36,273
172/660 GPU: 3,465
Apple MacBook Air 13-inch (M3, 2024)
3,190/12,102
30,561
N/A
Microsoft Surface Pro 12-inch (2025, Qualcomm Snapdragon X Plus)
2,315/10,915
9,539
108/530
I was definitely trying to push the MacBook Neo harder than a typical user, but it simply kept delivering. In Geekbench 6's CPU benchmark, the MacBook Neo sits between the M2 and M3 MacBook Air for single-core tests, and below the M2 for multi-threaded work. Apple's hardware still manages to put Intel and AMD to shame, with single-threaded Geekbench 6 scores that are higher than the latest hardware from both companies. But of course, that's just one benchmark — beefy CPUs with active cooling will still be more performant overall.
What’s most impressive about the MacBook Neo is that it manages to be a functional and well-rounded notebook at just $599. Microsoft’s “low-budget” $800 Surface Pro 12-inch was cute, but we found its performance incredibly underwhelming (and you still had to pay more for the keyboard). The 2.2-pound ZenBook A14 was impressively light, but again it was just too slow to be useful. Apple probably could have worked harder to make the MacBook Neo a tad lighter, but it’s still easy to hold and travel with. I’d much rather Apple kept it at the MacBook Air’s 2.7-pound weight, instead of making the Neo less powerful or more expensive.
The only time the MacBook Neo completely failed was when I tried to run complex games meant for Apple's M-series chips. Lies of P installed just fine, but upon launch it just stopped as it tried to load shaders. Honestly, I'm surprised I was even able to install it in the first place. The most gaming you'll do on the Neo are things built specifically for Apple Arcade and the company's mobile chips, or cloud streaming options like GeForce Now or Xbox.
During our battery test, which involves looping a 4K video, the MacBook Neo lasted 12 hours and 15 minutes. That's far below the 18 hours and 15 minutes I saw on the M4 MacBook Air, but it's still enough to last you during a typical work or school day. Again, Apple also had to sacrifice plugging in a bigger battery to keep the Neo's costs down.
A citrus MacBook Neo on a table outside.
Devindra Hardawar for Engadget
Should you buy the MacBook Neo?
It's rare for Apple to genuinely surprise me these days, but the MacBook Neo did just that. It's a $599 computer that can handle basic workloads just fine, all the while looking like one of the company's more expensive notebooks. Most importantly, it delivers more speed, a brighter screen and an overall better user experience than any competing $600 Windows PC. It's so good, I think it'll make many people wonder why they've stuck with sub-par PCs for so long.
This article originally appeared on Engadget at https://www.engadget.com/computing/laptops/macbook-neo-review-apple-puts-every-600-windows-pc-to-shame-130000878.html?src=rss
X has told UK’s MPs or Members of Parliament that it suspended 800 million accounts to combat state-backed campaigns on the website, according to The Guardian. Wifredo Fernández, X’s head of global government affairs, told the officials that the suspensions happened over a 12-month period in 2024 and that the accounts were suspended for violating X’s rules on platform manipulation and spam. Russia was allegedly behind most of the accounts that were flooding the website with spam, followed by state actors from China and Iran.
The Russian accounts were trying to “stoke division” and disseminate a “particular type of narrative” to manipulate the 2024 US Presidential Elections, he told MPs on the foreign affairs committee during a video call. Fernández also claimed that the attempts to manipulate discussions and spam on the service aren’t done yet. “There are efforts every single day to create inauthentic networks of accounts,” he said. Apparently, X suspended an additional “several hundred million accounts” last year as well, presumably also due to foreign state-backed manipulation campaigns.
To note, Statista estimates the number of users on X to be 429 million in early 2024. The Guardian also says the platform has approximately 300 million monthly users worldwide.
This article originally appeared on Engadget at https://www.engadget.com/apps/x-says-it-suspended-800-million-accounts-in-2024-over-spam-and-manipulation-123000201.html?src=rss
Shark has been making some intriguing devices lately, and its newest offering is one I’m personally very excited about. The company has just announced the ChillPill — a gadget it’s describing as a “3-in-1 personal cooling system.” It’s a modular system that offers a fan, mister and cold plate in one portable accessory, and is available today (March 10) for $150. Just in time for the summer, I guess. I’ve had a ChillPill to test for a few days and while I think it’s a bit pricey, I’m impressed by the sophistication and versatility you get for the money.
