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Firefox 64-bit development for Windows gets ‘turned off’ by Mozilla

Firefox 64bit development for Windows gets 'turned off' by Mozilla

Looking to browse with the full weight of your 64-bit hardware? Well, if you're a Firefox and Windows user, you're going to have to look elsewhere, as Mozilla has announced it's closing the development of Firefox for the bigger computer architecture. Mozilla manager, Benjamin Smedberg outlined several reasons for the decision, including limited access to 64-bit plugins, a higher propensity for the browser to hang when using available plug-ins and difficulty distinguishing between 32- and 64-bit versions when dealing with stability complaints. After posting the announcement at Bugzilla, it riled plenty of nightly testers, with one Mozilla dev suggesting that around half of them were currently using the now defunct 64-bit version -- presumably due to the fact that an official release never made it out of the gates. What are the options then, if you need your browsing 64-bit? You could return to Internet Explorer or give Opera a try -- both offer a higher bit version, or make a switch to either OS X or Linux, both of which have fully-fleshed versions of the 64-bit web browser. Check out some of the (surprisingly vigorous) debate at the source below.

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Via: TNW

Source: Bugzilla (Mozilla)

DICE to require 64-bit OS for some 2013 games, that Windows ME box in the den isn’t cutting it

DICE to require 64-bit OS for some 2013 games, that Windows ME box in the den isn't cutting it

We're entering a world of mainstream 64-bit computing -- whether we like it or not. Just weeks after Adobe started requiring 64-bit Macs for CS6, DICE's Rendering Architect Johan Andersson has warned that some of his company's 2013 games using the Frostbite engine will need the extra bits as a matter of course. In other words, it won't matter if you have a quad Core i7 gaming PC of death should the software be inadequate; if you're still running a 32-bit copy of Windows 7 come the new year, you won't be playing. The developer points to memory as the main culprit, as going 64-bit guarantees full access to 4GB or more of RAM as well as better virtual addressing. Andersson sees it as a prime opportunity to upgrade to Windows 8, although 64-bit Vista and 7 (and presumably OS X, if and when Mac versions exist) will be dandy. Just be prepared to upgrade that Windows XP PC a lot sooner than Microsoft's 2014 support cutoff if you're planning to run the next Battlefield or Mirror's Edge.

DICE to require 64-bit OS for some 2013 games, that Windows ME box in the den isn't cutting it originally appeared on Engadget on Tue, 22 May 2012 14:02:00 EDT. Please see our terms for use of feeds.

Permalink Eurogamer  |  sourceJohan Andersson (Twitter)  | Email this | Comments