Spotify's quest to make podcasts more interactive is expanding. Today, the streaming service announced the polls and Q&A features that it has been testing will be available to all creators through Anchor, the podcast production service it also owns. Though the tools are open to everyone, Spotify explains podcast producers and listeners will see them in 160 countries.
On the listener side, questions will appear at the bottom of episode pages in the Spotify app on both Android and iOS. From there, you'll be able to respond directly in the app to any prompts related to the show. As you might expect, you'll see on-going results of polls, but Q&A responses will only be seen by the show's creator. Producers and hosts will have the option of pinning certain responses below the question alongside the corresponding username in a stories-like format.
Spotify has been testing polls for a year and it added a Q&A option to the trial in January. At the time, the company said 90 percent of users would see polls even though the number of shows on which they appeared was very limited.
Chinese company Nreal has launched a new model of augmented reality glasses called Air, which was designed with streaming shows and playing mobile games in mind. Nreal released its first model, the Light mixed reality glasses, to consumers a year ago after fending off Magic Leap's accusation that its founder stole trade secrets to build his own company. Air still needs to be tethered to a phone like the Light, but it it's a lot lighter (77 grams to Light's 106 grams) and looks more like an ordinary pair of sunglasses than its predecessor does. Nreal says it also has a better display, which has the capability to project a massive virtual screen up to 201 inches in size.
The device's display has a 46-degree Field of View and is powered by a micro-OLED chip for AR devices. It has a high density of colors, with up to 49 Pixels Per Degree, and a refresh rate of up to 90Hz. In comparison, the Light has a 52-degree FOV and a 60Hz refresh rate. One significant feature the Light has and the Air doesn't is inside-out tracking. The new model has no motion tracking at all, and a company spokesperson told us that based on Light's usage, Nreal expects most owners to use the Air simply to watch shows on Youtube. They said:
"People we know will use Nreal Air (a large number of them) for simply watching shows on YouTube, streaming content on local streaming platforms (like Magenta by Deutsche Telekom) based on Nreal Light's usage, which is why the tradeoff makes sense. The other bulk of users are using it for actual development. With that said, one of the biggest demands we saw was for using Nreal Light for a longer period of time (meaning lighter weight), and a more brilliant display. Those two would be the key features that were of paramount importance and the basis for how Nreal decided to strike a balance."
A feature the Light doesn't have, however, is Air's "Adjustable 3-Step Rake System" that allows users to adjust the viewing angle by tilting the lens and the elastic temples. In addition, the Nreal Air can pair with Apple's iPhones and iPads and not just with Android devices. That could increase the possibility of users finding others with the model, so they could take advantage of its new shared digital space that allows multiple people to watch shows at the same time on a single AR screen.
Nreal Air will initially be available in Japan, China and South Korea in December 2021 in partnership with leading carriers. It will roll out to other markets in 2022, though the company didn't specify the additional regions where the device will be available. The firm recently raised $100 million to fund its international expansion, though, so the new model will likely be easier to purchase than the Light, which is only shipping in a handful of countries. Those interested will have to wait for the company to reveal how much the device will cost, though it did say that the Air will "retail at a fraction of the price of Nreal Light."
Spotify's quest to make podcasts more interactive is expanding. Today, the streaming service announced the polls and Q&A features that it has been testing will be available to all creators through Anchor, the podcast production service it also owns. Though the tools are open to everyone, Spotify explains podcast producers and listeners will see them in 160 countries.
On the listener side, questions will appear at the bottom of episode pages in the Spotify app on both Android and iOS. From there, you'll be able to respond directly in the app to any prompts related to the show. As you might expect, you'll see on-going results of polls, but Q&A responses will only be seen by the show's creator. Producers and hosts will have the option of pinning certain responses below the question alongside the corresponding username in a stories-like format.
Spotify has been testing polls for a year and it added a Q&A option to the trial in January. At the time, the company said 90 percent of users would see polls even though the number of shows on which they appeared was very limited.