The ChillPill looks kind of like a strange, modern pair of binoculars. It is made up of two tubes connected via an inch-long silver rotating hinge. Unlike a pair of binoculars, though, one of the halves of the ChillPill can swivel on its hinge to about 180 degrees in either direction, so you can twist it to your heart’s desire. The hinge clicks firmly into place, and feels solid, so it can hold steady in whatever position you’ve chosen.
The smaller of the two tubes is where the controls and the USB-C charging port sit. There is a switch near the bottom here that locks the controls so the ChillPill doesn’t accidentally turn on when it’s in your cluttered purse. This is important, since turning on the device and adjusting the intensity levels is a matter of pressing the other end of this tube and rotating the dial. There’s a screen that takes up the top surface and it’ll show you your battery level and what speed or mode the
The matte, slightly larger tube is where the attachments go, and the other end of this is an air inlet. Shark calls the attachments “caps,” and like mentioned earlier, these are the “High-speed fan” cap, a “Dry Touch Mist” cap and the “InstaChill Cooling Plate.” The fan is basically an inch-thick disc, while the other two are a bit taller (or deeper), and the misting pod has a tank with a wick in it. You have to fill this with potable water (and the instruction manual repeatedly warns against using oils, fragrances or other additives) before turning the device on.
Swapping the caps out is a fairly easy affair thanks to the self-explanatory symbols on the edge. Twist the parts till the circle or lock icons are on top of the solid white dot on the other side, and you’re all set.
The Shark ChillPill in use in various scenarios.
Shark
Of the three attachments, I was most excited for the cold plate, but was pleasantly surprised by how much I liked the mister. I was initially skeptical when Shark’s reps told me it was a “dry mist,” and I assumed it was probably much wetter than they promised. But when I filled the container with cold tap water and turned the ChillPill on, I found the resulting cool air and mist very refreshing. And though my chin, which got the most of the water vapor, did get a bit wet, it all dried off very quickly. Plus, if I didn’t want to risk any moisture on my face at all, I could just hold the device a bit further away from my face. I also think it would be thoroughly enjoyable when aimed at other areas, like my neck or back, for a quick cooldown.
Same goes for the cooling plate attachment. It uses basically the same technology as the under-eye plates on the Shark CryoGlow LED face mask and the Shark DePuffi device. The company’s InstaChill technology essentially gives you a super cold surface that you can press to your skin (or, in theory, any surface that needs to chill) to quickly cool things off. Not only can this be great after, say, a hot yoga session or running to the subway in the middle of summer, but it can also be quite calming. I set the plate to the lower of the two chill settings and rubbed it all over my face before a call with my boss. I can’t say I was completely relaxed during the chat, but I was certainly a lot less strung out than I might have been without the ChillPill.
Finally, though the fan is the least exciting, it does work as promised and gets so powerful at the top level of 10 that I was genuinely shocked. It was like a mini cyclone in my hand, and if all you want is for moving air (that doesn’t have to be cooled), the ChillPill offers plenty of oomph and a wide range of intensity options.
For the money, I wish that Shark included some ChillPill accessories like the wrist strap, clamp, belt clip, crossbody strap or travel case. I also would love for the company to find a way to keep all the attachments on the device so I don’t have to carry loose caps with my ChillPill or buy a carrying case. I also found the half of the device with the power button on it to be a bit prone to becoming slick or greasy, making it a bit slippery at times.
Ultimately, I really enjoyed using the ChillPill to keep me cool. I can see this being a popular device in a hot, humid country like Singapore (where I’m from), and you best believe I’ll be ordering a few as gifts for my family members. Well, maybe just one or two. I’m not rich, after all, and these aren’t that affordable.
This article originally appeared on Engadget at https://www.engadget.com/home/sharks-chillpill-puts-a-mister-fan-and-cold-plate-in-one-portable-package-123000848.html?src=rss
LEGO has been on something of a quiet creative tear lately, and March brought a batch of sets that feel less like toy-aisle filler and more like design objects with a sense of purpose. From fan-submitted Ideas concepts to official Icons releases, this month’s standouts prove that the medium of interlocking bricks is capable of cultural commentary, mechanical ingenuity, and the kind of display-shelf presence that makes grown adults rearrange their living rooms. We picked five that caught our eye the hardest.
What connects these builds is an unusual level of ambition in how they handle subject matter. A soup can that contains an entire art studio. A sewing machine that actually functions. A 1977 computer recreated in startling fidelity. Two F1 helmets that had their real-world counterparts carried through the Melbourne paddock. And a book nook that folds shut like a novel and hides Victorian London inside. LEGO bricks have always been about building, but these five sets are also about storytelling, and each one does it with enough design intelligence to reward a closer look.
