Leap Sensor Virtual Harp: Heavenly Tech

Early demos of the much-awaited Leap motion sensor mostly showed how it can be used to control graphics programs, browsers and video games. But the motion sensor can also be used to make an audio program, as shown by software developer Adam Somers with his AirHarp demo.

airharp leap motion sensor demo by adam somers

Proof of the responsiveness and accuracy of the Leap, AirHarp can recognize the speed and position at which a string is hit.

Adam has a fantastic sound system. Head to his website to download AirHarp, and to Leap Motion’s site to pre-order the Leap for just $69.95(USD).

[via Smarter Planet]

75-Inch Samsung UN75ES9000 3D LED Smart HDTV with Gesture Control Marks the Top End of TVs


The holiday shopping season is here and if you have something extra special in mind for the fan of TV and movies on your Christmas list, you might want to check out the new Samsung smart TVs for 2012...

Hisense jumps into 4K TVs with the XT880, promises Android 4.0 and a sane size

Hisense jumps into 4K TVs with the XT880, promises Android 40 and a sane TV size

The current crop of 4K TVs from LG and Sony are large enough that some of us would need to knock out a wall to get them inside. Enter a surprise early challenger from Hisense: its upcoming XT880 line's 50-, 58- and 65-inch sizes deliver that 3,840 x 2,160 picture at dimensions built for mere mortal living rooms. We're also promised a full-fledged, 3D-capable smart TV based around Android 4.0 with WiFi internet access, a remote with voice commands and a removable camera for gesture control or Skype chats. Hisense yet hasn't committed to launch details for the XT880 line besides a presence on the CES show floor; however, it's safe to say that the smaller sizes will bring the price of Ultra HD down from the stratosphere.

Continue reading Hisense jumps into 4K TVs with the XT880, promises Android 4.0 and a sane size

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Hisense jumps into 4K TVs with the XT880, promises Android 4.0 and a sane size originally appeared on Engadget on Wed, 07 Nov 2012 00:47:00 EDT. Please see our terms for use of feeds.

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Microsoft Research crafts wrist-worn device that tracks hand gestures in 3D space (video)

Microsoft Research crafts wrist-worn device that tracks hand gestures in 3D space (video)

A team led by researchers at Microsoft's UK-based R&D lab has crafted a system that tracks the full 3D pose of a user's hand without the need for a pesky glove. Dubbed Digits, the Kinect-inspired rig latches onto a user's wrist and utilizes a diffuse infrared light, IR laser, camera and inertial measurement unit to track fingertips and just five key points of a hand. Leveraging a pair of mathematical models developed in-house after studying the mechanics of the human hand, the group uses the captured data to extrapolate the position of a user's paw. The team envisions the solution as a supplement to touch-based interfaces, a method for eyes-free control of mobile devices and as a gaming controller that could work in conjunction with Kinect or similar systems. In its current state, the device is composed of off-the-shelf parts and needs to be tethered to a laptop, but the ultimate goal is to create a mobile, self contained unit the size of a wrist watch. Hit the break to catch a video of the setup in action or tap the second source link below for more details in the group's academic paper.

Continue reading Microsoft Research crafts wrist-worn device that tracks hand gestures in 3D space (video)

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Microsoft Research crafts wrist-worn device that tracks hand gestures in 3D space (video) originally appeared on Engadget on Tue, 09 Oct 2012 09:50:00 EDT. Please see our terms for use of feeds.

Permalink New Scientist  |  sourceMicrosoft Research, ACM  | Email this | Comments

Pioneer’s latest Raku Navi GPS units take commands from hand gestures

Pioneer's latest Raku Navi GPS units take commands from hand gestures

An AR heads-up display wasn't the only navigation hardware Pioneer showed off at CEATEC 2012. The firm also took the opportunity to tear the wraps off a new line of gesture-controlled Raku Navi GPS units. With the infrared-powered Air Gesture feature, drivers can wave their hand in front of a device to pull up a menu with commands such as setting their home or a personal haunt as a destination or skipping to the next tune on a playlist. Once a hand is retracted, the menu will be replaced with the usual map interface. Though the solution isn't completely hands-free, horizontal hand waves can be assigned one of ten different functions. Japanese store shelves will be lined with two dashboard-embeddable units by mid-October, while four console-independent models will join them in early November. As of now, there's no word if the hardware will make the pilgrimage stateside.

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Pioneer's latest Raku Navi GPS units take commands from hand gestures originally appeared on Engadget on Sun, 07 Oct 2012 04:56:00 EDT. Please see our terms for use of feeds.

Permalink Gizmodo, Tech-On!  |  sourcePioneer  | Email this | Comments

Akimbo Kinect hack offers precise control with minimal effort (video)

Akimbo Kinect hack offers precise control with minimal effort (video)

We've seen Microsoft's Kinect used in countless ways, but 3Gear Systems means to better these predecessors with the beta release of its SDK, which turns all the subtleties of hand movement into actions. In addition to using two Kinect cameras for accuracy, the software compares hand poses against a pre-rendered database so gesture commands are executed with little lag. It offers complete control of a virtual 3D environment from the comfort of your natural desk position, so you won't have to worry about flail fatigue after long stints. A free public beta is available now until November 30th, at which point bigger companies will require a license, while individuals and small enterprises will continue to get complimentary access. We know what you're thinking -- it's just another Kinect hack -- but we suggest you reserve judgment til you've seen the demo below, showing examples of how the API could be used for CAD, medical, and of course, gaming applications.

