Just five days after blocking Instagram, Turkey has banned Roblox over reports of inappropriate sexual content perceived as exploiting children, Türkiye Today reported. An official from the Türkiye Directorate of Communications also cited "promotion of homosexuality" and incentives for children via the game's Robux virtual currency as reasons for the ban.
The regulator also said that monitoring content on Roblox is a significant challenge. The countrywide restrictions were imposed following an investigation by the chief public prosecutor's office.
Last week, Instagram was blocked in in the country following a dispute over Hamas-related content on the platform. Turkey’s head of communications stated in a post on X that Instagram was "actively preventing people from posting messages of condolences” for Ismail Haniyeh, the Hamas leader who was killed earlier this week.
Turkish authorities have banned major social media services before. Twitter was briefly blocked in the country last year following an earthquake that killed thousands of people. YouTube and Twitter were also blocked in 2014.
Roblox has had its own problems, particularly around complaints of child exploitation. Earlier this year, the company was hit with a lawsuit accusing it of exploiting child labor and deceptive advertising. The company was also sued in 2022 for allowing adult users to sexually prey on a 10-year-old girl. Discord, Snap and Meta were also named in that suit.
This article originally appeared on Engadget at https://www.engadget.com/gaming/turkey-has-blocked-roblox-over-child-exploitation-reports-120018044.html?src=rss
A guest who appeared on the No Jumper podcast to boast about a hack and payback scheme involving his victims’ social media accounts could face federal charges. Idriss Qibaa, also known as “Dani” and “Unlocked” who authorities allege ran the social media hacking site Unlocked4Life.com, faces two criminal felony counts filed by the US Attorney's Office in Nevada for allegedly violating interstate communications laws for threats he issued in text messages to two victims and members of their families, according to documents obtained by 404 Media.
Investigators filed the sealed complaint against Qibaa on July 25 and issued a warrant the following Monday when also made his first initial appearance in court, according to federal court records.
The criminal complaint states that the FBI received a tip about Qibaa’s alleged extortion scheme on April 1 pointing to an appearance he made on the No Jumper podcast hosted by Adam22, also known as Adam Grandmaison, back in January under his pseudonym “Dani.” Qibaa outlined a financial scheme using over 200 victims’ social media accounts in which he would lock them out of their pages and charge them to regain access.
He also boasted that he made about $600,000 a month from his activities and hired two security guards to follow him.
“You’re making $2 million a month off your Instagram and Telegraph,” Qibaa says on the podcast. “I come and I take it away and make you pay for it back and I make it public and I post it and I expose you.”
Qibaa even said on the podcast episode that he pulled the scheme on celebrities who unknowingly kept paying him to get their social media back. He later noted “I’m very petty” followed by a menacing laugh.
“I’ve talked to stars who have told me that they’ve paid to get it back 20 times over and over and over they just have to keep paying to get it back,” Qibaa says, “and I’m like you realize what’s happening to you right like the same that’s getting you it back is…you’re getting extorted.”
The criminal complaint tells the story of eight victims’ encounters with Qibaa and his services. One identified as “J.T.” operated two Instagram accounts: a cannabis news aggregate account called “theblacklistxyz” and a cannabis merchandising store under “caliplug,” both of which are currently set to private. J.T. reached out to Qibaa asking if he could obtain a username. Qibaa quoted a price back between $4,000-$5,000. J.T. refused to take Qibaa up on the offer and Qibaa responded with threats.
“Qibba told J.T. that J.T. had wasted Qibaa’s time, blocked J.T.’s Instagram pages and demanded $10,000 to reinstate it,” the complaint reads. “J.T. offered Qibaa $8,500 to reinstate the account, an offer Qibaa accepted.”
The complaint asserts that Qibba reached out to J.T. two more times. The first time, Qibba asked if J.T. would promote his Instagram page under the username “unlocked4life” that’s since been taken down. J.T. agreed but when he learned Qibaa had been threatening and extorting other victims, he confronted Qibaa and “Qibaa was irate.”