1. LEGO Campbell’s Soup Can
In 1962, Andy Warhol turned a grocery store staple into a cultural lightning rod. Now, a LEGO Ideas submission is translating that same iconic cylinder into a buildable object that opens to reveal a miniature recreation of The Factory, Warhol’s Manhattan studio. Building smooth curves at a 24-stud diameter in a medium designed around right angles requires serious geometric problem-solving, but the real ambition is conceptual. This is a container narrative, where the exterior tells one story, and the interior tells another.
Pop the lid, and the metallic interior walls contrast sharply with the familiar red and white shell. Printed artworks cover the floor and walls, echoing Warhol’s habit of painting directly on the ground with canvases scattered around him. The Warhol minifigure (signature silver wig included) presides over a space populated by props sourced from the actual studio: the disco ball, the motorcycle, the couch where visitors mingled. It is both a display piece and an education in pop art history, packed into a form that would sit comfortably on a bookshelf between actual art books.
2. LEGO Functional Sewing Machine
Most LEGO builds that replicate real-world machines are static approximations, capturing shape while ignoring mechanism. BrickStability’s sewing machine breaks that pattern. Turn the crank on the side, and the needle element actually moves up and down, translating rotational input into linear reciprocating motion, the same fundamental conversion real sewing machines have performed since the mid-1800s. A sewing machine that does not sew is a sculpture. One that moves when cranked is a teaching tool, and the difference between those two categories is the entire point.
The visual fidelity matches the mechanical ambition. The body is predominantly black, faithful to the color of nearly every vintage machine before white motorized models took over. Ornate gold brickwork traces the decorative detailing that Singer and similar manufacturers applied to their cast-iron machines, a design language that treated industrial tools as domestic furniture. LEGO spools of colored thread sit alongside brick-built tailoring scissors, completing a scene that feels like a small corner of a seamstress’s workstation frozen in time.
3. LEGO Apple II Computer
Steve Jobs walked through the kitchen appliance aisle at Macy’s in 1977 and decided a personal computer should feel like it belonged in a home. The result, designed by Jerry Manock and powered by Wozniak’s engineering, was the Apple II: a warm beige enclosure that communicated domesticity instead of machinery. LEGO Ideas builder BrickMechanic57 has now translated that design philosophy into 1,772 bricks, and the attention to detail rewards anyone familiar with the original.
The Pantone beige carries consistently across the computer body, monitor, and pair of Disk II floppy drives. The rainbow Apple II badge sits front and center above the keyboard, and the monitor screen is removable, offering two display states: the authentic green-on-black DOS boot screen or a clean powered-off panel. That swappable detail reveals a builder who understands the Apple II was not just a machine but an object that changed state, and capturing both conditions respects the full experience of owning one.
4. LEGO Editions Ferrari F1 helmets (Hamilton and Leclerc)
LEGO revealed these two sets at the Australian Grand Prix in Melbourne as the 2026 season opened, with both drivers carrying life-sized brick-built versions through the paddock. The consumer sets are more modest (886 pieces for Leclerc, 884 for Hamilton, $89.99 each, shipping May 2026), but the detail transfer from real helmet to brick form is where the design work lives. Both replicate the drivers’ 2025 helmet liveries using printed brick elements and a new visor piece developed specifically for this line.
Hamilton’s version uses a golden yellow base that makes Ferrari’s identity feel unexpectedly bold, with his number 44 and sponsor graphics distributed across the curved surface. Leclerc’s helmet goes the opposite direction: predominantly red and white with a cleaner, more structured layout. The #JB17 tribute at the crown honors Jules Bianchi, and a smooth white visor band reads almost architecturally, dividing the piece the way a cornice divides a building facade. Both sets include their respective driver as a minifigure for the first time, each in a red Scuderia Ferrari HP racing suit.
5. LEGO Icons Sherlock Holmes: Book Nook
LEGO’s first official Sherlock Holmes set introduces a new product concept called the Book Nook: a 1,359-piece display designed to slot between actual books on a shelf. When folded shut, the Sherlock Holmes: Book Nook (set 10351, $129.99) presents a flat, bookend-style exterior with a tiled black silhouette of Holmes against a tan background. It is restrained, intentional, and designed to sit alongside a Conan Doyle collection without looking like a toy intruding on a literary shelf.
