The Department of Justice is reportedly planning to make Google sell its Chrome browser to address its search monopoly. It’s in response to a 2020 lawsuit filed by the DOJ and several US states that was finally ruled upon in August. Google has, naturally, said such a sale would be a terrible idea and would harm American competitiveness in the tech industry. I’m more curious about how much inherent value Chrome has without the backing of its parent company.
Black Friday is upon us once again, and the internet’s awash with gonzo deals on the world’s most sought after tech. Naturally, you’re too busy living your actual life to check if the deals on offer are as good as they’re made out to be. That’s why Engadget employs a crack team of spreadsheet nerds to comb through what’s hot and what’s not. If you’re in the market for a new device, keep your eyes on our guide of the real deals.
For instance, a big chunk of change has been knocked off the M3 MacBook Airs to clear room for the M4s. Given the M3 was already a superlative-exhausting piece of equipment, that you can now snag one for as little as $899 is staggering. If I was in the US and in the market for a new machine, I’d have whipped my credit card out before writing this newsletter. I’m asking the universe for Fujifilm to offer an even tastier discount for the X-T50 in the coming days.
This is Lightfoot, a solar scooter conceived by San Francisco-based R&D outfit Otherlab that, it claims, will be available to buy in the US from January. The most eye-catching feature are the two side panels covered in solar cells that will hopefully keep you from needing a charger. In the gap between the two, however, is a fairly capacious cargo compartment with almost 1.6 cubic feet of space. That should be more than enough to haul your gear to and from work, or to pick up some groceries when you’re out and about. The padded seat and footplates, too, are designed to carry the rider and an additional passenger when required, too.
Specs-wise, there’s a pair of 750W brushless DC motors with a top speed of 20 miles per hour, generating 90Nm of peak torque, which should hopefully be enough to scale the hills around SF (and wherever you are). They’re wired up to a 1.1kWh battery that the company promises will deliver a range of 37 miles on a single charge. The two 120W panels on either side will trickle charge the battery when on the road or parked up outdoors. Otherlab claims this idle solar charging will add three miles of charge per hour, or 18 miles if you leave it for a whole day.
Aside from the solar hardware, Otherlab claims that you — or a qualified technician — will be able to keep this running without any outside assistance. It said most of the components are off-the-shelf motorcycle parts and that they can be repaired or replaced just as easily. There’s also a one-year whole-bike and two-year mechanical guarantee, as well as a no-question buy back policy. We’ll reserve judgment on every facet of this until we’re able to test it for ourselves, but we’re looking forward to doing so just to see what this thing feels like to ride.
This article originally appeared on Engadget at https://www.engadget.com/transportation/evs/im-kinda-in-awe-of-this-goofy-solar-scooter-150041980.html?src=rss
In 2016, I dragged my Engadget colleagues to preview Star Trek: Bridge Crew, a VR title letting you live out your fantasies of sitting on the bridge of a starship. Sadly, despite having two fans in the team, we failed miserably at the game, a wound I’ve been nursing ever since. When Bridge Command, London’s latest attraction, asked me if I wanted to try out its real world equivalent, I leapt at the chance. After all, this wasn’t just me testing out a new sci-fi themed event, it was a shot at redemption.
Bridge Command sits in the space between an escape room, team-building exercise, live-action roleplay and immersive theater. It’s essentially a paid-for LARP taking place on a custom-built starship set which cost £3 million (around $4 million) to play space captain. In order to survive and succeed, each player must work with their team, communicate and solve problems on the fly for the better part of two hours.
ASIDE: There’s plenty of existing bridge simulator roleplaying games and a small, but vibrant community that supports it. Digital platforms like Thorium Nova, Artemis and EmptyEpsilon are all platforms that enable folks to gather around to play in teams. Bridge Command itself is built on top of EmptyEpsilon’s platform, albeit with some degree of customization on top.
Effort has been taken to ensure Bridge Command isn’t a one-and-done experience, and creator Parabolic Theatre hopes to build a base of recurring fans. There are two different “ships” players can crew, the smaller UCS Havock and the far larger UCS Takanami, which do two different jobs in the fleet. In terms of capacity, both vessels can take up to 14 players at a time but the ideal figure is around nine. There are four different mission types, too:
Exploration: Involving discovery and adversity.
Military: Space dogfighting.
Intrigue: Espionage and more subtle action.
Diplomacy: Making nice with alien races.
With two ships and four missions, you can play the game eight times and theoretically get a new experience every time. But creators Parabolic Theatre will look to develop the game’s running story over time, like a long-running D&D campaign. The game even tracks your performance as your career progresses, and can receive promotions after a particularly successful mission.