A few months later, Qibaa apparently increased the scope of his threats to J.T. and members of his family. He sent threats to call the victim’s ex-wife’s lawyer and child protective services on his kids. Screenshots of the victims’ phone show Qibaa allegedly identifying the address and phone number of the victim’s sister. He texted another family member and introduced himself as “The guy that’s gonna murder your drug dealer brother. Tell him Unlocked says hi though. We have your entire family’s info.”
Another victim identified as a journalist and comedian with the initials “E.H.” learned they were a target of Qibaa’s illegal services. Qibaa blocked their Instagram account, the name of which was redacted, at the request of a dentist in California who treated them. E.H. reached out to the Unlocked4Life account and received a reply that read, “Yo its Idriss.” He then told E.H. to pull up the No Jumper podcast episode featuring his interview. Qibaa not only took the victim’s Instagram account access away but also threatened to take their Social Security number and “blast it out” if they didn’t pay him $20,000.
According to the complaint, not even restraining orders could make Qibaa leave his victims alone. One named “R.B.” received a restraining order from Los Angeles County Superior Court in July but “Unblocked” responded, “Cute restraining order..last I checked you’re still gonna die.” Then “UNLOCKED UNCENSORED” posted on Telegram, “$50,000 reward for whoever sleeps BO this week.”
Perhaps the most disturbing threats happened to several victims in which Qibaa claimed he’d happily go to jail if payments weren’t made to him. Screenshots of the text chains show a person named “Dani” and “Daniel” telling his victims, “I will come and shoot you myself,” “I’m going to bury you for this shit” and “D., L., J., T., Children-Main Targets” referring to the victims’ children.
Another text chain shows Qibaa allegedly threatening someone that he would “rather take a life sentence for murdering you then this,” “Idc if I have to shoot you my self [sic]” and “I’ll go to jail happily.” He follows the text with the threat “Here’s the last guy that came to take photos / came near my home” and sends three pictures of an unidentified bearded man, his car and a photo of his badly bruised and bloodied on the ground.”
Adam22 concluded his podcast interview with “Dani” saying he was “very excited to see the fallout from this” and “I respect the hustle even though I can’t justify it on a moral level.”
This article originally appeared on Engadget at https://www.engadget.com/hack-and-payback-instagram-scammer-gets-nabbed-after-bragging-about-it-on-a-podcast-202509349.html?src=rss
Instagram is blocked in Turkey amid a dispute over Hamas-related content on the platform. The app has been inaccessible in the country since Friday morning. Netblocks, an organization that tracks internet and social media outages, confirmed that Instagram had been restricted in the country.
Turkish regulators didn’t specify why the block was in place but, as Bloomberg reports, the crackdown on Instagram appears to be related to its handling of Hamas-related posts on the platform. On Friday, Turkey’s head of communications Fahrettin Altun, said in a post on X that Instagram “is actively preventing people from posting messages of condolences” for Ismail Haniyeh, the Hamas leader who was killed earlier this week.
Meta hasn’t publicly commented on the block.
It’s not the first time Turkish authorities have blocked a major social media service. Twitter was briefly blocked in the country last year following a devastating earthquake that killed thousands of people. YouTube and Twitter were also blocked in 2014.
This article originally appeared on Engadget at https://www.engadget.com/turkey-has-blocked-instagram-amid-a-dispute-over-hamas-related-content-175934777.html?src=rss
Today, a group of senators introduced the NO FAKES Act, a law that would make it illegal to create digital recreations of a person's voice or likeness without that individual's consent. It's a bipartisan effort from Senators Chris Coons (D-Del.), Marsha Blackburn (R-Tenn.), Amy Klobuchar (D-Minn.) and Thom Tillis (R-N.C.), fully titled the Nurture Originals, Foster Art, and Keep Entertainment Safe Act of 2024.
