Moog Mariana is a virtual synth all about plumbing the depths of bass

The name Moog is basically synonymous with bass. The company has pumped out countless synths over the years from the iconic Minimoog Model D, to foot-operated Taurus, to the modern-classic Sub Phatty that deliver incredible low-end. Now its plumbing those depths even further, but in plug-in form, with the Mariana, which obviously gets its name from the Mariana Trench, the deepest place on Earth.

The architecture of Mariana is different from almost any other Moog out there, in physical or virtual form. It's a dual-layer synth, with both layers feature two oscillators and a sub oscillator for some seriously thick tones. Each layer also has two filters, a low-pass and a high-pass, plus a dedicate filter just for the sub. In addition to those core sound-sculpting tools, there's three LFOs, three envelops and two random generators per layer, plus a saturation circuit, a compressor, chorus and delay effects. 

When combined with the powerful modulation system that lets you control almost any part of the synth with any other part you get an incredibly rich and complex instrument — especially considering the price. Mariana is $30 on iOS or $99 for Windows or macOS, though it's 50-percent off as part of an introductory offer ($15 and $49, respectively).

Mariana does live up to its name. I got to play with it for a couple of days and, boy howdy, is it bassy. It stacks up quite nicely against other bass-focused virtual synths and Moog emulations from other companies. It can delivery enough sub bass to literally rattle your skull, without getting super muddy. Obviously that can vary a bit from patch to patch, but for the most part the sound engine delivers on its promise.

While most of the roughly 200 presets are focused on bass, there are a handful that explore other sonic territory. There are some particularly solid plucky leads that hit with all the oomph of the bassier patches, they just shine in the higher registers. Some presets showoff the wilder side of Mariana that can take advantage of the robust modulation features to spit out some wild-sounding effects and decidedly un-Moog-like tones.

Mariana also has MPE support. While it's a nice feature, it's also of limited use here. While you can switch it to duophonic mode and play the two synth layers independently, it's primarily a monophonic instrument. And while being able to perform slides simply by running my finger over the Push or Seaboard is nice, it doesn't really take advantage of the polyphonic part of MIDI Polyphonic Expression. 

Moog Mariana's modulation options.
Moog

What Mariana does lack, is a sequencer, arpeggiator or a deep list of effects. That's not necessarily a bad thing, though. Chances are, if you're using it in a DAW as a VST then you've got plenty of options for those things. So, while a lot of other plugin makers are loading up their virtual instruments with all sorts of features, Moog stayed focused on the synth itself. 

It's not without its quirks, however. While the interface is easy to navigate once you've gotten used to it, I'm still not a huge fan of skeuomorphic designs in general. And while I'm willing to cut Moog some slack on that front since it's trying to maintain a consistent aesthetic that capitalizes on its long legacy of analog synths, there are some slightly questionable choices. For one, the two separate slide out panels on either side for modulation controls seem like they could easily be combined. And the buttons to expose them are separated from the rest of the synth's controls — a dedicated tab within the main UI alongside the synth and mixer sections would probably make more sense.

It's also nigh impossible to read a knob's position by default. The tiny dot that indicates what a parameter is set to all but disappears on smaller notebook screens (and I can't even imagine how hard it would be to make out on a phone). There is an option called "knob position highlight" in the settings that extends a line from the center of the knob that's much easier to see. But I encountered a bug where, every time I'd minimize the window for Mariana in my DAW the lines would disappear. I'd have to go back into the settings to disable, then reenable it to make them pop back up. Besides, that should probably be on by default.

Lastly, it's worth mentioning that Mariana is an absolute resource hog. Admittedly my studio laptop — a roughly five-year-old Dell XPS with an eighth gen Core i7 —isn't exactly top of the line anymore, but I never saw my CPU usage dip below 50 percent in Ableton while Mariana was loaded, and it routinely spiked to around 80 percent while actually playing, leading to a number of audio artifacts. For comparison I can generally load six or seven instances of Arturia's Pigments or Analog Lab V without even crossing the 25 percent threshhold. And it's only with all of those actually playing that I climb above 50 percent. 

Still, Mariana sounds great. And there's a lot of power under the hood. If Moog can get its resource usage under control in a future update it would be well worth the price.

This article originally appeared on Engadget at https://www.engadget.com/moog-mariana-is-a-virtual-synth-all-about-plumbing-the-depths-of-bass-151914123.html?src=rss

Expressive E Osmose review: A game-changing MPE keyboard, but a frustrating synthesizer

When I first got to see the Expressive E Osmose way back in 2019, I knew it was special. In my 15-plus years covering technology, it was one of the only devices I’ve experienced that actually had the potential to be truly “game changing.” And I’m not being hyperbolic.

But, that was four years ago, almost to the day. A lot has changed in that time. MPE (MIDI Polyphonic Expression) has gone from futuristic curiosity to being embraced by big names like Ableton and Arturia. New players have entered and exited the scene. More importantly, the Osmose is no longer a promising prototype, but an actual commercial product. The questions, then, are obvious: Does the Osmose live up to its potential? And, does it seem as revolutionary today as it did all those years ago? The answers, however, are less clear.

Expressive E Osmose keybed sideview.
Terrence O'Brien / Engadget

What sets the Osmose ($1,799) apart from every other MIDI controller and synthesizer (MPE or otherwise) is its keybed. At first glance, it looks like almost any other keyboard, albeit a really nice one. The body is mostly plastic, but it feels solid and the top plate is made of metal. (Shoutout to Expressive E, by the way, for building the OSMOSE out of 66 percent recycled materials and for making the whole thing user repairable — no glue or speciality screws to be found.)

The keys themselves have this lovely, almost matte finish and a healthy amount of heft. It’s a nice change of pace from the shiny, springy keys on even some higher-end MIDI controllers. But the moment you press down on a key you’ll see what sets it apart — the keys move side to side. And this is not because it’s cheaply assembled and there’s a ton of wiggle. This is a purposeful design. You can bend notes (or control other parameters) by actually bending the keys, much like you would on a stringed instrument.

