New Gordon Ramsay mobile game brings the heat and profanity

Ever dream of working in a kitchen with Gordon Ramsay breathing down your neck? With the new Gordon Ramsay Dash game, which lands on iOS and Android next week, you can get a taste of cooking in a stressful environment under the chef's watchful eye. I...

Feel the Force: Angry Birds Star Wars coming November 8th to iOS, Android, WP, Kindle Fire and computers

Feel the Force: Angry Birds Star Wars coming November 8th to iOS, Android, WP, Kindle Fire and computers

Rovio teased a certain film-inspired Angry Birds picture a long, long last week, and as expected, it's another new game -- Angry Birds Star Wars. Our furious feathered friends are assuming the likenesses of characters from the epic saga, with the trusty Red Bird taking on Luke Skywalker's role. It wouldn't be the Rebel Alliance without a dark side to fight, which is where the Pigs fit into the storyline; even the music and levels for gravity-based play will hark back to the film franchise. In addition to the software, details of related merchandise have also been uncovered, including table games, toys and costumes. The game is out on November 8th for iOS, Android, Windows Phone, Kindle Fire and computers, and if it follows the original storyline, we wonder how Red Bird's going to feel about his porcine family history.

Continue reading Feel the Force: Angry Birds Star Wars coming November 8th to iOS, Android, WP, Kindle Fire and computers

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Feel the Force: Angry Birds Star Wars coming November 8th to iOS, Android, WP, Kindle Fire and computers originally appeared on Engadget on Mon, 08 Oct 2012 06:46:00 EDT. Please see our terms for use of feeds.

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Rovio hints at Angry Birds tie-in with Star Wars on October 8th, Red Bird Five standing by

Rovio hints at Angry Birds tiein with Star Wars on October 8th, Red Bird Five standing by

The green pigs have had their moment in the sun: it's time for the Angry Birds to come back. Rovio Mobile has posted a teaser of a collaboration between its frustrated avians and Star Wars that will get a grand reveal on October 8th at Toys R Us' Times Square location in New York City. No clear giveaways exist as to what's coming, although Rovio is promising animations, comics and other material in the weeks ahead -- we imagine it means more than a toy line, as unique as that can be. But does it mean an Angry Birds Space add-on that goes well beyond the Martian landscape, an entirely new game or something else altogether? We've asked the company for more details and will let you know if we're given more information. In the meantime, get ready for what's likely to be a geek culture explosion.

[Thanks, Jaakko]

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Rovio hints at Angry Birds tie-in with Star Wars on October 8th, Red Bird Five standing by originally appeared on Engadget on Fri, 05 Oct 2012 11:04:00 EDT. Please see our terms for use of feeds.

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BitGym Motion SDK brings Kinect-style games to Android and iOS, no huge living room required (video)

BitGym Motion SDK brings Kinectstyle gaming to Android and iOS, no massive living room required video

If there's a common barrier to playing with a Kinect controller, it's free space. The sheer amount of necessary distance between sensor and player is fine for suburbanites with expansive living rooms, but not so hot for apartment dwellers. Thankfully, BitGym is doing its best to bring hands-free gaming to small spaces with a new Motion SDK for Android and iOS developers. The kit takes advantage of the front cameras on phones and tablets to track three-axis movement, leans and multiple players without any special hardware -- and without necessarily rearranging the furniture. It's built to work with Unity 3D and most common app code on both platforms, all with a reportedly low overhead for mobile processors. Just don't anticipate any leaps and sidesteps in your loft for the next little while. Although the SDK is ready today, we won't see shipping games built on the motion-friendly framework until early 2013.

Continue reading BitGym Motion SDK brings Kinect-style games to Android and iOS, no huge living room required (video)

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BitGym Motion SDK brings Kinect-style games to Android and iOS, no huge living room required (video) originally appeared on Engadget on Thu, 13 Sep 2012 03:01:00 EDT. Please see our terms for use of feeds.

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E3 2012: not quite ready to go mobile


Perhaps E3 2012 will be remembered as the year that even Nintendo acknowledged the existence of smartphone gaming -- if only begrudgingly so, dragged kicking and screaming into the early '10s. It's a brave new world here, a strange one in which everyone and their grandmother has become a gamer by default, carrying high powered portable computers in their pockets at all times. But even as all the major players took time out to give a nod to the ever enlarging juggernaut that is mobile gaming, its an element that still feels like a bit of a redheaded stepchild inside the Los Angeles Convention Center, where console gaming is still far and away the dominant force -- it's a presence relegated to brief mentions in larger press events and pushed to the sides of the convention floor.

It comes as no surprise, of course, that Nintendo didn't dwell on the matter during its show opening keynote on Tuesday. The mere fact that company president Satoru Iwata made reference at all to mobile operating systems is something of a sea change for an executive who has thus far stubbornly refused to even "consider" developing for the Androids and iOSes of the world. And the news from Sunday doesn't do much to shake that stance. While mobile operating systems were name checked, it was only in reference to users' ability to access social information from the Wii U on their browser.

Continue reading E3 2012: not quite ready to go mobile

E3 2012: not quite ready to go mobile originally appeared on Engadget on Fri, 08 Jun 2012 13:00:00 EDT. Please see our terms for use of feeds.

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Ion iCade Mobile and iCade Core review

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The iCade Arcade Cabinet famously began life as an April Fool's joke, pulling the video game equivalent of Pinocchio by transforming in a real salable product. The $100 arcade machine-shaped iPad enclosure / controller hit the sweet spot between functionality and retro gaming nostalgia, proving successful enough that Ion found itself with a solid reason to expand the line. Notable amongst the new arrivals are the iCade Core, which offers up the same feature set as the original iCade in a more portable joystick form, and the iCade Mobile, a re-imagining of the product as an oversized iPhone case. The Core carries the same price tag as its predecessor, while the Mobile clocks in at $20 less. So, are these additions worthy of the iCade name? Or would the line have been better served as a one-off? Insert a coin and find out after the break.

Continue reading Ion iCade Mobile and iCade Core review

Ion iCade Mobile and iCade Core review originally appeared on Engadget on Mon, 21 May 2012 15:00:00 EDT. Please see our terms for use of feeds.

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Gameloft set to offer 11 games on BlackBerry 10 platform at launch, more to follow

Gameloft set to offer 11 games on BlackBerry 10 platform at launch

Hot off the heels of the BlackBerry 10 exhibit, RIM announced a partnership with Gameloft that will see the developer offer a number of mobile titles by the time the new platform launches. As RIM notes, these games will be designed to take advantage of "key" features within the fresh OS, including Scoreloop social gaming tools and multiplayer functions. Among the 11 games set to be released are Shark Dash, Ice Age Village, Oregon Trail and, of course, N.O.V.A 3: Near Orbit Vanguard Alliance -- all of which will range from free to $6.99. Let's not forget, though, that Jetpack Joyride and Sonic the Hedgehog 4: Episode 1 will also be making their way onto the platform. All in all, not a bad way for the Waterloo-based outfit to kick things off.

Continue reading Gameloft set to offer 11 games on BlackBerry 10 platform at launch, more to follow

Gameloft set to offer 11 games on BlackBerry 10 platform at launch, more to follow originally appeared on Engadget on Wed, 02 May 2012 18:18:00 EDT. Please see our terms for use of feeds.

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