I didn't expect much from the second-generation Sonos Beam. It has the same exact speaker components as the original, a device we already loved. The main difference is that the new Beam also has more processing power to handle Dolby Atmos surround sound. I tend to want more in a sequel, especially since in this case Gen 2 costs $50 more at $450. But even though it's more of a revision, the new Beam still manages to deliver a wider, more immersive soundscape than before. It proves that having a dollop of Dolby Atmos can go a long way.
The original Sonos Beam was a predictable hit. Consumers were hungry for soundbars to beef up their flatscreen TVs, and it turned out that many people also wanted a cheaper alternative to Sonos's two TV solutions at the time , the aging Playbar and the awkwardly shaped PlayBase, both priced at $699. Enter the $400 Beam: it was compact enough to fit in small living rooms; featured Amazon Alexa built in; and, most importantly, it sounded great. It was an accessible entry point into Sonos's family of connected speakers, pluss an easy upgrade for existing customers.
The new Beam looks almost the same as before; the only difference is that it has a perforated plastic grille around its curved exterior, a departure from the thin cloth covering on the previous-gen model. It's still surprisingly small, measuring just 25.6 inches wide and weighing a mere six pounds. It has the same rear ports, too: Ethernet, HDMI and power. You'll need to plug it into an HDMI ARC/eARC socket on your TV to tap into the power of Dolby Atmos and TrueHD. (But if you've got an older set, you can get basic Dolby Digital decoding with the bundled HDMI to optical adapter.)
Speaking of Atmos, that was a major deficiency on the earlier Beam. When that speaker was released in 2018, soundbar makers like Vizio were already exploring what was possible with Dolby's new technology. Typically, that involved using upward-firing speakers to bounce sound off of your ceiling. And, despite seeming like a bit of an audio hack, in my experience those speakers do a decent job of replicating what you get from Atmos-equipped cinemas, which have dedicated hardware built into their ceilings. There are limits, though: Upward-firing Atmos speakers tend to max out with 15-foot ceilings, and they work best with flat surfaces.
Given the additional hardware and room requirements, why go through the trouble of getting Atmos hardware at all? Simply put, it makes for more room-filling surround sound than traditional 5.1 solutions like Dolby Digital and DTS. Those earlier technologies sent sound to specific channels — left, right, center, two rears and a subwoofer. Atmos is different: It's object based, allowing engineers to map sounds in 3D (XYZ) space coordinates. That lets an Atmos mix automatically scale up anywhere from two speakers (or basic stereo support) to 64 in cinemas.
Sonos is no stranger to Atmos soundbars: It's the defining feature on the $899 Arc. But what makes the second-generation Beam unique is that it doesn't even have upward-firing speakers. It has the same basic hardware as before: a center tweeter, four mid-woofers for mid-range sound, and three passive radiators to handle the low-end. Instead, it's relying entirely on audio processing to simulate the Dolby Atmos experience. The additional CPU speed allows it to power two additional channels: height and surround for both the left and right speakers.
When Sonos first announced the second-gen Beam, I immediately wondered how the heck it could provide any height channels without adding more speakers. It turns out, the company leaned even more heavily into psychoacoustics, or the science of how we perceive sound. According to Scott Fink, the product manager behind all of Sonos's home theater gear, the company can tweak the audio timing and frequency to make it seem as if sound is coming from the side, or slightly above you. It's no replacement for having actual speakers dedicated to blasting height channels, but it worked surprisingly well in my testing.
During the opening chase in Baby Driver, for example, I could hear cars whizzing by my ears, the roar of powerful engines and Jon Spencer Blues Explosion's "Bellbottoms" filling my family room. That same scene on the original Beam sounded fine, but there was no sense of enveloping surround sound. The second-generation model just sounded like a richer experience, as if cotton balls were removed from my ears.