This is huge for someone like me who is primarily a guitar player. Bending strings and wiggling my fingers back and forth to add vibrato comes naturally. And, as I mentioned in my review of Roli’s Seaboard Rise 2, I find myself doing this even on keyboards where I know it will have no effect. It’s a reflex.

It’s a very simple thing to explain, but very difficult to encapsulate its effect on your playing. It’s all of the same things that make playing the Seaboard special: the slight pitch instability from the unintentional micro movements of your fingers, the ability to bend individual notes for shifting harmonies and the polyphonic aftertouch that allows you to alter things like filter cutoff on a per-note basis.

These tiny changes in tuning and expression add an almost ineffable fluidity to your playing. In particular, for sounds based on acoustic instruments like flutes and strings, it adds an organic element missing from almost every other synthesizer. There is a bit of a learning curve, but I got the hang of it after just a few days.

Expressive E Osmose pitch bend settings.

What separates it from the Roli, though, is its formfactor. While the Seaboard is keyboard-esque, it’s still a giant squishy slab of silicone. It might not appeal to someone who grew up taking piano lessons every week. The Osmose, on the other hand, is a traditional keyboard, with full-sized keys and a very satisfying action. It’s probably the most familiar and approachable implementation of MPE out there.

If you are a pianist, or an accomplished keyboard player, this is probably the MPE controller you’ve been waiting for. And it’s hands-down one of the best on the market.

Where things get a little dicier is when looking at the Osmose as a standalone synthesizer. But let’s start where it goes right: the interface. The screen to the left of the keyboard is decently sized (around 4 inches) and easy to read at any angle. There are even some cute graphics for parameters such as timbre (a log), release (a yo-yo) and drive (a steering wheel).

Expressive E Osmose interface with cute icons for parameters like cutoff, filter resonance and envelope.
Terrence O'Brien / Engadget

There aren’t a ton of hands-on controls, but menu diving is kept to a minimum with some smart organization. The four buttons across the top of the screen take you to different sections for presets, synth (parameters and macros), sensitivity (MPE and aftertouch controls) and playing (mostly just for the arpeggiator at the moment). Then to the left of the screen there are two encoders for navigating the submenus, and the four knobs below control whatever option is listed above them on the screen. So, no, you’re not going to be doing a lot of live tweaking, but you also won’t spend 30 minutes trying to dial in a patch.

Part of the reason you won’t spend 30 minutes dialing in a patch is because there really isn’t much to dial in. The engine driving the Osmose is Haken Audio’s EaganMatrix and Expressive E keeps most of it hidden behind six macro controls. In fact, you can’t really design a patch from scratch — at least not the synth directly. You need to download the Haken Editor, which requires Max (not the streaming service), to do serious sound design. Then you need to upload your new patch to the Osmose over USB. Other than that, you’re stuck tweaking presets.

Expressive E Osmose macro controls.
Terrence O'Brien / Engadget

This isn’t necessarily a bad thing because, frankly, EaganMatrix feels less like a musical instrument and more like a PHD thesis. It is undeniably powerful, but it’s also confusing as hell. Expressive E even describes it as “a laboratory of synthesis,” and that seems about right; patching in the EaganMatrix is like doing science. Except, it’s not the fun science you see on TV with fancy machines and test tubes. Instead it’s more like the daily grind of real life science where you stare at a nearly inscrutable series of numbers, letters, mathematical constants and formulas.

I couldn’t get the Osmose and Haken Editor to talk to each other on my studio laptop (a five-year-old Dell XPS), though I did manage to get it to work on my work-issue MacBook. That being said, it was mostly a pointless endeavor. I simply can’t wrap my head around the EaganMatrix. I was able to build a very basic patch with the help of a tutorial, but I couldn’t actually make anything usable.

Hacken Editor and the EaganMatrix connected to the Osmose over USB.

There are some presets available on Patchstorage, but the community is nowhere near as robust as what you’d find for the Organelle or ZOIA. And, it’s not obvious how to actually upload those handful of presets to the Osmose. You can drag and drop the .mid files you download to the empty slots across the top of the Haken Editor and that will add them to the Osmose's user presets. But you wont actually see that reflected on the Osmose itself until you turn it off and turn it back on.

Honestly, many of the presets available on Patchstorage cover the same ground as 500 or so factory ones that ship with the Osmose. And it’s while browsing those hundreds of presets that both the power and the limitations of the EaganMatrix become obvious. It’s capable of covering everything from virtual analog, to FM to physical modeling, and even some pseudo-granular effects. Its modular, matrix-based patching system is so robust that it would almost certainly be impossible to recreate physically (at least without spending thousands of dollars).

Now, this is largely a matter of taste, but I find the sounds that come out of this obviously over-powered synth often underwhelming. They’re definitely unique and in some cases probably only possible with the EaganMatrix. But the virtual analog patches aren’t very “analog,” the FM ones lack the character of a DX7 or the modern sheen of a Digitone, and the bass patches could use some extra oomph. Sometimes patches on the Osmose feel like tech demos rather than something you’d actually use musically.

Expressive E Osmose preset menus with the Acid Bass patch highlighted.
Terrence O'Brien / Engadget

That’s not to say there’s no good presets. There are some solid analog-ish sounds and there are a few decent FM pads. But it’s the physical modeling patches where EaganMatrix is at its best. They definitely land in a kind of uncanny valley, though — not convincing enough to be mistaken for the real thing, but close enough that it doesn’t seem quite right coming out of a synthesizer.

Still, the way tuned drums and plucked or bowed strings are handled by Osmose is impressive. Quickly tapping a key can get you a ringing resonant sound, while holding it down mutes it. Aftertouch can be used to trigger repeated plucks that increase in intensity as you press harder. And bowed patches can be smart enough to play notes within a certain range of each other as legato, while still allowing you to play more spaced out chords with your other hand. (This latter feature is called Pressure Glide and can be fine tuned to suit your needs.)