If it passes, the NO FAKES Act would create an option for people to seek damages when their voice, face or body are recreated by AI. Both individuals and companies would be held liable for producing, hosting or sharing unauthorized digital replicas, including ones made by generative AI.
We've already seen many instances of celebrities finding their imitations of themselves out in the world. "Taylor Swift'' was used to scam people with a fake Le Creuset cookware giveaway. A voice that sounded a lot like Scarlet Johannson's showed up in a ChatGPT voice demo. AI can also be used to make political candidates appear to make false statements, with Kamala Harris the most recent example. And it's not only celebrities who can be victims of deepfakes.
"Everyone deserves the right to own and protect their voice and likeness, no matter if you’re Taylor Swift or anyone else," Senator Coons said. "Generative AI can be used as a tool to foster creativity, but that can’t come at the expense of the unauthorized exploitation of anyone’s voice or likeness."
The speed of new legislation notoriously flags behind the speed of new tech development, so it's encouraging to see lawmakers taking AI regulation seriously. Today's proposed act follows the Senate's recent passage of the DEFIANCE Act, which would allow victims of sexual deepfakes to sue for damages.
Several entertainment organizations have lent their support to the NO FAKES Act, including SAG-AFTRA, the RIAA, the Motion Picture Association, and the Recording Academy. Many of these groups have been pursuing their own actions to get protection against unauthorized AI recreations. SAG-AFTRA recently went on strike against several game publishers to try and secure a union agreement for likenesses in video games.
Even OpenAI is listed among the act's backers. "OpenAI is pleased to support the NO FAKES Act, which would protect creators and artists from unauthorized digital replicas of their voices and likenesses," said Anna Makanju, OpenAI's vice president of global affairs. "Creators and artists should be protected from improper impersonation, and thoughtful legislation at the federal level can make a difference."
This article originally appeared on Engadget at https://www.engadget.com/senators-introduce-bill-to-protect-individuals-against-ai-generated-deepfakes-202809816.html?src=rss
The SAG-AFTRA union today called for a strike against several major video game publishers after failing to reach an accord over AI use. The action will take effect at 12:01 am on July 26.
"We're not going to consent to a contract that allows companies to abuse A.I. to the detriment of our members," SAG-AFTRA President Fran Drescher said."Enough is enough. When these companies get serious about offering an agreement our members can live – and work – with, we will be here, ready to negotiate."
SAG-AFTRA performers working in games "deserve and demand the same fundamental protections as performers in film, television, streaming, and music: fair compensation and the right of informed consent for the A.I. use of their faces, voices, and bodies," said the union's National Executive Director & Chief Negotiator Duncan Crabtree-Ireland.
The union has been lobbying the video game industry to agree to protections against its members' likenesses and voices being recreated with AI. SAG-AFTRA entered negotiations with the companies for the Interactive Media Agreement in October 2022. Other studios, such as Replica Games, have agreed to the union's contract. The union also secured a similar deal for animated TV shows earlier this year.
A spokesperson for the gaming companies included in the Interactive Media Agreement, Audrey Cooling, provided a statement on behalf of the businesses. “We are disappointed the union has chosen to walk away when we are so close to a deal, and we remain prepared to resume negotiations," she said. "We have already found common ground on 24 out of 25 proposals, including historic wage increases and additional safety provisions. Our offer is directly responsive to SAG-AFTRA’s concerns and extends meaningful AI protections that include requiring consent and fair compensation to all performers working under the IMA. These terms are among the strongest in the entertainment industry."
The strike includes the following studios:
Activision Productions Inc.
Blindlight LLC
Disney Character Voices Inc.
Electronic Arts Productions Inc.
Formosa Interactive LLC
Insomniac Games Inc.
Llama Productions LLC
Take 2 Productions Inc.
VoiceWorks Productions Inc.
WB Games Inc.
This article originally appeared on Engadget at https://www.engadget.com/video-game-performers-will-strike-over-ai-concerns-201733660.html?src=rss
World of Warcraft (WoW) artists, designers, engineers, producers, quality assurance (QA) testers and other game developers have unionized. The staff of more than 500 workers voted to unionize the Blizzard Entertainment studio with the Communications Workers of America (CWA) creating the World of Warcraft Gamemakers Guild, according to an X post from the union’s official account.