The same was true while revisiting 2015's (seriously underrated) The Man from U.N.C.L.E., or the epic car-turned-motorcycle chase in MIssion Impossible: Rogue Nation. The new Beam is a tiny speaker meant to make a meal of bombastic action sequences, and it does so without distorting or breaking a sweat. Sonos also focused on making dialog clearer too, something I appreciated when conversations were happening amid those huge set pieces.
Mostly, though, I was impressed by what Sonos was able to do with such a small device. You can find soundbars and wireless surround sound systems for less than $450, and many will deliver bigger sound. But Sonos offers things other systems don't. For one, it's easy to set up: You just plug it into the appropriate ports and step through the process on Sonos's app. With competing products, you may also have to find spots to hold rear speakers, which still need to plug into power. As great as the new Beam sounds, though, it's no match for the Atmos capabilities of the Arc. But for half the price, I wouldn't expect it to.
When it comes to synchronized audio throughout your home, Sonos is still the connected speaker company to beat. There's no easier way to program music for house parties (and outdoor shindigs with the portable Roam and Move speakers). The second-gen Beam is a solid addition to the family when it comes to music, though it's less of an immediate upgrade compared to movies. It'll support Dolby Atmos on Amazon Music later this year, but that service currently doesn't have a huge number of Atmos tracks. Sonos isn't saying when it'll support Atmos on Apple Music, but there's technically nothing stopping that from happening down the line.
The new Beam sounded fine while playing back some of my favorite albums, like Bjork's Homogenic and Janelle Monae's The Electric Lady, with a decent sense of presence and some thumping low-end. But it didn't sound dramatically different like it did with action movies. Amazon Music's Ultra HD mix of Marvin Gayes' "What's Going On" sounded very crisp and clear, but I'll be more interested in hearing what the Atmos version of that song sounds like eventually. On my Echo Studio, that Atmos mix almost sounds like Gaye is performing a live concert right in front of you.
And speaking of Echo devices, the Beam’s Alexa integration still works well. Its far-field microphones can hear me from the other side of my large family room, and it supports all of the same commands as Amazon’s own devices. It could easily replace an Echo in the same room, but you can also just mute the microphone and keep your Amazon account unlinked if you don’t want to have it listening in.
The Sonos Beam excels at being a simple and compact soundbar that'll give you a large soundstage for movies. But I'd recommend sitting back and thinking about what's really important to you. Do you care more about having a clean TV setup without many wires? Or do you want a soundbar system with more realistic surround sound? (Actual rears, a subwoofer and upward-firing Atmos speakers.) If so, you've also got great options like Vizio's M-series 5.1.2 for around $500.
You could eventually build a Sonos surround sound system around the Beam by adding two One speakers as rears, as well as the company's wireless subwoofer. But those two pieces of hardware alone would run you another $1,150 (or you could buy them all bundled together for $1,499). If you're going that route, you might as well jump straight to the $899 Arc to have the best possible Sonos system.
The second-generation Sonos Beam isn’t a huge leap ahead of the original, but it’s still a better soundbar overall thanks to the addition of Atmos. If you already own a Beam, you don’t need to run out and grab one. But it’s a solid sub-$500 soundbar if you want to take your movie watching up a notch.
Note: Sonos is a former sponsor of my movie podcast, The Filmcast, but that hasn't stopped me from being critical of the company.
I didn't expect much from the second-generation Sonos Beam. It has the same exact speaker components as the original, a device we already loved. The main difference is that the new Beam also has more processing power to handle Dolby Atmos surround sound. I tend to want more in a sequel, especially since in this case Gen 2 costs $50 more at $450. But even though it's more of a revision, the new Beam still manages to deliver a wider, more immersive soundscape than before. It proves that having a dollop of Dolby Atmos can go a long way.
The original Sonos Beam was a predictable hit. Consumers were hungry for soundbars to beef up their flatscreen TVs, and it turned out that many people also wanted a cheaper alternative to Sonos's two TV solutions at the time , the aging Playbar and the awkwardly shaped PlayBase, both priced at $699. Enter the $400 Beam: it was compact enough to fit in small living rooms; featured Amazon Alexa built in; and, most importantly, it sounded great. It was an accessible entry point into Sonos's family of connected speakers, pluss an easy upgrade for existing customers.
