Ustream on PlayStation 4: discovery, one-click sharing and being ‘a modern day cable provider’

How Ustream will work on PlayStation 4

"We've partnered with some of the biggest and most influential social networks in the world, including Facebook and Ustream, to bring gamers' friends into games like never before," former Gaikai CEO David Perry told attendees of Sony's PlayStation 4 event last week. It was the only mention Ustream got during the show, despite the video streaming service playing a critical role in Sony's next video game console. In-tandem with the PlayStation 4's new DualShock 4 controller and its "Share" button, users will be able to quickly upload saved gameplay video clips or directly stream their game out to the internet. The console's lead system architect, Mark Cerny, expanded on the importance of the Share button and its implications to the PlayStation 4 during last week's presentation. "Social play is so important to PlayStation 4 that we've added in hardware to support it, in the form of dedicated, always-on video compression and decompression systems," he said.

We saw a bit of the game sharing / streaming interface during Sony's presentation, but were left wondering about specifics: how will discovery work? and what of other, non-gaming Ustream content? Thankfully, Ustream CEO Brad Hunstable was able to offer up most of our answers in a recent interview. "Our goal is to allow discovery in a very clean user experience, both in discovery on the console itself and on various platforms that the content'll be available on (like Ustream, Twitter, and Facebook)," Hunstable said. He wouldn't speak to the specifics of how that discovery will work, nor would he say if you'll be able to sign-in simply using your PlayStation Network ID or if you'll have to sign up for a separate Ustream account, but he stressed that the decisions being made are, "based on what's easiest and best for the gamer." That same rubric is (thankfully) being applied to functionality. "The goal is to make sure it's very easy -- one click of a button, super simple -- and most importantly make sure it looks really, really good. And is viewable wherever people want to watch it from," Hunstable said.

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Distro Issue 48 arrives with the Nexus Q, Levar Burton and more

Distro Issue 48 arrives with the Nexus Q, Levar Burton and more

After a brief respite to recover from last week's hot dog and homemade ice cream comas, our tablet mag is back in action. Getting our e-publication affairs back in order, Brian Heater sits down with Levar Burton to chat about Reading Rainbow, a new iPad app and Star Trek gadgetry. Hitting on another bit of childhood nostalgia for many of us at Engadget HQ, Alexis Santos drops by NASA's Launch Control Center (LCC) for a tour after more than three decades of operation. On the review front, we roll up our sleeves and put both the Nexus Q and the Samsung Series 9 through the wringer while offering some in-depth impressions. "Eyes-On" takes a peek at the Google booty offered to I/O attendees, "Hands-On" our latest gadget outings and Gaikai's founder admits his reliance on the PowerPoint gods in the Q&A. Don't take our word for it. Snag your copy of the e-magazine with a few clicks on the download links that follow.

Distro Issue 48 PDF
Distro in the iTunes App Store
Distro in the Google Play Store
Distro APK (for sideloading)
Like Distro on Facebook
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Distro Issue 48 arrives with the Nexus Q, Levar Burton and more originally appeared on Engadget on Fri, 13 Jul 2012 09:30:00 EDT. Please see our terms for use of feeds.

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Gaikai-powered cloud gaming coming to Samsung Smart TVs (update: hands-on video and impressions)

Gaikaipowered cloud gaming coming to Samsung Smart TVs

At this point, most people (in the tech world, at least) are quite familiar with Gaikai's cloud gaming platform, which lets users have a not-quite-console quality gaming experience on any device. The technology has found its way onto Facebook and in LG TVs, and now Gaikai's bringing gaming to Samsung TVs, too. Called Samsung Cloud Gaming (SCG), it'll be available via the Smart Hub on Samsung 7000 series and up Smart TVs in the US this summer. The technology powering SCG is the same as what's behind LG's service, but Sammy's customized the UI to suit its sensibilities. We got a chance to speak with Gaikai CEO David Perry about his company's latest partnership, so join us after the break for more.

Update: Video hands-on added after the break. We also demoed the service playing Darksiders, and aside from some mild stuttering the button masher was smooth enough to play using a USB-connected controller. We're told that the software we viewed isn't final, so it may not reflect the final look.

Continue reading Gaikai-powered cloud gaming coming to Samsung Smart TVs (update: hands-on video and impressions)

Gaikai-powered cloud gaming coming to Samsung Smart TVs (update: hands-on video and impressions) originally appeared on Engadget on Tue, 05 Jun 2012 11:00:00 EDT. Please see our terms for use of feeds.

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