Samsung Odyssey 3D offers a glasses-free 3D experience for gamers and creators

We live in a three-dimensional world and see in three dimensions, and yet the computers and mobile devices we use every day are confined to flat, 2D space. Mixed reality and spatial computing are trying to bridge that gap, but they still project flat virtual objects in the real world and, more importantly, require wearing goggles or headsets. In fact, most stereoscopic 3D experiences require some sort of eyewear, at the very least glasses that guide images to the correct eye. That is until monitor makers have gotten smarter and have started to implement 3D displays that don’t need glasses to work, like the new Samsung Odyssey 3D shown off at Gamescom 2024 this week.

Designer: Samsung

Our eyes see in 3D because they can view objects at two different angles due to the space between them. Stereoscopic 3D tries to mimic our innate binocular vision by projecting two different images, shifted slightly at an angle, which are then sent to the right or left eye as necessary. This re-direction requires polarizing filters to work, which is why people have to wear glasses when watching 3D movies. Impressive as the experience might be, it’s definitely inconvenient, especially for those that wear prescription glasses, and can’t be used for general-purpose computing, until now.

Image courtesy of SamMobile

The Samsung Odyssey 3D is the latest in a new breed of computer monitors that promise this same stereoscopic 3D experience without having to put anything in front of your eyes. The monitor has built-in stereo cameras that track the movement and position of each eye. View mapping creates two sets of images which are then displayed separately to each eye thanks to a lenticular lens on the front panel. It creates the same effect of seeing floating 3D images but without the hassle of glasses or headsets.

The monitor is primarily targeted at gamers, which is why it boasts features like 4K resolution, a fast 1m gray-to-gray response time, and a 165Hz refresh rate. Of course, the need to see 3D images as they truly are isn’t just limited to entertainment, since those creating assets for these games will also want to check if they’re 3D models are displaying correctly. Monitors like the Samsung Odyssey 3D will eventually become an invaluable tool for designers, artists, and content creators who might want to work in 3D space right from the start.

Of course, this glasses-free 3D monitor also functions as a 2D monitor, and you can seamlessly switch from one mode to another, depending on your use case. It also features an ergonomic Height Adjustment Stand, tilt capabilities, as well as HDMI 2.1 and DisplayPort 1.4 connectivity. Samsung hasn’t disclosed when the Samsung Odyssey 3D will launch and at what cost, but considering this monitor was first teased back in January at CES 2024, it probably shouldn’t be long now.

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Uplight game console concept with an interactive 3D screen changes the way you play

Handheld gaming consoles are rocking the market again, in no small part thanks to the success of the Nintendo Switch nearly eight years ago. But for all the technological marvels these powerful computers bring today, they’re really just rehashing time-tested formulas, at least when it comes to the way we see and interact with games. Just like with much of computing, we’re simply seeing images rendered on a flat screen rather than the way we naturally see and interact with the world in three dimensions. Mixed reality and spatial computing are trying to challenge the status quote when it comes to typical computing scenarios, while this concept for a unique kind of console proposes a literally different perspective when it comes to the video games we play.

Designers: Tatsuya Kato, Shion Ito, Toshikatsu Nakamura, Toshiki Sato

Uplight definitely looks like no other gaming console, not just because of the different controller configuration but primarily for the lack of a screen. The design concept flips the convention of game design, with the experience being designed to conform to the unique traits of the console rather than the other way around. In this case, the unique characteristic is a projector hidden in the base of the console that displays the game on three-dimensional acrylic screens that can take on different object shapes specific to the nature of the game.

Think about those 3D puzzle games that require you to rotate a cube around to see it from different sides to solve the puzzle, except that cube is a literal and physical cube existing in the real world. This cube, made from translucent acrylic, is mounted on top of the Uplight console and displays the game projected into it. Players can use the console’s unusual controls to move the displayed image around or, better yet, use their own hands to actually turn the cube.