The new Beam looks almost the same as before; the only difference is that it has a perforated plastic grille around its curved exterior, a departure from the thin cloth covering on the previous-gen model. It's still surprisingly small, measuring just 25.6 inches wide and weighing a mere six pounds. It has the same rear ports, too: Ethernet, HDMI and power. You'll need to plug it into an HDMI ARC/eARC socket on your TV to tap into the power of Dolby Atmos and TrueHD. (But if you've got an older set, you can get basic Dolby Digital decoding with the bundled HDMI to optical adapter.)
Speaking of Atmos, that was a major deficiency on the earlier Beam. When that speaker was released in 2018, soundbar makers like Vizio were already exploring what was possible with Dolby's new technology. Typically, that involved using upward-firing speakers to bounce sound off of your ceiling. And, despite seeming like a bit of an audio hack, in my experience those speakers do a decent job of replicating what you get from Atmos-equipped cinemas, which have dedicated hardware built into their ceilings. There are limits, though: Upward-firing Atmos speakers tend to max out with 15-foot ceilings, and they work best with flat surfaces.
Given the additional hardware and room requirements, why go through the trouble of getting Atmos hardware at all? Simply put, it makes for more room-filling surround sound than traditional 5.1 solutions like Dolby Digital and DTS. Those earlier technologies sent sound to specific channels — left, right, center, two rears and a subwoofer. Atmos is different: It's object based, allowing engineers to map sounds in 3D (XYZ) space coordinates. That lets an Atmos mix automatically scale up anywhere from two speakers (or basic stereo support) to 64 in cinemas.
Sonos is no stranger to Atmos soundbars: It's the defining feature on the $899 Arc. But what makes the second-generation Beam unique is that it doesn't even have upward-firing speakers. It has the same basic hardware as before: a center tweeter, four mid-woofers for mid-range sound, and three passive radiators to handle the low-end. Instead, it's relying entirely on audio processing to simulate the Dolby Atmos experience. The additional CPU speed allows it to power two additional channels: height and surround for both the left and right speakers.
When Sonos first announced the second-gen Beam, I immediately wondered how the heck it could provide any height channels without adding more speakers. It turns out, the company leaned even more heavily into psychoacoustics, or the science of how we perceive sound. According to Scott Fink, the product manager behind all of Sonos's home theater gear, the company can tweak the audio timing and frequency to make it seem as if sound is coming from the side, or slightly above you. It's no replacement for having actual speakers dedicated to blasting height channels, but it worked surprisingly well in my testing.
During the opening chase in Baby Driver, for example, I could hear cars whizzing by my ears, the roar of powerful engines and Jon Spencer Blues Explosion's "Bellbottoms" filling my family room. That same scene on the original Beam sounded fine, but there was no sense of enveloping surround sound. The second-generation model just sounded like a richer experience, as if cotton balls were removed from my ears.
The same was true while revisiting 2015's (seriously underrated) The Man from U.N.C.L.E., or the epic car-turned-motorcycle chase in MIssion Impossible: Rogue Nation. The new Beam is a tiny speaker meant to make a meal of bombastic action sequences, and it does so without distorting or breaking a sweat. Sonos also focused on making dialog clearer too, something I appreciated when conversations were happening amid those huge set pieces.
Mostly, though, I was impressed by what Sonos was able to do with such a small device. You can find soundbars and wireless surround sound systems for less than $450, and many will deliver bigger sound. But Sonos offers things other systems don't. For one, it's easy to set up: You just plug it into the appropriate ports and step through the process on Sonos's app. With competing products, you may also have to find spots to hold rear speakers, which still need to plug into power. As great as the new Beam sounds, though, it's no match for the Atmos capabilities of the Arc. But for half the price, I wouldn't expect it to.
