Tag Archives: gears of war
Microsoft Secures ‘Gears of War’ For The Xbox One
Microsoft Acquires ‘Gears of War’ From Epic
Gears of War: Judgment Call to Arms Map Pack Launches This Week
Fans of the latest game in the Gears of War franchise will be able to get their hands on a new map pack for the game this week. The DLC is called Call to Arms and adds new multiple player maps and other content.
The expansion pack brings an all new game mode called Master at Arms. This particular mode is a free-for-all game mode exclusive to Judgment with the goal of getting a kill with each of the 20 different available weapons. The caveat is that players can’t resort to melee or grenade tactics. As a player scores a kill with each of the weapons, new weapons automatically become available.
The three new multiplayer maps available in the game include Terminal, Blood Drive, and Boneyard. The maps provide a mix of close quarters combat and vertical combat. The map pack also brings to new achievements worth a total of 250 Gamerscore.
The map pack will be available to VIP Season Pass holders on April 23. Everyone else will be able to access the map pack on April 30 for 1000 Microsoft points.
[via Major Nelson]
$20 off Gears of War Judgement
Spike’s 2012 Video Game Awards’ Trailers Round-Up
It’s a videogame trailers extravaganza! Yes, all the best trailers from Spike’s 2012 VGAs listed here for your viewing pleasure!
Did you miss this year’s Video Game Awards on Spike? Well, here’s a brief overarching summary of Friday night’s festivities: videogames fueled by Mountain Dew, swearing, extreme displays of violence and ...
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All-Encompassing Gamer’s Sleeve Tattoo
Have you ever wanted to get a gaming-related tattoo but didn’t know which game to tribute? This guy decided to go for all of them.
The proud owner of this tattoo is Charles Wheeler, who shared it with the Kotaku team, and now got to us. It took two years to ...
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Cliff Bleszinski quits Epic Games, leaves us with an Unreal feeling
Fall must be the season for sea changes in the game industry. Just weeks after BioWare's founders retired, key Epic Games veteran and Design Director Cliff Bleszinski (known to many as just CliffyB) is hanging up his hat. He simply describes it as taking a "much needed break," which makes sense when you see his development experience: he joined Epic's crew with Dare to Dream Volume One in 1993 and has nurtured virtually every major (and often minor) game franchise at the company since, including the Jazz Jackrabbit platformers, untold numbers of games in the Unreal line and most recently the Gears of War series. Bleszinski hasn't said where he's headed next, although it's hard to imagine him switching professions like the two BioWare doctors -- for many, he's synonymous with certain eras of first- and third-person shooters. Wherever he goes, we wish him the best of success.
Cliff Bleszinski quits Epic Games, leaves us with an Unreal feeling originally appeared on Engadget on Wed, 03 Oct 2012 20:47:00 EDT. Please see our terms for use of feeds.
Permalink | | Email this | CommentsNVIDIA, Epic Games bringing Unreal Engine 3 to Windows 8 and Windows RT (video)
NVIDIA and Epic Games have successfully ported the full PC version of Unreal Engine 3 to both Windows 8 and, more importantly, Windows RT. Demonstrating the achievement on a Tegra 3-powered ASUS Vivo Tab RT, it played a buttery-smooth version of Epic Citadel, suggesting that developers of both PC and Xbox games should have no problem in bringing them over to the new operating system. It also casually mentioned that both Gears of War and Mass Effect were built on the engine, heavily implying that we could see titles of that caliber coming to Microsoft's low-power OS once it makes it debut on October 26th, but we'll let you decide for yourself after the break.
Continue reading NVIDIA, Epic Games bringing Unreal Engine 3 to Windows 8 and Windows RT (video)
NVIDIA, Epic Games bringing Unreal Engine 3 to Windows 8 and Windows RT (video) originally appeared on Engadget on Wed, 29 Aug 2012 12:26:00 EDT. Please see our terms for use of feeds.
Permalink | | Email this | CommentsEpic Games: Infinity Blade on iOS more profitable by the pound than any other game we’ve made
Traditional console makers have often sworn up and down that mobile doesn't make money for game development. That might still be true for some developers, but you'll get a very different answer if you ask Epic Games. Co-founders Tim Sweeney and Mark Rein have collectively described the currently iOS-only, Chair-developed Infinity Blade as the "most profitable game we've ever made" when considering the amount of money and time invested relative to the money coming back. Yes, that includes even the Gears of War series, which most consider Epic's primary cash cow. Sweeney, like his long-time competitor Johh Carmack at id Software, is also taken aback by the power stuffed inside the latest generation of mobile devices -- a 2012 iPad is nearer the performance of a PlayStation 3 or Xbox 360, he tells Gamasutra, and the pace is only picking up. Even more insights await in the interview with Sweeney; click below if you want a hint of what one of gaming's pioneers has to say about where your tablets, phones and (yes) PCs are going.
Epic Games: Infinity Blade on iOS more profitable by the pound than any other game we've made originally appeared on Engadget on Wed, 27 Jun 2012 19:22:00 EDT. Please see our terms for use of feeds.
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