Sony takes SOEmote live for EverQuest II, lets gamers show their true CG selves (video)

Sony takes SOEmote live for EverQuest II, lets gamers show their true CG selves

We had a fun time trying Sony's SOEmote expression capture tech at E3; now everyone can try it. As of today, most EverQuest II players with a webcam can map their facial behavior to their virtual personas while they play, whether it's to catch the nuances of conversation or drive home an exaggerated game face. Voice masking also lets RPG fans stay as much in (or out of) character as they'd like. About the only question left for those willing to brave the uncanny valley is when other games will get the SOEmote treatment. Catch our video look after the break if you need a refresher.

Continue reading Sony takes SOEmote live for EverQuest II, lets gamers show their true CG selves (video)

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Sony takes SOEmote live for EverQuest II, lets gamers show their true CG selves (video) originally appeared on Engadget on Tue, 07 Aug 2012 17:41:00 EDT. Please see our terms for use of feeds.

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    Apple patents iOS 5’s exposure metering based on face detection, keeps friends in full view

    Apple patents exposure metering based on face detection, keeps friends in full view

    Many photographers will tell you that their least favorite shooting situation involves a portrait with the sun to the subject's back: there's a good chance the shot ends up an unintentional silhouette study unless the shooter meters just perfectly from that grinning face. Apple has just been granted a patent for the metering technique that takes all the guesswork out of those human-focused shots on an iOS 5 device like the iPhone 4S or new iPad. As it's designed, the invention finds faces in the scene and adjusts the camera exposure to keep them all well-lit, even if they're fidgety enough to move at the last second. Group shots are just as much of a breeze, with the software using head proximity and other factors to pick either a main face as the metering target (such as a person standing in front of a crowd) or an average if there's enough people posing for a close-up. You can explore the full details at the source. Camera-toting rivals, however, will have to explore alternative ideas.

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    Apple patents iOS 5's exposure metering based on face detection, keeps friends in full view originally appeared on Engadget on Tue, 31 Jul 2012 19:34:00 EDT. Please see our terms for use of feeds.

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    Second Story uses Kinect for augmented shopping, tells us how much that doggie is in the window (video)

    Second Story uses Kinect for augmented shopping, tells you exactly how much that doggie is in the window video

    Second Story isn't content to leave window shoppers guessing at whether or not they can afford that dress or buy it in mauve. A new project at the creative studio uses the combination of a Kinect for Windows sensor with a Planar LookThru transparent LCD enclosure to provide an augmented reality overlay for whatever passers-by see inside the box. The Microsoft peripheral's face detection keeps the perspective accurate and (hopefully) entrances would-be customers. Coming from an outlet that specializes in bringing this sort of work to corporate clients, the potential for retail use is more than a little obvious, but not exclusive: the creators imagine it also applying to art galleries, museums and anywhere else that some context would come in handy. If it becomes a practical reality, we're looking forward to Second Story's project dissuading us from the occasional impulse luxury purchase.

    Continue reading Second Story uses Kinect for augmented shopping, tells us how much that doggie is in the window (video)

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    Second Story uses Kinect for augmented shopping, tells us how much that doggie is in the window (video) originally appeared on Engadget on Thu, 26 Jul 2012 02:57:00 EDT. Please see our terms for use of feeds.

    Permalink Next at Microsoft, The Next Web  |  sourceSecond Story  | Email this | Comments

    Google patent filing would identify faces in videos, spot the You in YouTube

    Google patent filing would identify faces in videos, spot the You in YouTube

    Face detection is a common sight in still photography, but it's a rarity in video outside of certain research projects. Google may be keen to take some of the mystery out of those clips through a just-published patent application: its technique uses video frames to generate clusters of face representations that are attached to a given person. By knowing what a subject looks like from various angles, Google could then attach a name to a face whenever it shows up in a clip, even at different angles and in strange lighting conditions. The most obvious purpose would be to give YouTube viewers a Flickr-like option to tag people in videos, but it could also be used to spot people in augmented reality apps and get their details -- imagine never being at a loss for information about a new friend as long as you're wearing Project Glass. As a patent, it's not a definitive roadmap for where Google is going with any of its properties, but it could be a clue as to the search giant's thinking. Don't be surprised if YouTube can eventually prove that a Google+ friend really did streak across the stage at a concert.

    Google patent filing would identify faces in videos, spot the You in YouTube originally appeared on Engadget on Tue, 03 Jul 2012 15:11:00 EDT. Please see our terms for use of feeds.

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    Google simulates the human brain with 1000 machines, 16000 cores and a love of cats

    Google simulates the human brain with 1000 machines, 16000 cores and a love of cats

    Don't tell Google, but its latest X lab project is something performed by the great internet public every day. For free. Mountain View's secret lab stitched together 1,000 computers totaling 16,000 cores to form a neural network with over 1 billion connections, and sent it to YouTube looking for cats. Unlike the popular human time-sink, this was all in the name of science: specifically, simulating the human brain. The neural machine was presented with 10 million images taken from random videos, and went about teaching itself what our feline friends look like. Unlike similar experiments, where some manual guidance and supervision is involved, Google's pseudo-brain was given no such assistance.

    It wasn't just about cats, of course -- the broader aim was to see whether computers can learn face detection without labeled images. After studying the large set of image-data, the cluster revealed that indeed it could, in addition to being able to develop concepts for human body parts and -- of course -- cats. Overall, there was 15.8 percent accuracy in recognizing 20,000 object categories, which the researchers claim is a 70 percent jump over previous studies. Full details of the hows and whys will be presented at a forthcoming conference in Edinburgh.

    Google simulates the human brain with 1000 machines, 16000 cores and a love of cats originally appeared on Engadget on Tue, 26 Jun 2012 07:22:00 EDT. Please see our terms for use of feeds.

    Permalink SMH.com.au  |  sourceCornell University, New York Times, Official Google Blog  | Email this | Comments

    Samsung’s SmartStay replicated by ISeeYou Android app, keeps screens on while you’re watching

    Samsung's SmartStay replicated by ISeeYou Android app, keeps screens on while you're watching

    If you're not joining the Galaxy S III bandwagon and aren't keen on feeling completely left out, the ISeeYou app can give you a hand. Mimicking Sammy's SmartStay feature, the app prevents your ICS device from slipping into sleep mode when you're staring at its display. Springing $0.99 for the app nets you control over the frequency and length of the peeks taken by your phone's front-facing camera -- helpful for coordinating with a handset's sleep settings and presumably for optimizing battery life. A free version can be taken for a spin, though it doesn't allow for such fine tuning. Yearning to simulate part of the Galaxy S III experience? Mosey over to Google Play for the downloads.

    Samsung's SmartStay replicated by ISeeYou Android app, keeps screens on while you're watching originally appeared on Engadget on Thu, 21 Jun 2012 01:23:00 EDT. Please see our terms for use of feeds.

    Permalink Talk Android  |  sourceGoogle Play (I See You Pro), (I See You Lite)  | Email this | Comments