I dragged a Trek-loving friend along to one of the previews, which set us on a Military mission on the UCS Havock. We were tasked with escorting a resupply mission to a large warship on assignment, a rather mundane assignment. It’s not much of a spoiler to suggest our gang of plucky underdogs might wind up in over their heads on a far grander mission. Or that they’ll need to take the under-equipped ship to go toe-to-toe with the baddies and win out against impossible odds.
Both “ships” are fully-realized starship sets, which are probably better-assembled than what you’ll see on most sci-fi series. They’re designed to withstand the regular punishment that can only occur when crews of friends come to play spaceships. But once you’re onboard, you’re essentially in a self-contained environment for the duration of the mission. And it’s a pretty impressive piece of set design.
The vibe is distinctly Star Voyage (Not Infringing Any Copyright, Promise!), with the Havock laid out like the USS Defiant, but with the paint job from Red Dwarf’s first two seasons. A trio of terminals line each side wall, with the captain’s chair on a raised dais in the middle. There’s a helm console up front that’s pointed directly at the imposing viewscreen that dominates the room. There’s a ready room off to one side of the bridge and a toilet on the other, while the corridor behind the bridge is the ship’s engineering bay, bunkroom and brig.
Everything from the terminals and the set is linked up, so if a subsystem takes damage you’ll not just have it grayed out on your screen. Built-in dry ice machines will emit “smoke” when something goes wrong or you take a nasty hit from an enemy vessel. If the lights had flashed at the same time, I’d have been tempted to start jostling myself around in my seat to add to the immersion.
There were seven of us in the party, including some other journalists and some regular players who were coming for a regular session. Your humble narrator took the helm, figuring that I’d played enough Star Trek: Tactical Assault and Star Trek: Bridge Commander to be useful. We had an acting captain, and folks manning the radar, communications, engineering, laser and torpedo stations.
If you’ve ever used a touchscreen in your life then you won’t feel too unmoored from the role you’ve got to do here. Not to mention the first half hour of the game is little more than a tutorial to ensure that everyone is fluent with what they’ve got to do.
My helm station, for instance, offers you a picture of the ship with a 360-degree coordinate ring around it. There are two sliders, one for impulse power and one for warp, and a small square that lets you make some small evasive maneuvers. This is fine when the ocean-going liners you find in Star Trek are just heading from waypoint to waypoint, but pretty rubbish for combat. And I’m still annoyed you’re locked to a flat plain when space offers so much room for verticality.
Spoiler warning: The following three paragraphs outline my mission in greater detail.
The story begins while you’re putting on your military-issue space boilersuit, with a fictional newsreel playing in the background setting the scene. Once you’ve “transported” from the entrance to the space station, you’re then given a mission briefing and a send-off from the Earth president. Our mission, as outlined, was to escort a freighter on a resupply mission to a battle fleet which was dealing with pirates on the edge of the system.
A member of the Bridge Command team starts as our captain, giving us a tour of the ship and assigning roles for us to play. After we all get used to the basics in what might as well be called the tutorial stage, the captain then departs to help elsewhere. We’re then sent off to scout for incoming threats in nearby nebulas that, quelle surprise, are full of pirates. Naturally, the closer we get to the battle group, the harder the attacks we have to repel, forcing our chief engineer to race around repairing and repowering systems.
We limped to the battle group, repairing and re-armoring before we hatched a plan to play Possum to lure out the pirates. That plan worked spectacularly well, and with our hull integrity at just three percent, we were able to take out the pirates command and control vessel. After being congratulated by the top brass we were escorted back to the space station for a debrief and a drink in the bar.
End of Spoiler Warning: The following paragraphs do not contain any spoiler material.
It’s important to be aware of one’s own privilege and preferences when reviewing something like this. I found Bridge Command to be enormous fun, and if I lived in London, I suspect it would quickly become a hobby I indulged in with like-minded friends on a monthly basis. At £40 ($50) a session, the cost is a little steep but, even so, you could easily make this a long-running roleplaying game. And I’m sorely tempted to go a few more times when I can just to try and gain those promotions.
If there’s a downside (and it’s not even really a downside per-se), it’s that there are phases of play where you’re not doing anything. Or, at least, you’re a present and useful member of the team waiting for your colleagues to fulfill their parts of the mission. I found, given the need for clear oral communication and cooperation, that there were plenty of times where the best thing I could do to help my team was shut up and wait.
Given that focus on communication, I suspect it might be a turn-off if you’re a little shy or quiet of voice. The game doesn’t work unless everyone’s talking to share information between consoles and so it’s nearly-impossible to sit quietly in the corner. That’s not to say you need to bring any Big Theater Kid energy along, but I can imagine how this would feel like mandatory fun if you were dragged along by your friends or on a work team-building exercise. It’s a damn sight more fun and less painful than paintball, so maybe count your blessings there.
