Sony’s PlayStation Mobile Developer Program officially kicks off, SDK ready for prime time

Sony's PlayStation Mobile Developer Program officially kicks off, SDK ready for prime time

After unveiling plans for PlayStation Mobile last summer, opening the storefront and letting its software development kit marinate in beta for roughly a year, Sony has finally given the dev platform the "go" (no, not that one) for launch. Developers eager to create games and apps for PlayStation-certified Android tablets and smartphones -- and even the PS Vita -- can download the SDK so long as they're willing to shell out $99 a year for the chance to publish as many titles as they wish. If you're ready to start slinging code, see the source links below to enroll in the program and download the SDK.

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Source: PlayStation Blog, PSM Dev Portal

Fusion-io SDK gives developers native memory access, keys to the NAND realm

Fusion-io SDK gives developers native memory access, keys to the NAND realm

Thought your SATA SSD chugged along real nice? Think again. Fusion-io has just released an SDK that will allow developers to bypass all the speed draining bottlenecks that rob NAND memory of its true potential (i.e. the kernel block I/O layer,) and tap directly into the memory itself. In fact, Fusion-io is so confident of its products abilities, it prefers to call them ioMemory Application Accelerators, rather than SSDs. The SDK allows developers native access to the ioMemory, meaning applications can benefit from the kind of hardware integration you might get from a proprietary platform. The principle has already been demonstrated earlier this year, when Fusion-io delivered one billion IOPS using this native access. The libraries and APIs are available now to registered members of its developer program, hit the more coverage link to sign up.

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Fusion-io SDK gives developers native memory access, keys to the NAND realm originally appeared on Engadget on Fri, 20 Apr 2012 02:07:00 EDT. Please see our terms for use of feeds.

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