Continue reading Akimbo Kinect hack offers precise control with minimal effort (video)

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Akimbo Kinect hack offers precise control with minimal effort (video) originally appeared on Engadget on Thu, 04 Oct 2012 00:36:00 EDT. Please see our terms for use of feeds.

Permalink GamesBeat  |  source3Gear Systems  | Email this | Comments

Chrome experiment explores new types of navigation, degrees of embarrassment

Chrome experiment reveals embarrassing wonders of bodily navigation

What you're about to see, should you choose to click the source link below, is far from perfect. On the other hand, it's clearly had a lot of effort and expertise put into it -- not only by HTML5-savvy coders, but also by a troupe of performers from the Cirque du Soleil. It's called Movi.Kanti.Revo, which is a fancy way of saying Move.Sing.Dream, and it involves navigating through an ethereal and slightly laggy landscape using only swaying gestures, your singing voice (mournful sobbing sounds also worked for us) and a bunch of APIs that conveniently fail to work on FireFox, Safari or Internet Explorer. It's well-suited to those with a mic and webcam, preferably sitting in a open-plan and bully-ridden workplace, and if you don't like it there's always Bastion.

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Chrome experiment explores new types of navigation, degrees of embarrassment originally appeared on Engadget on Thu, 20 Sep 2012 10:22:00 EDT. Please see our terms for use of feeds.

Permalink Google  |  sourceMovi.Kanti.Revo  | Email this | Comments

Woven’s wearable platform for gaming, cool points and a whole lot more (video)

Woven's wearable platform for gaming, cool points and a whole lot more (video)

TshirtOS showed us one take on wearable gadgetry earlier this month, and now it's Woven's turn. This particular e-garment packs quite the selection of hardware, as you can see above -- a trio of LilyPad Arduino boards (and some custom ones), a Bluetooth module, 12 x 12 RGB LED "screen", speakers, bend sensors, a heart rate monitor, shake motors and a power pack. You'll need to accessorize, of course, with a smartphone for hardware harmony and to run companion apps. So what's it for, you ask? Well, the creators are touting it primarily as a "pervasive" gaming platform, and even seem to have a working first title in the form of SPOOKY (think gesture-based ghost-fighting). Other uses (which appear a little more conceptual) see Woven as a workout companion, TV remote, Wii controller, social network alerter or simply a fashion accessory. Check out the videos below to see it in action and imagine all the fun you could have in the five minutes before you're ushered into that padded room.

Continue reading Woven's wearable platform for gaming, cool points and a whole lot more (video)

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Woven's wearable platform for gaming, cool points and a whole lot more (video) originally appeared on Engadget on Fri, 31 Aug 2012 05:36:00 EDT. Please see our terms for use of feeds.

Permalink IGN  |  sourceWearable Games  | Email this | Comments

Qualcomm demos touch-free gesture control for tablets powered by Snapdragon (video)

Qualcomm demos touchfree gesture controls powered by Snapdragon

Tablets are for touching -- that much is understood. But Qualcomm's making it so your fingers will be mostly optional, thanks to the Kinect-like powers of its Snapdragon CPU. To highlight this, the company's uploaded a couple of videos to its YouTube channel that showcase two practical use case scenarios for the gesture tech: gaming and cooking. Using the device's front-facing camera, users will one day soon be able to control onscreen avatars, page forward and back through recipes, setup profiles and even wake their slates all with simple hand or head movements. Alright, so tactile-free navigation of this sort isn't exactly new, but it does up open up the tablet category to a whole new world of innovation. Head past the break to peek the demos in action.

Continue reading Qualcomm demos touch-free gesture control for tablets powered by Snapdragon (video)

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Qualcomm demos touch-free gesture control for tablets powered by Snapdragon (video) originally appeared on Engadget on Mon, 06 Aug 2012 16:22:00 EDT. Please see our terms for use of feeds.

Permalink Notebook Italia (Translated)  |  sourceMobiFlip (Translated)  | Email this | Comments

Kinect Toolbox update turns hand gestures into mouse input, physical contact into distant memory

Kinect Toolbox update turns our frantic gestures into mouse input

Using Microsoft's Kinect to replace a mouse is often considered the Holy Grail of developers; there have been hacks and other tricks to get it working well before Kinect for Windows was even an option. A lead Technical Evangelist for Microsoft in France, David Catuhe, has just provided a less makeshift approach. The 1.2 update to his Kinect Toolbox side project introduces hooks to control the mouse outright, including 'magnetic' control to draw the mouse from its original position. To help keep the newly fashioned input (among other gestures) under control, Catuhe has also taken advantage of the SDK 1.5 release to check that the would-be hand-waver is sitting and staring at the Kinect before accepting any input. The open-source Windows software is available to grab for experimentation today, so if you think hands-free belongs as much on the PC desktop as in a car, you now have a ready-made way to make the dream a reality... at least, until you have to type.

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Kinect Toolbox update turns hand gestures into mouse input, physical contact into distant memory originally appeared on Engadget on Wed, 01 Aug 2012 03:09:00 EDT. Please see our terms for use of feeds.

Permalink Eternal Coding  |  sourceCodePlex  | Email this | Comments