Bridge Command is located at St. George’s Wharf which is next to Vauxhall tube station in London. It is open for most of each day through to late evening, with ticket prices starting at £40 (around $50) at off-peak times for a single session.
This article originally appeared on Engadget at https://www.engadget.com/entertainment/bridge-command-lets-you-live-out-your-starship-fantasies-140046532.html?src=rss
If you’ve used Cash App in the last six years, you might be entitled to compensation as part of a class-action settlement. The company set up a $15 million fund after breaches enabled a trove of user personal data to leak. You can file a claim through a dedicated settlement website, and depending on what you can prove, you could receive up to $2,500. If there’s a downside beyond having your private financial data leaked, it’s that you’ve only got until November 19 to file.
Google is reportedly developing an AI agent for Chrome to act as a live assistant for your daily browsing. Codenamed Jarvis, because of course it is, it will help you with common tasks, like research, shopping and booking flights. Perhaps you could ask it to look at every price comparison website, collate the results and select the cheapest option. Maybe, in future, it could even buy, use and enjoy the thing you’re looking to purchase while you sit at your computer.
If you’ve used Cash App in the last six years, you might be entitled to compensation as part of a class-action settlement. The company set up a $15 million fund after breaches enabled a trove of user personal data to leak. You can file a claim through a dedicated settlement website, and depending on what you can prove, you could receive up to $2,500. If there’s a downside beyond having your private financial data leaked, it’s that you’ve only got until November 19 to file.
Google is reportedly developing an AI agent for Chrome to act as a live assistant for your daily browsing. Codenamed Jarvis, because of course it is, it will help you with common tasks, like research, shopping and booking flights. Perhaps you could ask it to look at every price comparison website, collate the results and select the cheapest option. Maybe, in future, it could even buy, use and enjoy the thing you’re looking to purchase while you sit at your computer.
It’s easy to assume we’ll see those models getting pushed from variants of the M3 to the M4. Given the M4’s focus on AI, expect plenty of attention on Apple Intelligence, which comes to users as part of iOS 18.1’s update at the same time. That each model is likely to be announced piecemeal across the week, rather than at one glitzy event, suggests we won’t see too many other big changes.
The rumor suggests only the Mac Mini will get a major hardware revision, shrinking its chassis to a far smaller footprint. If I’m honest, I’m secretly hoping the Mac Mini doesn’t become the same size as an Apple TV model, which has been hinted at. Especially if it means saddling us with a beefy power brick to clutter the floor instead.
Essentially, back in 2021, Qualcomm bought an AI chip company, Nuvia, which was also an Arm licensee. Qualcomm has used Nuvia’s technology inside its AI PC chips, but Arm feels Qualcomm never sought its blessing to transfer those licenses.
In response, Arm sued Qualcomm in 2022 to try to get what it was owed, with the battle due to go to trial this December. But unless someone backs down in the interim, Qualcomm might not be able to make the chips — the basis for its multi-billion dollar business.
I wouldn’t worry too much, given how high the stakes are for both companies in this situation. It’s likely someone will cut a hefty check days before the license is withdrawn, and everyone can go back to gently tolerating each other.
This article originally appeared on Engadget at https://www.engadget.com/general/the-morning-after-arm-doubles-down-in-its-qualcomm-fight-111513704.html?src=rss
Some folks have properties too vast to be covered by the fanciest of mesh Wi-Fi sets, especially if they’ve got vast tracts of land. It’s an issue Eero is looking to tackle with the Outdoor 7, an add-on to its Eero 7 series of mesh Wi-Fi nodes that’s built to live outdoors. The hardware is IP66 rated and the company says it’ll keep working in temperatures ranging from -40F to 130F, no matter the weather.
With a range of 15,000 square feet, Eero says the Outdoor 7 should suit everyone from cafe owners with patios to land owners looking to keep their security cameras connected. Each unit supports Wi-Fi 7 with speeds up to 2.1Gbps, works with Thread, Zigbee and Matter devices, and has a 2.5Gb ethernet port with support for Power Over Ethernet. You’ll also get a mounting kit that’ll help you screw it into stucco, vinyl, wood or fiber cement walls.
This article originally appeared on Engadget at https://www.engadget.com/home/smart-home/eero-launches-a-weatherproof-extender-for-outdoor-wi-fi-140010463.html?src=rss
NASA has shown off a prototype telescope that can detect gravitational waves to help better understand the building blocks of the universe. The Laser Interferometer Space Antenna (LISA) is expected to launch in the mid-2030s, with three linked satellites orbiting Earth. The trio will keep track of each other’s precise location, monitoring when gravitational waves shift from their expected pattern. If successful, it could offer useful insights into black holes and the Big Bang, which are difficult to study using other means.
This article originally appeared on Engadget at https://www.engadget.com/general/the-morning-after-our-verdict-on-the-ipad-mini-7-111546869.html?src=rss