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The 3D acrylic screen can be any shape, in theory, depending on the game experience being designed. It could, for example, be a giant translucent jellyfish for an aquatic adventure game, or even a tree branch for a game related to planting or vegetation. The possibilities are nearly endless, limited only by the angle that the integrated projector can reach and, of course, the size of the console.

That said, such a unique system will require games specifically designed for it, which also means designing new experiences that involve three-dimensional thinking as well as direct tactile interaction. Very few of today’s games have that, which will definitely challenge the creativity and ingenuity of game designers should Uplight ever become an actual commercial product.

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Canon’s quirky new lenses help you create content for Apple Vision Pro and VR

Mixed reality platforms try to seamlessly blend physical and digital objects, but our current technologies have their limits. You can, for example, view a regular photo or video in this virtual world, but it’d be like seeing a TV float in front of you. Such content doesn’t fully convey the power and the possibilities offered by these technologies, for which you’ll require specialized tools that are often well beyond the reach of even the majority of professional content creators. Fortunately, the industry landscape is changing, and more accessible tools are becoming available, like this pair of Canon lenses recording at creating stereoscopic 3D photos and videos that don’t require you to buy a new camera, provided you already have a compatible Canon model.

Designer: Canon

To create a stereoscopic 3D video effect that doesn’t look fake, you’ll naturally need either multiple cameras working in sync or one that records in 3D from the get-go. Since there isn’t a huge demand for the latter, 3D or spatial cameras are rare and expensive. More importantly, they require you to set aside your existing cameras and settle for something unfamiliar and potentially less capable than your pro DSLR or mirrorless camera.

Canon’s solution is to actually equip its interchangeable lens cameras with optics designed to take photos or record videos directly in stereoscopic 3D or spatial video. This does mean using two lenses, which is what the upcoming RF-S7.8mm F4 STM DUAL lens will bring to the table. Details are still slim on this particular lens, other than it’s designed with the Apple Vision Pro in mind, particularly its new Immersive Video capability. Best of all, this lens is compatible with existing cameras, though only the Canon EOS R7 has been named so far.

The RF-S7.8mm F4 STM DUAL lens is, of course, also compatible with Canon’s own EOS VR system, as is a slightly odder RF-S3.9mm F3.5 STM DUAL FISHEYE lens, also for the Canon EOS R7. As the name implies, the lenses for this module are farther apart, allowing for a wider field of vision and a deeper 3D effect. It does make your camera look weird and could potentially block easy access to the grip or buttons on the front of the camera.

At $1,099, the RF-S3.9mm F3.5 STM DUAL FISHEYE isn’t exactly cheap, but it’s also within reach of pro content creators. More importantly, they won’t need to buy another camera and can stick to the powerful Canon EOS R7, presuming they already own this model. The price for the RF-S7.8mm F4 STM DUAL for the Apple Vision Pro will most likely be revealed closer to its launch this Fall.

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Blackmagic Spatial Camera for Apple Vision Pro looks like a mini spacecraft

A lot of the focus at Apple’s WWDC event has so far revolved around the cleverly named Apple Intelligence and its features for iPhones and iPads. Of course, that’s hardly the only thing the company talked about this week, and one of its more highly debated products did get its fair share of attention as well. Although the initial hype seems to have died down and complaints about the device’s comfort have popped up here and there, Apple is showing that the Vision Pro is still going strong and growing strong, expanding not only its features but also its reach to other markets. In fact, Apple has just revealed how the platform will become an even bigger space thanks to devices that will let creators design content specifically for visionOS, like this two-eyed camera that looks more like a miniature version of a space-faring cargo ship.

Designer: Blackmagic Design

One of the strengths of Apple’s spatial computing platform is the seamless fusion of the physical and digital worlds, which means plain two-dimensional objects like apps and photos look almost natural while floating in the air in front of you. Of course, that doesn’t take full advantage of the strengths of the Vision Pro headset, which requires crafting content designed specifically for it. For that, you’ll also need the right tools for the job, and the upcoming Blackmagic URSA Cine Immersive camera is one such new device made especially for Apple’s visionOS.