The level of precision with which you can gently coax sound out of some presets with the lightest touch is unmatched by any synth or MIDI controller I’ve ever tested. And that becomes all the more shocking when you realize that very same patch can also be a percussive blast if you strike the keys hard.

Expressive E Osmose logo close up.

But, at the end of the day, I rarely find myself reaching for Osmose — at least not as a synthesizer. I’ve been testing one for a few months now, and while I have used it quite extensively in my studio, it’s been mostly as a controller for MPE-enabled soft synths like Arturia’s Pigments and Ableton’s Drift. It’s undeniably one of the most powerful MIDI controllers on the market. My one major complaint on that front being that its incredible arpeggiator isn’t available in controller mode.

The Osmose is a gorgeous instrument that, in the right hands, is capable of delivering nuanced performances unlike anything else. Even if, at times, the borrowed sound engine doesn’t live up to the keyboard’s lofty potential.

This article originally appeared on Engadget at https://www.engadget.com/expressive-e-osmose-review-a-game-changing-mpe-keyboard-but-a-frustrating-synthesizer-170001300.html?src=rss

Chase Bliss and Goodhertz’s Lossy is a pedal that makes your guitar sound like a crappy MP3

If you've read any of my music gear reviews on Engadget, then you probably know that I love all things broken and lo-fi sounding. And you might also know that Chase Bliss is one of the best out there when it comes to making your instruments sound like they're coughing up digital dust after crawling out of a decades long hibernation. The company's latest pedal, Lossy, is a collaboration with Goodhertz, a top notch plugin maker that has an incredible lo-fi pedigree all its own. In fact, it's based on the company's VST effect of the same name

Lossy takes whatever you feed it, and makes it sound like a crappy MP3 from the late '90s. It's a realtime digital degradation machine that introduces artifacts, resonance and crunch that will bring back warm memories (or chilly nightmares) of waiting hours for a single bootleg to finish downloading from Napster. 

The heart of the pedal is the Loss control which has three different modes and determines the overall character of the sound. It can deliver the familiar sound of a low bit-rate MP3 (Standard), play only those frequencies stripped out by compression for an especially tinny tone (Inverse), or spit out washes of out of unsteady glitches (Phase Jitter). 

Of course, there's lots of variety within those three modes depending on how high you have the Loss and Global knobs turned. While Loss determines the total amount of the effect, Global is a macro that sets the intensity of the effect. These two things combined shape the core sound, but the Packets switch is also vitally important. When off you just get the core Lossy sound, but you can turn on Packet Loss for dropouts reminiscent of a bad cellular connection, or switch it to Packet Repeat which fills those spaces with frozen audio for something more akin to a skipping CD. The Speed knob determines how often the effect interrupts your playing.

There's also a dedicated Freeze function, which is unlike any other I've seen on a pedal before. Rather than simply grabbing the last fraction of a second of audio and repeating it ad nauseam, it actually evolves over time. It stretches out notes, changing as you play to create ambient pads, drones and shifting soundscapes. 

Rounding out Lossy is a filter and reverb section to help glue everything together. Plus there is a hidden limiter and auto gain function that brings all the nuances your playing to the fore and ensures the tiny details of the Loss effect aren't, well, lost.

Last year Chase Bliss shifted to a direct to consumer model so, the only place you can pickup a Lossy is straight from the company's website. It's available now, however, for $399 and buying a pedal gets you 50-percent off the Goodhertz Lossy plugin that inspired it, which is normally $79.

This article originally appeared on Engadget at https://www.engadget.com/chase-bliss-and-goodhertzs-lossy-is-a-pedal-that-makes-your-guitar-sound-like-a-crappy-mp3-141611147.html?src=rss

Polyend’s $799 Play+ has a shot a being the ultimate groovebox

In 2022 Polyend announced the Play, a fascinating sample-based groovebox and MIDI sequencer that was pretty much universally beloved by anyone who could get their hands on one. The pandemic fueled chip shortage made them pretty hard to come by, at least initially. But my, how things have changed in a little over a year. In just around 18 months, the company has managed to bring the cost of the Play down from $799 to just $499. More exciting though, is the availability of the Polyend Play+

The updated version is dramatically more powerful than the original. It still has eight tracks of sample playback and eight tracks of polyphonic MIDI sequencing. But, it now supports stereo sample playback and there are four built-in synth engines that can be controlled by the dedicated MIDI tracks. There's also support for audio over USB-C. And impressively, it's multitrack with 14 individual stereo tracks available for each of the eight sample channels, the three synth slots, the reverb and delay sends, plus a master audio out.

The synths are limited to eight voices collectively, but you can divide them up over three tracks however you see fit. So you can have a monophonic bass, a duophonic lead and then have a five note polyphonic track for chords. The four different engines are ACD, FAT, VAP and WTFM. The first three are different flavors of virtual analog synths, with ACD delivering simple single oscillator not unlike Roland's famed SH-101. While FAT and VAP are more complicated, with the former delivering thick three-oscillator tones, and the latter having a pretty extensive modulation matrix for evolving pads. WTFM, is a two operator FM synth that, at least based on the samples posted on Polyend's site, is far more capable and versatile than you'd expect.

While you can do some menu diving and customize the synth patches to your liking. There are plenty of presets, each with macro controls for quickly dialing in something pleasing. That is the big selling point of the Play in general, its immediacy. There's still the semi-generative pattern filling options, and that includes being able to auto-generate bass and chord progressions using the synth engines. 

One of the more intriguing things, however, is that Polyend is allowing owners of the original Play to trade theirs in for the Play+ for $399. This gives people who shelled out for a unit an upgrade path to the new more powerful hardware, but also reduces waste (and potentially saves Polyend some money) by allowing it to sell those returned units as refurbished down the road. 