The Blizzard studio is the latest major game studio to form a union during uncertain times of layoffs and studio closures across the gaming industry. Bethesda Game Studios, the studio behind the Fallout and Elder Scrolls franchises, formed its union with the help of CWA last weekend that includes 241 workers.
“What we’ve accomplished at World of Warcraft is just the beginning,” said Eric Lanham, a test analyst and Wow Gamemakers Guild member, in a statement released by the CWA. “My colleagues and I are embarking on a quest to secure better pay, benefits, and job security through a strong union contract. We know that when workers have a protected voice, it’s a win-win for employee standards, the studio, and World of Warcraft fans looking for the best gaming experience.”
We're the World of Warcraft Gamemakers Guild: the first wall-to-wall union at Blizzard! We're thrilled to include WoW's QA, Art, Sound, Design, Engineering and Production voices for a democratized workplace. At this crucial moment in games, we stand together as one. For Azeroth! pic.twitter.com/ieewW5KFuI
The World of Warcraft Gamemakers Guild is the largest wall-to-wall union currently under Microsoft’s umbrella. Activision unionized around 600 QA workers with the CWA in March. ZeniMax Studios also voted to unionize around 300 staffers back in January.
Microsoft also made an agreement with Activision Blizzard two years ago to respect the right of its workers to form a union. The agreement was part of Microsoft’s deal to takeover Activision Blizzard.
The CWA cites the start of the WoW Gamemakers Guild formation to a protest conducted by Activision Blizzard workers in 2021. The crew staged a walkout at its Irvine, California headquarters over a lawsuit filed by the state’s Civil Rights Department (CRD) alleging the company was a “breeding ground for harassment and discrimination against women.” The CRD later withdrew all allegations of systemic sexual harassment, and Activision Blizzard reached a settlement of $54.8 million relating to pay and promotion disparities. The WoW studio also agreed to remove “references that are not appropriate for [its] world” from the game.
“What seemed impossible six years ago is now a reality, and this is just the beginning,” said CWA’s Senior Director of Organizing Tom Smith in a written statement. “Together, workers are redefining their industry.”
This article originally appeared on Engadget at https://www.engadget.com/world-of-warcraft-workers-unlock-form-a-union-achievement-220148151.html?src=rss
The US Senate unanimously passed a bill on Tuesday designed to hold accountable those who make or share deepfake porn. The Disrupt Explicit Forged Images and Non-Consensual Edits Act (DEFIANCE Act) would allow victims to sue those who create, share or possess AI-generated sexual images or videos using their likeness. The issue took root in the public consciousness after the infamous Taylor Swift deepfake that circulated among online lowlifes early this year.
The bill would let victims sue for up to $150,000 in damages. That number grows to $250,000 if it’s related to attempted sexual assault, stalking or harassment.
It now moves to the House, where a companion bill awaits. Rep. Alexandria Ocasio-Cortez (D-NY) sponsors the sister bill. If it passes there (which sounds likely, given the unanimous nature of the Senate’s vote), it will move to President Biden’s desk for final passage.
“There’s a shock to seeing images of yourself that someone could think are real,” Ocasio-Cortez toldRolling Stone earlier this year. “And once you’ve seen it, you’ve seen it. It parallels the same exact intention of physical rape and sexual assault, [which] is about power, domination, and humiliation. Deepfakes are absolutely a way of digitizing violent humiliation against other people.”
The bill, sponsored by Senator Dick Durbin (D-IL), lets the victims of intimate digital forgeries (deepfakes) sue for damages. It would give victims a 10-year statute of limitations, beginning either from the discovery of the content or when they turn 18 in the (even more disturbing) case of minors.