Like any camera system designed to capture stereoscopic 3D content, be it photos or videos, this Blackmagic Design spatial camera has two “eyes,” each of which boasts 8160×7200 sensor. The camera also has 16 dynamic range stops for better color quality and accuracy, and it supports recording 3D video at 90fps rates. This imaging is made possible with Blackmagic’s own RAW format as well as the built-in Blackmagic Media Module that provides 8TB of high-performance network storage. In theory, this would allow creators to record over two hours of 8K stereoscopic 3D immersive video in that high-quality format.

The camera’s design itself is as distinctive as its features. Made with a robust magnesium alloy chassis and lightweight carbon fiber polycarbonate composite skin, the camera is designed to keep up with filmmakers, regardless of where inspiration takes them. The URSA Cine Immersive’s blocky yet sleek aesthetic gives it a retro-futuristic flavor reminiscent of the design for spaceships in films and TV shows from the 80s and 90s. Add to the fact that it can be mounted beneath a drone for aerial shots, you shouldn’t be surprised if it gets mistaken for a UFO from afar.

The Blackmagic URSA Cine Immersive camera and an upcoming update to the famed Da Vinci Resolve Studio software are some of the first tools designed for Apple’s new Immersive Video format for visionOS. This is just one of the new features that are coming to the Vision Pro, including the ability to turn any plain 2D image into a spatial photo, with no additional hardware or software required. The Vision Pro headset is also being made available to more countries this month, which will hopefully increase the testing of the headset’s design and its features to help future iterations of Apple’s spatial computing platform.

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Blackmagic Spatial Camera for Apple Vision Pro looks like a mini spacecraft

A lot of the focus at Apple’s WWDC event has so far revolved around the cleverly named Apple Intelligence and its features for iPhones and iPads. Of course, that’s hardly the only thing the company talked about this week, and one of its more highly debated products did get its fair share of attention as well. Although the initial hype seems to have died down and complaints about the device’s comfort have popped up here and there, Apple is showing that the Vision Pro is still going strong and growing strong, expanding not only its features but also its reach to other markets. In fact, Apple has just revealed how the platform will become an even bigger space thanks to devices that will let creators design content specifically for visionOS, like this two-eyed camera that looks more like a miniature version of a space-faring cargo ship.

Designer: Blackmagic Design

One of the strengths of Apple’s spatial computing platform is the seamless fusion of the physical and digital worlds, which means plain two-dimensional objects like apps and photos look almost natural while floating in the air in front of you. Of course, that doesn’t take full advantage of the strengths of the Vision Pro headset, which requires crafting content designed specifically for it. For that, you’ll also need the right tools for the job, and the upcoming Blackmagic URSA Cine Immersive camera is one such new device made especially for Apple’s visionOS.

Like any camera system designed to capture stereoscopic 3D content, be it photos or videos, this Blackmagic Design spatial camera has two “eyes,” each of which boasts 8160×7200 sensor. The camera also has 16 dynamic range stops for better color quality and accuracy, and it supports recording 3D video at 90fps rates. This imaging is made possible with Blackmagic’s own RAW format as well as the built-in Blackmagic Media Module that provides 8TB of high-performance network storage. In theory, this would allow creators to record over two hours of 8K stereoscopic 3D immersive video in that high-quality format.

The camera’s design itself is as distinctive as its features. Made with a robust magnesium alloy chassis and lightweight carbon fiber polycarbonate composite skin, the camera is designed to keep up with filmmakers, regardless of where inspiration takes them. The URSA Cine Immersive’s blocky yet sleek aesthetic gives it a retro-futuristic flavor reminiscent of the design for spaceships in films and TV shows from the 80s and 90s. Add to the fact that it can be mounted beneath a drone for aerial shots, you shouldn’t be surprised if it gets mistaken for a UFO from afar.