The Polyend Play+ is available now for $799

This article originally appeared on Engadget at https://www.engadget.com/polyends-799-play-has-a-shot-a-being-the-ultimate-groovebox-210001667.html?src=rss

Roli Seaboard Rise 2 review: I wish I had a horror movie to score

I am, primarily, a guitarist. Dabbling in keys and synths has always felt a bit unnatural from a physical standpoint. A keyboard doesn’t respond the way a fretted instrument does. This isn’t surprising, nor is it a bad thing. It’s just not what I’m used to. The better part of a decade into my journey with synthesizers, I still find myself wiggling my fingers as if it’s going to create vibrato, or trying to “bend” one note while keeping the other rooted to create shifting harmonies.

I’ve tried my share of MPE (MIDI Polyphonic Expression) controllers, which can capture some of that nuance. But the Roli Seaboard Rise 2 is the first I’ve played that manages to deliver all of that expressiveness without also being an unmitigated headache in some way. It’s probably my new favorite MIDI controller. But, I still have a hard time recommending it to most people.

The immediately obvious issue is the price. $1,399 is a lot of money for a MIDI controller. There are some MIDI controllers that come close, but they generally have more generous software bundles; more extensive controls (including faders, knobs and pads); transport controls for your DAW; built-in arpeggiators or sequencers; and screens for viewing parameters and browsing presets.

Of course, what those controllers usually lack is MPE functionality. And it’s not like the Seaboard Rise 2 isn’t a premium device. It’s constructed almost entirely from metal, save for the silicone keybed and the small selection of controls to its left. It feels extremely durable, and I’m pretty sure I’d have to go out of my way to do any significant damage to it. Despite that, it’s also surprisingly thin and light. At roughly 33 inches, it’s slightly longer than your average 49-key controller, but it’s less than an inch thick and only a hair over 12 pounds. And that’s despite having a battery that can last eight hours when connected over Bluetooth. For comparison, Arturia’s batteryless Keylab 49 MKII is nearly 3 inches thick and tips the scales at 14 pounds.

Roli Seaboard Rise 2 from the side, and looking quite svelte I might add.
Terrence O'Brien / Engadget

I’d stop shy of calling it portable, but it’s certainly luggable. I’ve moved it around my home studio quite a bit and it seems easy enough to drag to a gig, especially if you pick up the $100 soft case.

You’re not buying the Seaboard Rise 2 for the portability, though. You’re here for the continuous “Keywave2” surface. And let me tell you, once you get over how strange it feels it’s pretty incredible.

It’s important to note that I’ve never played the original Seaboard Rise. But I have used many other MPE controllers, including Roli’s Blocks lineup. They’ve all had some sort of significant shortcoming, and the Roli Blocks were borderline unusable. Almost everything I’ve tried has felt either like a novelty or a prototype, rather than a consumer-ready product. (The two exceptions to this being the latest Ableton Push and the Expressive E Osmose, though they’re very different devices with drawbacks of their own.) So, while I’m fascinated with MPE and think there’s a lot of potential in the technology, I came into this review with pretty low expectations.

The undulating and squishy
Terrence O'Brien / Engadget

But, the Seaboard Rise 2 feels like the first time a company has gotten almost everything right in a standalone MPE MIDI controller. The subtle “Precision Frets” make feeling your way around the keyboard much easier. I am not a skilled pianist or keyboard player who’s doing lightning-quick scale runs based entirely on muscle memory. Still, I welcomed their addition. They made it a lot more obvious when I should stop a slide and helped me make sure my strikes were centered on the keys so I didn’t end up sounding out of tune.

The squishy silicone keybed also provides excellent feedback. Most other MPE devices I’ve used have very little travel, if any at all. You might as well be trying to play on a coffee table. Not the Seaboard. The “keys” (if you can really call them that) jut up, giving you a sense for where to put your fingers. The surface gently resists and bunches up under your finger when you’re performing slides, delivering much needed tactile feedback. There’s a lot of depth to the surface, too; this isn’t just a thin silicone skin laid over the top of some sensors. It’s not quite as satisfying as feeling a key bottom out beneath your fingers, but it’s actually easier to coax nuance out of the velocity and aftertouch than on more traditional controllers.

That ability to get subtle shifts in timbre, tone and pitch are what make MPE, and the Seaboard in particular, special. With the right combination of hardware or software, each note played can have its own unique expression. A basic example of this being controlling the filter cutoff of a synth patch with the slide parameter on the Seaboard. That means as you move your finger from the bottom of the control surface to the top, the filter opens up to create a brighter sound. But in this case you can raise the cutoff on the higher notes only to emphasize the melody, while keeping the lower register muted and droning.

The XY pad and touch sliders on the side of the Roli Seaboard Rise 2.
Terrence O'Brien / Engadget

Giving each note its own unique velocity, cutoff, et cetera can add incredible depth to even the most simplistic performance. In a more advanced example of how this might work, imagine a software instrument based on orchestral strings. On something like the Seaboard Rise 2, quickly tapping the keys and immediately pulling off could be used to play pizzicato for stabbing chords. But lightly pressing into the silicone surface would produce a slower attack, allowing you to play languid melodies over the top of sharp harmonies. Sliding your finger up to the top could add gentle vibrato to emphasize particular notes, and dragging it left or right would produce realistic glides that are normally only possible on an unfretted, stringed instrument, not a keyboard.

I highlight that example because the Seaboard seems especially suited to scoring work. While it’s fine for playing your typical lead and bass patches, it separates itself from the pack once you start exploring sounds that are slower and have more evolution. The slight dissonance I could introduce by moving one finger just slightly off the center of a key created this spooky atmosphere that I kept getting lost in. Maybe it was just the season I was doing most of my testing during, but all I kept thinking about was how much I wanted to score a horror movie.

The
Terrence O'Brien / Engadget

Clearly Roli knows this is a strength, because a lot of the presets in its Equator 2 softsynth seem geared toward soundtrack work. Normally, the plugin costs $249, but thankfully it’s included for free with the Seaboard Rise 2. It easily does the best job of showcasing the controller’s various powers. The unfortunate thing is, only a little over a third of the presets are MPE-compatible. And while it’s certainly a powerful instrument, Equator 2 has a number of quirks that keep it from feeling fully polished.