“As we know, AI plays a bigger role in our lives than ever before, and while it has many benefits, it’s also easier than ever to create sexually explicit deep fakes without a person’s consent,” Senate Majority Leader Chuck Schumer (D-NY) said on the Senate floor late Tuesday. “It is a horrible attack on someone’s privacy and dignity to have these fake images of them circulating online without recourse.”
Schumer cited Swift and Megan Thee Stallion in his floor speech as two celebrity examples who have fallen victim to the types of content the bill targets. However, The Verge notes online sexual deepfakes have affected those with much less clout (and money for lawyers) than A-list pop stars, like high school girls, some of whom have found out about contrived sexual images of them being passed around among their peers.
Fortunately, the bill stipulates that victims would have privacy protections during court proceedings and that they could recover legal costs. “It’s a grotesque practice and victims of these deep fakes deserve justice,” Schumer said.
This article originally appeared on Engadget at https://www.engadget.com/the-us-senate-unanimously-passes-a-bill-to-empower-victims-of-intimate-deepfakes-201343557.html?src=rss
The workers at Bethesda Game Studios have joined the Communications Workers of America (CWA), and they say they're the first Microsoft video game studio to form a wall-to-wall union. A total of 241 workers have either signed an authorization card or have indicated that they wanted to join a union through an online portal. The "wall-to-wall" nature of their organization means the CWA will be representing workers across job descriptions and divisions — and not just one type — including artists, engineers, programmers and designers. Bethesda is the developer behind Starfield and the Elder Scrolls and Fallout games.
Microsoft has already recognized the union, so workers at the studio's Maryland office have officially joined CWA Locals 2108, while those in its Texas office have become members of CWA Locals 6215. "We are so excited to announce our union at Bethesda Game Studio and join the movement sweeping across the video game industry," Mandi Parker, Bethesda Senior System Designer, said. "It is clear that every worker can benefit from bringing democracy into the workplace and securing a protected voice on the job. We’re thrilled to get down to brass tacks and win a fair contract, proving that our unity is a source of real power to positively shape our working conditions, our lives, and the company as a whole."
Bethesda's workers join the growing number of unionized personnel in video games. In January 2023, quality assurance workers at ZeniMax Studios, the parent company of Bethesda, banded together to form what was then the largest union in the industry with 300 members. It lost the distinction as the largest union in video games when 600 quality assurance workers at Activision, which is also owned by Microsoft, joined the CWA this year.
This article originally appeared on Engadget at https://www.engadget.com/the-workers-at-bethesda-game-studios-have-fully-unionized-163024914.html?src=rss
A teenage boy may be responsible for a ransomware attack that shut down MGM Resorts in Las Vegas last year. The West Midlands Police Department in England confirmed that they arrested an unidentified 17-year-old on Thursday from the town of Walsall who allegedly shut down the resort and casino on the Las Vegas strip last year.
The teenager was arrested on suspicion of blackmail and violating the UK’s Computer Misuse Act. He was released on bail, according to a statement from the police department.
Police officials tracked the teenage suspect as part of a joint investigation with the UK’s National Crime Agency and the FBI. The police department said they recovered evidence at the teenager’s address including “a number of digital devices which will undergo forensic examination.”
The statement also said the teenager was part of a “global cyber online crime group” but did not specify which group. The ALPHV/BlackCat ransomware group announced their responsibility for the MGM Resorts cyber outage. The attack happened on Sep. 12, 2023 allegedly with a simple 10 minute phone call to a Help desk employee using information obtained from LinkedIn. The group has also claimed responsibility for a similar ransomware attack on the beauty brand Esteé Lauder.
"All ALPHV ransomware group did to compromise MGM Resorts was hop on LinkedIn, find an employee, then call the Help Desk," the organization wrote in a post on X.
MGM Resorts’ system shutdown lasted for nine days and created a massive outage across all of its casinos on the Las Vegas Strip. News later surfaced that other casinos like Caesars were also targeted by a different group but chose to pay the hackers tens of millions of dollars to prevent private company data from being released.