The Blackmagic URSA Cine Immersive camera and an upcoming update to the famed Da Vinci Resolve Studio software are some of the first tools designed for Apple’s new Immersive Video format for visionOS. This is just one of the new features that are coming to the Vision Pro, including the ability to turn any plain 2D image into a spatial photo, with no additional hardware or software required. The Vision Pro headset is also being made available to more countries this month, which will hopefully increase the testing of the headset’s design and its features to help future iterations of Apple’s spatial computing platform.

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Acer SpatialLabs Eyes 3D camera adds a new dimension to meetings and live streams

Although the buzz around the Apple Vision Pro has died down, there’s little doubt that spatial computing, mixed reality, and the metaverse will be our unavoidable future. We still have ways to go, of course, but the industry is already trying to get us used to seeing digitally in 3D, whether we’re wearing glasses or just looking at specially-designed monitors. Those 3D objects, however, don’t just pop out of thin air and have to be created one way or another. Not a problem for fabricated 3D models, but it’s a big problem when you want to make real-world physical objects into believable digital 3D objects. As part of its own push for spatial computing, Acer is launching a consumer-friendly stereoscopic 3D camera that lets anyone capture the real world in a way that can be easily viewed in 3D glasses and on glasses-free 3D monitors.

Designer: Acer

Video conferencing and live streams have become quite common these days, the latter even turning into a lucrative business opportunity. But while these mediums are able to bridge distances, there are some things that are still difficult to convey in flat, 2D monitors, things such as miniature models of architectural designs or merchandise you’re trying to sell online. While some online stores now offer 3D views of products or spaces, it’s something that’s way out of reach of regular people because of the lack of accessible and affordable tools.

The Acer SpatialLabs Eyes puts one such tool in the hands of the masses. The rather unassuming compact box packs the hardware necessary for a computer to see in stereoscopic 3D, especially thanks to an 8MP sensor per eye and plenty of controls for both beginners and experts to tweak the video quality. The hardware is encased in a weather-proof shell that has a built-in selfie mirror for easier framing, as well as a touch-sensitive LCD screen on its back.

Although the SpatialLabs Eyes is quite capable of capturing still 3D images, it really shines in its capability to record and stream stereoscopic 3D video in real-time. This makes it a powerful tool for making presentations in video calls, showing off products during live selling streams, or simply committing special, once-in-a-lifetime moments to memory in an extra special way. Of course, you’ll need a way to actually view these videos in stereoscopic 3D, and, not by coincidence, Acer’s SpatialLabs brand has a line of monitors and laptops that won’t require you to wear headsets or even glasses just to do that. The Acer SpatialLabs Eyes stereoscopic 3D camera launches in Q3 of this year for $549 in the US.

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nubia Pad 3D II at MWC 2024: Glasses-free 3D tablet gets 5G and AI upgrades

With mixed reality and spatial computing becoming trendy again, 3D content is also seeing a rise in interest, both in terms of creation and especially in consumption. Of course, most of the digital content that we see is in flat 2D, and you need to wear specialized glasses to actually experience those objects in a way that tricks your brain into believing it’s actually 3D. Or at least that’s how things have been traditionally. Outside of cinemas, wearing such glasses is not only uncomfortable and awkward, they’re practically unusable as well. That’s where technologies like the new nubia Pad 3D II come in, offering that same enjoyable experience of immersing yourself in 3D content without having to put anything on your face and without blocking the rest of the world.

Designer: Nubia

Instead of relying on a projector and glasses, the nubia Pad 3D II employs a Diffractive Lighthfield Backlighting (DLB) layer underneath the LCD screen to have the same effect of sending a different set of images to each eye. It uses sensors and eye-detection algorithms to adjust those images depending on where we’re actually looking, giving the same effect without having to wear glasses. That was the concept that nubia proved last year, and the nubia Pad 3D II refines that design with much-needed upgrades.