Perhaps the biggest of those issues is that, when you first install it, many of the factory presets are completely broken and nonfunctional. That’s because there are two additional libraries you need to install. But these are in a drop-down list, and there is zero indication that anything else is needed until you actually open the app and it repeatedly tells you that files are missing. I uninstalled and reinstalled Equator and all its preset packs, hoping that would fix the issue. It was only after some Googling that I discovered there were more required downloads hiding right inside the Roli Connect app.

The Roli Dashboard at least feels a little less slapdash, and it’s arguably a more essential part of the experience. This is where you’ll do all the necessary configuring, like choosing whether the Seaboard is in MPE mode or standard MIDI, selecting what MIDI CCs the XY pad controls and setting the sensitivity levels of things like glide and slide. You’ll basically always want to have the Dashboard open because, the unfortunate truth is, MPE is still kind of messy. Non-MPE-compatible instruments and plugins might not work right if you don’t switch the Rise to single channel mode. I’ve found getting MPE-enabled plugins to work properly in Ableton Live 11 a little tricky.

Roli Seaboard Rise 2

Even when you do get an MPE-enabled instrument (hardware or software) paired up with a controller like the Seaboard Rise, you’ll probably need to do some finetuning to get them completely in sync. For example, you’ll have to make sure the pitch bend range in both the Dashboard and whatever you’re controlling match up. If the Seaboard is set for a 48-note range, but, let’s say, Pigments is set for only two, slides will never land where you expect them and even narrowly missing the deadcenter of a key will result in chords that are painfully out of tune.

When everything works, though, it’s pretty special. The Seaboard Rise 2 is easier to play and more versatile than any other MPE MIDI controller I’ve tried. It’s probably the most successful showcase of what is possible with the technology.

Sure, it’s expensive, can be finicky to configure, and there are limited options for instruments that take advantage of its full expressive capabilities. But MPE-capable softsynths are likely only going to grow in popularity over the next few years. Most people should probably hold out and see what the consensus from reviewers is on the more affordable Seaboard Block M. But if you just want the best MPE MIDI controller you can currently buy and don’t mind shelling out for a premium device, the Roli Seaboard Rise 2 is it.

This article originally appeared on Engadget at https://www.engadget.com/roli-seaboard-rise-2-review-i-wish-i-had-a-horror-movie-to-score-150028305.html?src=rss

Roli Seaboard Rise 2 review: I wish I had a horror movie to score

I am, primarily, a guitarist. Dabbling in keys and synths has always felt a bit unnatural from a physical standpoint. A keyboard doesn’t respond the way a fretted instrument does. This isn’t surprising, nor is it a bad thing. It’s just not what I’m used to. The better part of a decade into my journey with synthesizers, I still find myself wiggling my fingers as if it’s going to create vibrato, or trying to “bend” one note while keeping the other rooted to create shifting harmonies.

I’ve tried my share of MPE (MIDI Polyphonic Expression) controllers, which can capture some of that nuance. But the Roli Seaboard Rise 2 is the first I’ve played that manages to deliver all of that expressiveness without also being an unmitigated headache in some way. It’s probably my new favorite MIDI controller. But, I still have a hard time recommending it to most people.

The immediately obvious issue is the price. $1,399 is a lot of money for a MIDI controller. There are some MIDI controllers that come close, but they generally have more generous software bundles; more extensive controls (including faders, knobs and pads); transport controls for your DAW; built-in arpeggiators or sequencers; and screens for viewing parameters and browsing presets.

Of course, what those controllers usually lack is MPE functionality. And it’s not like the Seaboard Rise 2 isn’t a premium device. It’s constructed almost entirely from metal, save for the silicone keybed and the small selection of controls to its left. It feels extremely durable, and I’m pretty sure I’d have to go out of my way to do any significant damage to it. Despite that, it’s also surprisingly thin and light. At roughly 33 inches, it’s slightly longer than your average 49-key controller, but it’s less than an inch thick and only a hair over 12 pounds. And that’s despite having a battery that can last eight hours when connected over Bluetooth. For comparison, Arturia’s batteryless Keylab 49 MKII is nearly 3 inches thick and tips the scales at 14 pounds.

Roli Seaboard Rise 2 from the side, and looking quite svelte I might add.
Terrence O'Brien / Engadget

I’d stop shy of calling it portable, but it’s certainly luggable. I’ve moved it around my home studio quite a bit and it seems easy enough to drag to a gig, especially if you pick up the $100 soft case.

You’re not buying the Seaboard Rise 2 for the portability, though. You’re here for the continuous “Keywave2” surface. And let me tell you, once you get over how strange it feels it’s pretty incredible.

It’s important to note that I’ve never played the original Seaboard Rise. But I have used many other MPE controllers, including Roli’s Blocks lineup. They’ve all had some sort of significant shortcoming, and the Roli Blocks were borderline unusable. Almost everything I’ve tried has felt either like a novelty or a prototype, rather than a consumer-ready product. (The two exceptions to this being the latest Ableton Push and the Expressive E Osmose, though they’re very different devices with drawbacks of their own.) So, while I’m fascinated with MPE and think there’s a lot of potential in the technology, I came into this review with pretty low expectations.

The undulating and squishy
Terrence O'Brien / Engadget

But, the Seaboard Rise 2 feels like the first time a company has gotten almost everything right in a standalone MPE MIDI controller. The subtle “Precision Frets” make feeling your way around the keyboard much easier. I am not a skilled pianist or keyboard player who’s doing lightning-quick scale runs based entirely on muscle memory. Still, I welcomed their addition. They made it a lot more obvious when I should stop a slide and helped me make sure my strikes were centered on the keys so I didn’t end up sounding out of tune.