Unfold it, and the restraint gives way to density. The interior reveals a Victorian Baker Street facade: a bookshop with a revolving display window, a shadowy terraced residence with a sliding front door, and a recreation of 221B, complete with a fireplace, a clue board, and a violin. Five minifigures populate the scene, including Holmes, Watson, Irene Adler, Moriarty, and a newcomer named Paige (whose name is almost certainly a pun). The open display measures over 8 inches high and 14.5 inches wide, giving the street and interiors enough room to breathe without overwhelming a shelf. The Book Nook concept is smart because it understands how adult collectors actually live: not everyone has a display cabinet, but most people have bookshelves.
Where LEGO Design Is Heading In 2026
These five builds share something beyond good brick engineering. Each one treats its source material with enough respect to move past surface-level recreation into something more layered: a can that contains a cultural biography, a machine that honors its subject by functioning, a computer that captures two operational states, helmets that tell a story about driver identity, and a book nook that understands how display space works in a real apartment.
March 2026 is evidence that the LEGO design community, both official and fan-driven, is thinking harder about what a build can communicate beyond its physical shape. The best sets this month are not the biggest or the most expensive. They are the ones that made us pause and look closer, which is all any well-designed object needs to do.
Shazam is now available within ChatGPT, if you don’t want to launch the music discovery app on your phone for, well, reasons. You will have to link the Shazam app with the chatbot first from its Apps page, after which you can summon it in-chat to identify whatever song is playing. To summon Shazam in-chat, you can use prompts like “Shazam, what’s playing?” or “Shazam, what is this song?”
A box will pop up that you can tap on to launch the music discovery service, which will then listen to the tune playing. ChatGPT will display the song’s name, artist and artwork, along with the option to save the song to Shazam. Take note that the feature will work within ChatGPT even if you don’t have the music discovery app downloaded on your device, which does make it useful if you’re using a phone with full memory. The Shazam integration has started rolling out globally within ChatGPT on iOS, Android and the web.
This article originally appeared on Engadget at https://www.engadget.com/apps/you-can-now-use-chatgpt-to-open-shazam-instead-of-just-opening-shazam-114000363.html?src=rss
US regulators have approved eight pilot programs across 26 states that will allow Archer, Joby and other eVTOL companies to finally start testing aircraft this summer, according to a US Department of Transportation (DoT) press release. That will allow those manufacturers to run trials for use cases like urban air taxi services, regional passenger transportation, cargo, emergency medical operations and autonomous flight technology.
The new projects were made possible by the White House's Advanced Air Mobility and eVTOL Integration Pilot Program (e-IPP) approved last year to allow certification for such aircraft to progress after being stuck in the mud for years. "By safely testing the deployment of these futuristic air taxis and other AAM vehicles, we can fundamentally improve how the traveling public and products move," US Transportation Secretary Sean Duffy said at the time.
Other FAA aircraft partners include Beta, Electra, Elroy Air, Wisk, Ampaire and Reliable Robotics. Key pilot programs were approved for the Texas, Utah, Pennsylvania, Louisiana and North Carolina Departments of Transportation, along with New York and New Jersey Port Authority and the City of Albuquerque. We've already glimpsed some of the ideas, like Archer's plan to use air taxis between New York's major airports and city heliports.
A number of eVTOL startups have launched in recent years, but so far none of the aircraft have received "type certificates" for carrying passengers or other commercial purposes. Archer and Joby are the farthest along in that process, having been granted the FAA's final airworthiness criteria — the final step before full approval.
The delays are mostly about safety and working eVTOL planes into existing aviation flows. "The gap isn't technical capability anymore. It's regulatory synchronization," the FAA's Kalea Texeira said last year on LinkedIn. "[That includes factors like] vertiports. Energy supply chains. Part 135 [commercial] integration. Pilot training frameworks that match the aircraft timeline." In the same post, Texeira added that Joby wouldn't certify until mid-2027 at the earliest, with Archer following in 2028.
The new program could help accelerate plane-makers' plans. In a YouTube video, Beta CEO Kyle Clark said selection for the program will help his company start operations a year earlier than it previously expected. Archer, meanwhile, compared the program to robotaxi testing and said it will help build trust with the public for its Midnight aircraft. "This is the clearest sign yet... that bringing air taxis to market in the United States is a real priority," said Archer CEO Adam Goldstein.
This article originally appeared on Engadget at https://www.engadget.com/transportation/faa-opens-up-real-world-testing-for-air-taxi-startups-112219316.html?src=rss
Now that Apple is designing and engineering its own silicon, the updates come fast. It’s been less than two years since the company released the M2-powered iPad Air and we’re already on our third iPad Air iteration, one with the M4 inside. That’s the same chip that was inside the iPad Pro in 2024.