When it comes to synchronized audio throughout your home, Sonos is still the connected speaker company to beat. There's no easier way to program music for house parties (and outdoor shindigs with the portable Roam and Move speakers). The second-gen Beam is a solid addition to the family when it comes to music, though it's less of an immediate upgrade compared to movies. It'll support Dolby Atmos on Amazon Music later this year, but that service currently doesn't have a huge number of Atmos tracks. Sonos isn't saying when it'll support Atmos on Apple Music, but there's technically nothing stopping that from happening down the line.
The new Beam sounded fine while playing back some of my favorite albums, like Bjork's Homogenic and Janelle Monae's The Electric Lady, with a decent sense of presence and some thumping low-end. But it didn't sound dramatically different like it did with action movies. Amazon Music's Ultra HD mix of Marvin Gayes' "What's Going On" sounded very crisp and clear, but I'll be more interested in hearing what the Atmos version of that song sounds like eventually. On my Echo Studio, that Atmos mix almost sounds like Gaye is performing a live concert right in front of you.
And speaking of Echo devices, the Beam’s Alexa integration still works well. Its far-field microphones can hear me from the other side of my large family room, and it supports all of the same commands as Amazon’s own devices. It could easily replace an Echo in the same room, but you can also just mute the microphone and keep your Amazon account unlinked if you don’t want to have it listening in.
The Sonos Beam excels at being a simple and compact soundbar that'll give you a large soundstage for movies. But I'd recommend sitting back and thinking about what's really important to you. Do you care more about having a clean TV setup without many wires? Or do you want a soundbar system with more realistic surround sound? (Actual rears, a subwoofer and upward-firing Atmos speakers.) If so, you've also got great options like Vizio's M-series 5.1.2 for around $500.
You could eventually build a Sonos surround sound system around the Beam by adding two One speakers as rears, as well as the company's wireless subwoofer. But those two pieces of hardware alone would run you another $1,150 (or you could buy them all bundled together for $1,499). If you're going that route, you might as well jump straight to the $899 Arc to have the best possible Sonos system.
The second-generation Sonos Beam isn’t a huge leap ahead of the original, but it’s still a better soundbar overall thanks to the addition of Atmos. If you already own a Beam, you don’t need to run out and grab one. But it’s a solid sub-$500 soundbar if you want to take your movie watching up a notch.
Note: Sonos is a former sponsor of my movie podcast, The Filmcast, but that hasn't stopped me from being critical of the company.
After introducing cross-messaging between Messenger and Instagram last year, Facebook has made it more useful with the addition of cross-app group chats. With the new feature, you'll be able to start a group chats and loop in both Messenger and Instagram contacts. In addition, you'll be able to run Messenger-style polls in both Instagram DMs and cross-app group chats if your group needs to decide whether to get pizza, tacos or both, for instance (both, obviously).
Meanwhile, Instagram gets an exclusive new feature called "Watch Together." To use it, you just start a video chat within Instagram, scroll to the post you want to share then click on the share button and "Watch Together." Instagram has added some new content from Steve Aoki, Travis Barker and Cardi B.
Other new additions include group typing indicators available in cross-app group chats for both Messenger and in Instagram DMs. Facebook also brought in new chat themes for Messenger and Instagram DMs, including "Cottagecore" and a theme centered around Columbian singer J Balvin. There's also a new Astrology art suite, with an Astrology group chat theme, AR effect and sticker pack. The new features roll out for Messenger and Instagram today.
After introducing cross-messaging between Messenger and Instagram last year, Facebook has made it more useful with the addition of cross-app group chats. With the new feature, you'll be able to start a group chats and loop in both Messenger and Instagram contacts. In addition, you'll be able to run Messenger-style polls in both Instagram DMs and cross-app group chats if your group needs to decide whether to get pizza, tacos or both, for instance (both, obviously).