This article originally appeared on Engadget at https://www.engadget.com/police-arrest-a-teenage-boy-in-connection-with-the-mgm-resorts-ransomware-attack-223906246.html?src=rss
A US Senate Committee led by Bernie Sanders (I-VT) has issued a report claiming nearly half of Amazon warehouse workers were injured during the week of Prime Day 2019. The Health, Education, Labor and Pensions (HELP) Committee Chairman described the company’s behavior from five years ago as “incredibly dangerous.” For its part, Amazon claims Sen. Sanders is distorting and cherry-picking facts while ignoring others to fit a narrative.
The report cites internal company data, including injuries Amazon isn’t required to document for OSHA, allegedly showing warehouse workers suffered nearly 45 injuries per 100 workers during the week of Prime Day 2019. Meanwhile, of the “recordable” injuries serious enough that the company has to report them to OSHA, the report claims Amazon’s were more than double the industry average — over 10 per 100 workers.
“The incredibly dangerous working conditions at Amazon revealed in this investigation are a perfect example of the type of corporate greed that the American people are sick and tired of,” Sanders wrote Tuesday in a HELP Committee announcement. The Senator said Amazon treats its workers as “disposable” and “with complete contempt for their safety and wellbeing.”
Meanwhile, an Amazon spokesperson’s statement, shared with Engadget, claims the committee’s findings paint a misleading picture. The company says the committee’s conclusions drew from unverified anecdotes, misrepresented years-old documents and included factual errors and misguided analysis.
“For example, one of the false claims in the report implies that we’re not adequately staffed for busy shopping periods,” company spokesperson Kelly Nantel wrote in Amazon’s statement. “This is just not true, as we carefully plan and staff up for major events, ensure that we have excess capacity across our network, and design our network so that orders are automatically routed to sites that can handle unexpected spikes in volume.”
Amazon says it’s made “significant progress” in the five years since the data the report cited, including reducing its recordable incident rate (those requiring OSHA reports by law) by 28 percent in the US. The company says it also lowered its “lost time incident rate” (workers who suffer more significant injuries that require time off) by 75 percent.
No matter whose framing you prefer, this isn’t the first time Amazon has been criticized for its warehouse working conditions. Last year, a coalition of labor unions, citing OSHA data, claimed the company was responsible for 53 percent of all serious warehouse injuries recorded in the US in 2022. That report claimed Amazon’s warehouse workers were injured more frequently (and often more severely) than their non-Amazon counterparts.
Last month, the California Labor Commissioner’s office fined Amazon nearly $6 million for violating a state law requiring large companies to notify warehouse and distribution workers in writing about their expected quotas, how often they’re expected to perform certain tasks and what consequences they would face for failing to meet their quotas. That law, signed by Gov. Gavin Newsom in 2021, was drafted in reaction to Amazon workers claiming they would skip bathroom breaks or risk injury to optimize their output.
That followed a 2021 report by The Washington Post (ironically, owned by Jeff Bezos), claiming data shows Amazon's warehouse workers "suffer serious injuries at higher rates than other firms.” The company, still helmed by Bezos at the time, quickly changed its “Time Off Task” policy in response.
In addition, as CNBCnotes, OSHA and the US Attorney’s Office are investigating conditions at some Amazon warehouses. The Department of Justice is also investigating whether the company underreports injuries — an accusation echoed by Sanders in the HELP Committee’s findings.
Perhaps The Coalition for Workplace Safety (CWS), an organization that tries to balance corporate and regulatory priorities (good luck with that), found a spin we can all agree on. “If [Sanders] wants to improve safety for delivery workers, he should start with the US Postal Service, as OSHA’s own data shows the USPS by far has the highest percentage of investigations resulting in citations compared to other large employers in the industry.”
This article originally appeared on Engadget at https://www.engadget.com/senate-probe-bernie-sanders-claims-nearly-half-of-amazon-warehouse-workers-were-injured-during-prime-day-2019-204028410.html?src=rss