That’s one way of expressing how powerful 2025's iPad Air now is – and it remains a step above the base iPad in most ways. However, there’s room for improvement. Apple has stuck with the same display for another year. The 11-inch iPad Air that Nathan Ingraham reviewed seems to have has the same screen in 2026 as it did when the first no-Home button iPad Air was released in late 2020. (And that’s the one I’m still using!) Also, why still no FaceID?
Qualcomm, which bought microcontroller board manufacturer Arduino last year, just announced a new single-board computer that marries AI with robotics. The Ventuno Q is more sophisticated (and expensive) than Arduino's usual AIO boards, thanks to the Dragonwing IQ8 processor that includes an 8-core ARM Cortex CPU, Adreno Arm Cortex A623 GPU and Hexagon Tensor NPU that can reach up ot 40 TOPs. It also pacs in Arduino App Lab, with pre-trained AI models including LLMs, VLMs, gesture recognition and object tracking, all running offline.
Siri's ongoing AI overhaul could be to blame for the wait.
Bloomberg’s Mark Gurman is back with the latest rumors on new Apple hardware and the company’s continued Siri woes. His sources say that Apple is expected to postpone its smart home display until later in 2026, possibly September, when it often introduces another barrage of new gadgets. The hardware has reportedly been finished for months, but the AI-centric overhaul of Siri is still not done.
Dell’s revamped XPS 14 is more powerful than ever. The XPS series has long been a favorite at Engadget, and this one’s lightweight and features a gorgeous OLED screen. However, Dell’s keyboard this year has a baffling flaw: its keyboard. It somehow forces you to type more slowly to log each key press. And this isn’t a capacitive touchscreen or anything complicated. According to Dell, “a small batch of early XPS units” have these quick typing issues. They also say the issue is currently resolved and doesn’t affect XPS units shipping now. We’ll be checking once a firmware update, meant to fix the issue, lands.
Gaming earbuds have long operated on an unspoken assumption: that total audio immersion requires cutting yourself off from the world around you. Sealed tips, passive isolation, the whole sensory cocoon. The ROG Cetra Open Wireless throws that logic out entirely, producing a pair of gaming earbuds that wants you to hear both the firefight and the person calling your name from the other room.
The open-ear design rests outside the ear canal rather than sealing into it, sitting against the outer ear with liquid silicone hooks that wrap around the back. It is the same air conduction approach used in sports earbuds, where hearing your environment is a feature rather than a flaw. The difference here is that ROG has tuned the hardware around gaming, not just fitness, which changes both the driver choice and the connectivity options.
Each earbud is built around a 14.2mm diamond-like carbon-coated diaphragm driver. DLC coatings are favored in higher-end audio hardware because the material’s rigidity resists deformation at high frequencies, resulting in cleaner transient response and lower distortion. Open-ear designs lose low-end naturally from air leakage, so ROG included Phantom Bass, a perceptual processing mode that restores the sense of low-frequency weight without sealing the canal.
The connectivity is where the gaming identity becomes explicit. Bluetooth 6 handles general pairing, but the included USB-C 2.4GHz dongle, running ROG’s SpeedNova technology, delivers latency 6 times lower than Bluetooth mode. That difference is meaningful in competitive play where audio sync affects reaction timing. The dongle also supports one-way passthrough charging, keeping a phone powered while the low-latency connection stays active.
Communication gets its own dedicated hardware: four MEMS microphones arranged for beamforming pickup, with AI noise cancellation suppressing ambient sound in real time. ROG’s testing, conducted by PAL Acoustic Technology, a Microsoft-certified third-party lab, puts the MOS-LQO voice quality score at 4.1, clearing the Microsoft Teams certification threshold of 3.9. For earbuds worn during commutes or at the gym, that score carries practical weight.
Battery life is rated at 16 hours per charge in Bluetooth mode, with the charging case adding 48 hours more, bringing the combined total to 64 hours. A 15-minute charge delivers 3 hours of playback. Physical buttons handle on-device control rather than touch surfaces, which stay reliable in sweaty or wet conditions. EQ profiles, button mappings, and lighting are all adjustable through Gear Link, a browser-based tool that needs no software installation.
The ROG Cetra Open Wireless is priced at $229.99 and available through the ASUS eStore, Amazon, Micro Center, and Newegg. For gaming earbuds that pull off the unusual trick of staying useful to a competitive mobile gamer and to someone who simply cannot afford to be sonically sealed off from their surroundings, it makes a harder argument against itself than the open-ear format usually does.