Meanwhile, Instagram gets an exclusive new feature called "Watch Together." To use it, you just start a video chat within Instagram, scroll to the post you want to share then click on the share button and "Watch Together." Instagram has added some new content from Steve Aoki, Travis Barker and Cardi B.
Other new additions include group typing indicators available in cross-app group chats for both Messenger and in Instagram DMs. Facebook also brought in new chat themes for Messenger and Instagram DMs, including "Cottagecore" and a theme centered around Columbian singer J Balvin. There's also a new Astrology art suite, with an Astrology group chat theme, AR effect and sticker pack. The new features roll out for Messenger and Instagram today.
Carl Pei has revealed that his new company, Nothing, has managed to ship more than 100,000 units of their Nothing ear (1) headphones. The news was announced by Carl Pei on Twitter and you can see his tweet below, he also mentioned an Easter Egg which nobody appears to have found as yet. 100k ear […]
Cadillac has dropped quite an important feature from the 2022 Cadillac Escalade. According to Motor1 and Roadshow, the model won't come with Super Cruise, GM's hands-free driver-assistance technology. A spokesperson from the brand has confirmed to the publications that the Super Cruise would be "temporarily unavailable at the start of regular production," though they expressed the possibility that it would be available for vehicles manufactured later on. The spokesperson also revealed that the reason for this change is none other than the global chip shortage born out of the COVID-19 pandemic.
Cadillac's whole statement reads:
"Super Cruise is an important feature for the Cadillac Escalade program. Although it's temporarily unavailable at the start of regular production due to the industry-wide shortage of semiconductors, we're confident in our team's ability to find creative solutions to mitigate the supply chain situation and resume offering the feature for our customers as soon as possible."
The company also told Roadshow that it was only able to build "a few" CT4 and CT5 sedans scheduled for release this year with the capability to use Super Cruise. It had to postpone the full launch of its driver assistance system in the sedans until model year 2022, which will start shipping next year.
The global semiconductor shortage has had an extensive effect on the tech and auto industries. GM, Cadillac's manufacturer, had to suspend production at all but four of its North American factories due to supply constraints. Nissan, Ford, BMW and Honda had to cut vehicle production, as well. In Ford's case, it led to the delay in shipments of the Mach-E electric vehicle.
GM has big plans for Super Cruise and previously announced its plans to bring the technology to 22 vehicles by 2023. It's unclear if these delays and adjustments caused by the chip shortage would affect the timeline it set for itself.
Cadillac has dropped quite an important feature from the 2022 Cadillac Escalade. According to Motor1 and Roadshow, the model won't come with Super Cruise, GM's hands-free driver-assistance technology. A spokesperson from the brand has confirmed to the publications that the Super Cruise would be "temporarily unavailable at the start of regular production," though they expressed the possibility that it would be available for vehicles manufactured later on. The spokesperson also revealed that the reason for this change is none other than the global chip shortage born out of the COVID-19 pandemic.
Cadillac's whole statement reads:
"Super Cruise is an important feature for the Cadillac Escalade program. Although it's temporarily unavailable at the start of regular production due to the industry-wide shortage of semiconductors, we're confident in our team's ability to find creative solutions to mitigate the supply chain situation and resume offering the feature for our customers as soon as possible."
The company also told Roadshow that it was only able to build "a few" CT4 and CT5 sedans scheduled for release this year with the capability to use Super Cruise. It had to postpone the full launch of its driver assistance system in the sedans until model year 2022, which will start shipping next year.
The global semiconductor shortage has had an extensive effect on the tech and auto industries. GM, Cadillac's manufacturer, had to suspend production at all but four of its North American factories due to supply constraints. Nissan, Ford, BMW and Honda had to cut vehicle production, as well. In Ford's case, it led to the delay in shipments of the Mach-E electric vehicle.
GM has big plans for Super Cruise and previously announced its plans to bring the technology to 22 vehicles by 2023. It's unclear if these delays and adjustments caused by the chip shortage would affect the timeline it set for itself.