The squishy silicone keybed also provides excellent feedback. Most other MPE devices I’ve used have very little travel, if any at all. You might as well be trying to play on a coffee table. Not the Seaboard. The “keys” (if you can really call them that) jut up, giving you a sense for where to put your fingers. The surface gently resists and bunches up under your finger when you’re performing slides, delivering much needed tactile feedback. There’s a lot of depth to the surface, too; this isn’t just a thin silicone skin laid over the top of some sensors. It’s not quite as satisfying as feeling a key bottom out beneath your fingers, but it’s actually easier to coax nuance out of the velocity and aftertouch than on more traditional controllers.

That ability to get subtle shifts in timbre, tone and pitch are what make MPE, and the Seaboard in particular, special. With the right combination of hardware or software, each note played can have its own unique expression. A basic example of this being controlling the filter cutoff of a synth patch with the slide parameter on the Seaboard. That means as you move your finger from the bottom of the control surface to the top, the filter opens up to create a brighter sound. But in this case you can raise the cutoff on the higher notes only to emphasize the melody, while keeping the lower register muted and droning.

The XY pad and touch sliders on the side of the Roli Seaboard Rise 2.
Terrence O'Brien / Engadget

Giving each note its own unique velocity, cutoff, et cetera can add incredible depth to even the most simplistic performance. In a more advanced example of how this might work, imagine a software instrument based on orchestral strings. On something like the Seaboard Rise 2, quickly tapping the keys and immediately pulling off could be used to play pizzicato for stabbing chords. But lightly pressing into the silicone surface would produce a slower attack, allowing you to play languid melodies over the top of sharp harmonies. Sliding your finger up to the top could add gentle vibrato to emphasize particular notes, and dragging it left or right would produce realistic glides that are normally only possible on an unfretted, stringed instrument, not a keyboard.

I highlight that example because the Seaboard seems especially suited to scoring work. While it’s fine for playing your typical lead and bass patches, it separates itself from the pack once you start exploring sounds that are slower and have more evolution. The slight dissonance I could introduce by moving one finger just slightly off the center of a key created this spooky atmosphere that I kept getting lost in. Maybe it was just the season I was doing most of my testing during, but all I kept thinking about was how much I wanted to score a horror movie.

The
Terrence O'Brien / Engadget

Clearly Roli knows this is a strength, because a lot of the presets in its Equator 2 softsynth seem geared toward soundtrack work. Normally, the plugin costs $249, but thankfully it’s included for free with the Seaboard Rise 2. It easily does the best job of showcasing the controller’s various powers. The unfortunate thing is, only a little over a third of the presets are MPE-compatible. And while it’s certainly a powerful instrument, Equator 2 has a number of quirks that keep it from feeling fully polished.

Perhaps the biggest of those issues is that, when you first install it, many of the factory presets are completely broken and nonfunctional. That’s because there are two additional libraries you need to install. But these are in a drop-down list, and there is zero indication that anything else is needed until you actually open the app and it repeatedly tells you that files are missing. I uninstalled and reinstalled Equator and all its preset packs, hoping that would fix the issue. It was only after some Googling that I discovered there were more required downloads hiding right inside the Roli Connect app.

The Roli Dashboard at least feels a little less slapdash, and it’s arguably a more essential part of the experience. This is where you’ll do all the necessary configuring, like choosing whether the Seaboard is in MPE mode or standard MIDI, selecting what MIDI CCs the XY pad controls and setting the sensitivity levels of things like glide and slide. You’ll basically always want to have the Dashboard open because, the unfortunate truth is, MPE is still kind of messy. Non-MPE-compatible instruments and plugins might not work right if you don’t switch the Rise to single channel mode. I’ve found getting MPE-enabled plugins to work properly in Ableton Live 11 a little tricky.

Roli Seaboard Rise 2

Even when you do get an MPE-enabled instrument (hardware or software) paired up with a controller like the Seaboard Rise, you’ll probably need to do some finetuning to get them completely in sync. For example, you’ll have to make sure the pitch bend range in both the Dashboard and whatever you’re controlling match up. If the Seaboard is set for a 48-note range, but, let’s say, Pigments is set for only two, slides will never land where you expect them and even narrowly missing the deadcenter of a key will result in chords that are painfully out of tune.

When everything works, though, it’s pretty special. The Seaboard Rise 2 is easier to play and more versatile than any other MPE MIDI controller I’ve tried. It’s probably the most successful showcase of what is possible with the technology.

Sure, it’s expensive, can be finicky to configure, and there are limited options for instruments that take advantage of its full expressive capabilities. But MPE-capable softsynths are likely only going to grow in popularity over the next few years. Most people should probably hold out and see what the consensus from reviewers is on the more affordable Seaboard Block M. But if you just want the best MPE MIDI controller you can currently buy and don’t mind shelling out for a premium device, the Roli Seaboard Rise 2 is it.

This article originally appeared on Engadget at https://www.engadget.com/roli-seaboard-rise-2-review-i-wish-i-had-a-horror-movie-to-score-150028305.html?src=rss

Chroma Console is Hologram Electronics’ unique take on a multi-effect pedal

There's a moment, a little over a minute into the announce video, where Chroma Console finally starts to make sense. Up until that point it seems like a really excellent, but rather straightforward multi-effect pedal. And if you're familiar with Hologram Electronics at all, you know the company doesn't really do "straightforward."

It starts small. After introducing you to the four different effect modules — Character, Movement, Diffusion and Texture — a hand cranks a knob while someone plays the drums and this doubled phasing tape effect comes out of the speakers. Interesting. Then some text on the screen lets you know that, hey, you can rearrange the effect modules. So if you want everything to feed into the fuzz mode of Character, you can do that.

Then at the 1:37 mark of the video, we're introduced to Gestures. It's basically the same sort of motion controls and automation that you'll find on many modern synths, except this is a guitar pedal. Instead of having to be glued to an expression pedal or implement some complicated MIDI setup, you can just press a button and turn some knobs. This allows you to crank the distortion of only part of a riff, or have pitch shifted sparkles erupt at regular intervals. This sort of simplified automation is all but unheard of on a guitar pedal. 