At the top of that list is 5G connectivity, which is pretty much a minimum requirement for any mobile device today. Given the tablet’s potential for content consumption as well as creation on the go, a fast and stable Internet connection is more than just a convenience; it’s a necessity. Other hardware upgrades include an improvement to the special display with 80% better 3D resolution and 100% boost in 3D brightness. It is powered by some of the current mobile technologies available, including a Qualcomm Snapdragon 8 Gen 2, a whopping 10,000 mAh 66W battery, and a 12.1-inch 2.5K screen.

Unsurprisingly, nubia is also pushing the AI upgrades it made to the second-gen eyewear-free 3D tablet. In addition to utilizing AI to properly detect eye position and adjust the 3D display accordingly, it also uses neural networks for its Neovision 3D Anytime, which can convert any 2D content into 3D in real time. That includes not just photos but also videos, streaming media, and even games. AI 3D Collaboration allows owners of ZTE phones or Miracast devices to wirelessly stream content to the tablet for even more sources for videos, images, and more.

The nubia Pad 3D II is more than just a tablet for watching 3D videos, though. Thanks to an AI-enhanced dual-camera system, it can also take photos or record videos in stereoscopic 3D, letting you easily create 3D content that you can then share with others. The tablet also has a role to play even if you’re creating those 3D images on a different device. Simply drag and drop that 3D model from laptop to tablet for a better way to view your creation. With the new and improved nubia Pad 3D II, 3D no longer has to be something you can experience inside a cinema or with glasses on, opening a whole new world of 3D content that you can enjoy anytime, anywhere.

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Revopoint RANGE 2 3D scanner makes short work of scanning large objects

3D scanning has traditionally been the domain of big production studios and companies because of the size of the equipment and their prohibitive costs. With the arrival of handheld scanners, however, the doors were thrown wide open for anyone in any field to make their own 3D models from real-world objects, whether it’s for fun, art, health, or profit.

Typical handheld 3D scanners work great when working with small objects that are no larger than the device itself. Of course, real-world objects like car parts, whole vehicles, and even human bodies are quite big and push these smaller scanners to the limit. Enter the new Revopont RANGE 2, the latest in a line of lightweight but powerful 3D scanners designed to handle large objects without breaking a sweat, making sure that your creativity and productivity aren’t limited by the size of your model.

Designer: Revopoint Team

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Revopoint RANGE 2 is a portable handheld dual depth camera structured infrared light 3D scanner designed for capturing large objects like furniture, people, and vehicles.

Because handheld 3D scanners work by guiding the depth cameras across and around the target, the devices need to be able to capture a great amount of detail with great depth quickly and steadily with accuracy and precision. That’s a rather tall order for a small device, especially one that is made to be accessible to both amateurs and pros alike, but Revopoint’s expertise really shines through with the upgrades that its RANGE 2 3D scanner packs in a compact and portable form. For example, thanks to new depth cameras that have double the sensor size, the Revopoint RANGE 2 can work on a distance ranging from 400 mm to 1,300 mm, a 60% increase that makes it even faster to capture large objects compared to the previous generation, and can scan an area up to 860 x 1380 mm in size.

Scan of the body by Revopoint RANGE 2. Image credit: PUTV

Range isn’t the only thing that’s bigger and better on the RANGE 2, of course. Four flash LEDs banish shadows for a more uniform color capture, while an improved RGB camera with a bigger aperture is able to capture more color information, ensuring clear color capture with higher levels of detail for more accurate textures and realistic-looking 3D models. An upgraded tracking system utilizes the device’s built-in 9-axis IMU (Inertial Measuring Unit) to keep the scan steady even if your hands aren’t. Four Infrared LED fill lights also make it easier to recognize markers, resulting in more accurate frame stitching in marker mode.