The four modules themselves are pretty versatile, though. Each of them has five different modes, for a total of 20 effects. Character is where you'll find overdrive, fuzz, compression and swell effects to shape your tone. Movement, unsurprisingly, is where modulation like doubling, vibrato, phaser and tremolo live. Diffusion is for time based effects, like delay and echo, including some with that trademark Hologram glitchy weirdness. And Texture is like a dash of finishing salt on your tone, here are filters, compressors and tap emulators.

There's also a master Drift effect which introduces hints of randomness and instability. Plus Capture, which does dual (but very similar) roles as an infinite sustainer or a looper with up to 30 seconds of record time. 

Hologram Electronics made sure to outfit Chroma Console with all manner of useful features beyond the effects, too. It's got stereo ins and outs, MIDI over 5-pin DIN and USB-C, expression pedal input and 80 user presets. The two foot switches are also assignable, so you can turn off only specific effects without getting down on your knees. 

The whole thing seems like a unique take on what appears at first glance to be a pretty simple multi-effect pedal. Chroma Console is available now direct from Hologram Electronics for $399, though quantities are limited. 

This article originally appeared on Engadget at https://www.engadget.com/chroma-console-is-hologram-electronics-unique-take-on-a-multi-effect-pedal-221501285.html?src=rss

Roli is making its squishy MPE MIDI keyboards affordable and portable (again)

Roli was an early poster child for the emergence of MPE (MIDI Polyphonic Expression). The company has had its share of struggles over the last 10 years, but it's still out there trying to spread the gospel of MPE. Its first product after filling for administration in the UK (kind of like bankruptcy) and rebranding as Luminary Roli was a redesigned version of its Seaboard Rise. It's a flagship, pro-level MIDI controller, with a price to match ($1,399). The new Seaboard Block M takes the company's signature squishy, continuous keyboard and puts it in a much more affordable and portable package.

The $349.95 Seaboard Block M features the same 5D Touch technology of it's bigger sibling. That means, when paired with the right instrument (and properly configured), you can play incredibly expressive melodies and chords by sliding your fingers around, pressing firmly into the foam like surface or quickly tapping it for sustained plucks. 

Where as the Seaboard Rise 2 is a 49-key controller, with multiple macro controls and its metal frame screams premium, the Block M has just 24-keys and pared back set of controls. Though, you can connect two Seaboard Blocks together to make one modular 48-key keyboard.

Roli Seaboard Block M
Luminary Roli

While Roli doesn't explicitly say what it's made from other than "premium materials... constructed to withstand the rigors of touring", it seems safe to assume the Block M is primarily plastic. It also appears to lack the "precision frets" of the Rise 2, which made it a lot easier to find your way around the keyboard simply by feel. 

It has inherited the dedicated MIDI-out jack from the Rise 2, at least. That means you can use it to control a DAW-less setup and skip the computer altogether. This is becoming a lot more common on MIDI controllers at any price point, but it's still a welcome development.

Of course, the number of instruments out there — hardware or software — that can take full advantage of the MPE controls here are still somewhat limited. The Block M does come bundled with ROLI Studio, does give you a few options for expressive playing. It's not quite as powerful as Equator 2, the company's flagship soft synth, though. 

Lastly, Roli says you can expect about 10 hours of battery life with Bluetooth on. Though, you can always connect directly to device with USB-C for zero latency and no worries about battery life. The Seaboard Block M is available to preorder now for $349.95, but it's not expected to ship until March of 2024.

This article originally appeared on Engadget at https://www.engadget.com/roli-is-making-is-squishy-mpe-midi-keyboards-affordable-and-portable-again-160044126.html?src=rss

FL Studio 21.2 can separate the bass, vocals and drums from your favorite songs

Image Line continues to admirably stick to its guns, delivering free updates for life to FL Studio users. And every update brings something new and noteworthy, rarely are they simple bug fixes. FL Studio 21.2 is no different, bringing two of the biggest updates in some time. 

First up is the introduction of stem separation. This is huge for producers who want to dabble in remixing, but can't get access to official stems for songs they want to reimagine. But it's also a boon for anyone who is into sampling. At some point we've all come across a record that we absolutely love the drums or strings on, but can't seem to find a clean enough section of the song without vocals or bass. This is a feature that has proven particularly popular in DJ focused apps like Serato and Djpro, but is obviously of interest to more traditional music producers as well. 

FL Studio 21.2 stem separation.
Image Line

FL Studio handled the handful of tests I tossed at it pretty admirably. The quality and busyness of the mix made a huge difference in how effectively it was able to pull out individual tracks, but that's no surprise. It's also limited to drums, bass, vocals and "instruments" which covered literally everything else. 

When I pulled in a mix of an instrumental track I was working on it snagged the drums perfectly. The bass was isolated, but sounded thin and distant, while the "instruments" (two guitars and a synth) had a regular click in it that seemed like it might have been bleeding through from the hi-hats. The Escorts' "All We Need Is Another Chance" and Beyonce's "Freedom" fared better. While there was definitely some digital artifacts in the drums on "Freedom" they'd have been barely noticeable in a full mix. The bass and vocals came out perfectly, though. (By the way, reduced to just drums, bass and vocals, it still hits hard.) 

In general the stem separator fared best with drums and vocals. Though, I dream of the day when the technology is advanced enough for me to single out things like guitars or strings. 

FL Studio 21.2 FL Cloud features.
Image Line

The other major addition is one that might prove a little controversial, FL Cloud. There is a free tier, but its most exciting features are locked behind a subscription service, though, one that delivers a solid value. For one it puts all of Image Line's samples and sound packs directly in your DAW and will tempo sync and time stretch them to match your project. If you pay for a subscription, you have unlimited access to all of these, including the new packs released every month — no worrying about credits or monthly caps like you might find on Splice. The free tier gives you access to free sounds, but you'll have to pay for premium sample packs.

FL Cloud also includes an AI mastering tool. You get a basic version of this for free, but paying unlocks more advanced options tailored to specific genres. And lastly, subscribers get access to distribution tools powered by DistroKid directly from within FL Studio. 

While there will undoubtedly be some users irked by even this limited implementation of a subscription model, it's hard to argue with the value. $8 a month, or $80 a year gets you unlimited royalty free samples, advanced AI mastering and distribution to all the major streaming services. That's the same price as a Loopcloud sample subscription on its own, which has pretty stringent monthly limits and significantly cheaper than any Splice sub. Image Line is even offering an introductory discount of $50 for the first year and a one month free trial to all FL Studio users. 

Finally there's also a new instrument added to the native FL Studio plugins called Kepler that is a pretty solid recreation of the Roland Juno 6. FL Studio 21.2 is available now as a free update for existing users, though some features, like the Kepler plugin are only available with the Producer edition or higher.

This article originally appeared on Engadget at https://www.engadget.com/fl-studio-212-can-separate-the-bass-vocals-and-drums-from-your-favorite-songs-140041298.html?src=rss

MiCreator Studio hands-on: A $199 portable recording studio worth more than its price tag

Austrian Audio is not exactly a household name. It was formed in 2017 following the closure of AKG's offices in Vienna. And it's mostly stuck to higher-end microphones and headphones. Now the company is dipping its toes into more consumer-friendly territory with the $199 MiCreator Studio, a combination condenser microphone and USB-C audio interface in an incredibly portable package. 

At 155 x 60 x 37 mm the MiCreator Studio is quite small, but I'd say a touch shy of pocketable. It's also surprisingly dense. 13 ounces isn't exactly heavy, but it's more than I expected the MiCreator to weigh just by looking at it. The heft makes it feel like a durable and well-made device. The only exception to this is the swappable faceplates. My review sample came with black and red plates, they look nice but feel a little flimsy. And the magnets that attach them to the sides are a little weak and I could see them easily coming off if tossed in bag. At least it comes with a soft pouch you can put it in so everything will stay in one place even if it does get jostled around. 

Austrian Audio MiCreator
Terrence O'Brien / Engadget

There are a pair of rubber feet on the bottom that allow the MiCreator to sit comfortably on almost any surface with little concern it'll get jostled around. And the mic capsule is suspended by rubber shock absorbers, so vibration shouldn't prove too much of a concern. If the tiltable head doesn't give you enough flexibility, there is screw mount underneath for attaching to a mic stand.

Controls on the unit itself are relatively spartan. On the front is a switch that changes the mic from high gain, to low gain or mutes it. And there's a knob for controlling monitoring levels or the balance between two sources when you have something plugged into the 3.5mm in/out jack on the back. Below that dual-purpose jack is a dedicated 3.5mm headphone output, and above it is a switch that allows you to set the input level of the additional input.

The switches for changing the input level are probably my biggest gripe with the MiCreator. The difference between the high and low settings are pretty massive. Yes, obviously you can tweak the levels in your DAW and most people will have no issue doing that. But personally I like getting my levels as close to right as possible without touching the gain in my DAW for maximum flexibility. 

Austrian Audio MiCreator
Terrence O'Brien / Engadget

I also found that the high gain setting still required me to get pretty close to the mic while speaking which resulted in a lot of breath and mouth noises. Probably exactly what you want when recording some ASMR videos, but it wasn't ideal for podcasting. Again, a lot of this is easily rectified with a decent pop filter. But that's one more thing to carry and slightly undercuts the portability factor.

Those minor nitpicks aside, the mic sounds great. They're highly directional so, despite the fact that they're fairly sensitive condenser mics, background noise is rarely a problem. And they capture a healthy amount of midrange and low end. That's essential for micing up, say, a guitar amp, and it tends to treat my lower vocal register well. But many will want to toss a low cut on their voice in post production.

That lack of tweakability on the gain is an issue again when you plug an instrument directly into the second input. Something like a synth with a master volume that doesn't alter tone is fine. But going direct in with my guitar was a little hit or miss. The most reliable way was to go through my pedal board and one of UA's amp sim pedals to give me better control over volume and tone, rather than relying on amp plugins in a DAW. Austrian Audio gets a ton of credit though for including an instrument cable in the box though that's standard 1/4-inch TS on one side and 3.5mm TRRS on the other side for plugging into the MiCreator. It might seem like a small thing, but it saves you from having to track down and order a rather unusual cable on your own.

Austrian Audio MiCreator
Terrence O'Brien / Engadget

The company also sent over one of its MiCreator Satellites. This is a second mic, without an interface, designed to pair with the MiCreator. It costs $99 but adds a lot of flexibility. For one, it's the exact same mic as the MiCreator, so you can use them as a stereo pair or for two people in a simplified podcast setup. But the included cable is also long enough for you to put one mic right up against an amp while capturing some room tone with the other. Or, you could mic an acoustic guitar with one and sing into the other. And the Satellite is truly tiny. This is one of, if not the, smallest full-fledged podcast studio you can can get. 

If there's one feature I would have loved to see, it's a standalone operating mode. If the MiCreator had a small battery and a microSD card slot so it could double as a field recorder, or capture an interview when hooking up your laptop or iPad is not really feasible, I could see it carving out a permanent spot in my day bag.

Still, for $199, or $299 when bundled with a Satellite, the MiCreator offers a surprising amount of value. Frankly it's better than it has any right being at that price. It's an excellent condenser USB microphone and a solid (if simple) audio interface in a small, rugged package. It can be a high-quality go-anywhere podcast studio. Or be the primary way a band records new material while they're out on tour. 

This article originally appeared on Engadget at https://www.engadget.com/micreator-studio-hands-on-a-199-portable-recording-studio-worth-more-than-its-price-tag-180021292.html?src=rss