Angel Candelabra scanned with Revopoint RANGE 2. Image credit: dfodaro

Thanks to these powerful features, the Revopoint RANGE 2 is even more versatile and as flexible as before. With Wi-Fi 6 and USB-C connections, you can be assured that transmitting critical data will be fast and stable. As before, the scanner is compatible with Windows, macOS, Android, and iOS devices, functioning in handheld mode or set on a stand in front of a turntable. And with the Revo Scan 5 software, the scanning process couldn’t be easier, especially with post-processing features, such as frame editing, hole filling, overlap detection, etc, to enhance your workflow.

With the Revopoint RANGE 2 3D scanner, you have a whole new world of large objects you will be able to scan. You can easily scan car or mechanical parts, offering a cost-effective and high-performance way to study them through reverse engineering or produce replacements. Archaeologists, scientists, and museum creators can now also digitize artifacts to preserve them for posterity or turn them into XR experiences. And, of course, artists and creators now have a portable yet powerful tool to bring their ideas to life. Scanning big objects for your big projects will no longer be a problem with the new and improved Revopoint RANGE 2!

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Acer Predator SpatialLabs View Pro at CES 2024 makes 3D really pop out

Mixed reality is a huge thing these days, especially with Apple finally throwing in its bet with the Vision Pro. But even without VR, AR, and everything in between, we’ve become used to and even dependent on 3D content, from games to interfaces to even NFTs. Even with the help of AI (which is quite controversial), creating this type of content is no easy task, especially because our computer screens are only capable of displaying flat 2D images. Whether it’s for appreciating 3D content or actually creating it, we need a better way to see in 3D without having to wear inconvenient glasses, which is exactly what Acer’s SpatialLabs Stereoscopic 3D products are bringing to the table at CES 2024.

Designer: Acer

Most of us have probably experienced watching a film in “true” stereoscopic 3D and how convincing the effect can be. Of course, even the most advanced theater systems require you to wear specialized glasses to experience this, otherwise, you’ll only get disconcerting blurry images. That’s not exactly an ideal situation to be in, especially if you have to work for hours on crafting a 3D model. Thankfully, PC makers are developing technologies that can bring that same vision to desktops and laptops, and the new Acer Predator SpatialLabvs View Pro 27-inch 4K monitor is the latest tool to be added to creators’ arsenal.

Thanks to special cameras, this kind of monitor can follow the viewer’s eyes and instantly adjust its display, creating a stereoscopic 3D image without having to put anything on your face. The new Predator SpatialLabs View Pro improves the experience with a second virtual camera, rendering 3D content as intended by designers and developers. Acer’s Immerse Audio complements these visuals with spatial sound technology, leveraging AI-driven beamforming and head-tracking to create the effect of surround-sound audio without wearing headphones as well. While these features directly benefit 3D games, they’re also useful in helping designers and creators craft a more convincing stereoscopic 3D experience since they’re able to see and hear it directly for themselves.

For creators on the go, the Acer Aspire 35 15 SpatialLabs Edition offers a more portable version of this same stereoscopic 3D magic. In addition to viewing 3D content as they were intended to be seen, Acer’s SpatialLabs Go software can even transform flat 2D content into mind-blowing 3D images instantly, thanks to some AI help, of course. With up to an Intel Core i7-13620H processor and NVIDIA RTX 4050 laptop graphics, this portable workstation is built to serve the needs not just of gamers but also of professionals who need to take their 3D craftsmanship to the next level.

Whether it’s for leisure or for work, Acer’s latest line of SpatialLabs stereoscopic 3D products will bring those 3D objects to life without burdening your eyes and your head with unnecessary peripherals. The Acer Predator SpatialLabs View Pro 27 will be available in North America in the second quarter of 2024 with a starting price of $1,999, while the Acer Aspire 3D 15 SpatialLabs Edition will land in North America next month and will start at $1,399.99.

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