Tag Archives: FruitNinja
YouTube creates four original shows just for its Kids app
A ‘Fruit Ninja’ movie might really happen
‘Fruit Ninja VR’ is now available for the HTC Vive
Get the real ‘Fruit Ninja’ on the VR platform of your choice
Halfbrick wants to watch it all burn with Colossatron: Massive World Threat
The makers of Jetpack Joyride and Fruit Ninja want you to destroy the planet. From the halls of the first annual PAX Australia comes Colossatron: Massive World Threat. Sure, the game's whole mass-destruction-via-aliens concept sounds a lot like Rampage, but as the announcement trailer shows, it's oh so much more. Players take control of a modular robotic snake, using all manner of upgradeable weapons and abilities to wreak wanton top-down chaos on an unsuspecting populace. The goal? Causing as much property damage as possible. Think of it as a modern take on Godzilla with a campy anime slant and you're mostly there. The Queensland, Australia developer's latest will be playable at its booth for the duration of the show. Can't make it to the expo? Skip past the break for the debut video.
Filed under: Gaming
Source: Halfbrick (Facebook)
Fruit Ninja meets real Ninja with CamBoard’s Pico gesture camera (video)
You can play Fruit Ninja with your fingertips, you can play it with your eyes, so it's reasonable enough that hand waving should control it too. And while gesture-sensing technology is hardly new, Teutonic outfit pmdtechnologies has been teasing a miniaturized edition of its depth camera that's ripe for embedding into small consumer electronics devices. All we've got so far is a short video (after the break) outlining its potential, but that's enough to hope someone can go head-to-head with Microsoft in the space.
Filed under: Misc
Via: TechCrunch
Hands-free Fruit Ninja: NUIA makes it easier to code PC apps with eye control (hands-on)
We know what you think this hands-on is about. That laptop you see up there has a Tobii eye-tracking sensor affixed to it, and you're probably wondering why we're still dwelling on it after getting hands-on twice at CES 2012 and once more at CES 2013. But that's not what we're here to show you today. While wandering the halls of Mobile World Congress, we came across NUIA (Natural User Inter Action), a German company whose software is designed to make it easier for developers to code apps that make use of eye tracking sensors, such as Tobii's. In particular, devs will only have to write one extension, even if they're making use of multiple sensing devices (e.g., eye control and gesture recognition).
That comes in handy for a game like Fruit Ninja, as the required gestures extend beyond the bounds of what Tobii can do by itself. (Tobii lets you do things like zoom in, select objects and scroll, but not swipe flying fruit.) If you venture past the break, you'll see yours truly trying (and occasionally succeeding) at Fruit Ninja, though obviously this game is just one use case (albeit, a very fun one). There's nothing stopping developers from applying this to creative, productivity or even enterprise apps, too. As for availability, well, it's pretty clear the hardware will have to come before the software -- a NUIA spokesperson told us she doesn't expect its kit will be commercially available until sensing devices like Tobii become integrated into Windows 8 PCs. And if Tobii is any indication, that might not happen until next year at the earliest.
Visualized: what your screen looks like after 22 straight hours of Fruit Ninja
Twenty-two and a half hours, actually. Qualcomm's gaming marathon is nearing its end right now. Thirty-two gamers set out to break the Guinness world record for the "longest video game marathon on a tablet" at 2:30PM PT yesterday -- when we popped in this afternoon, 26 were still standing (well, sitting), a couple having fallen to that human weakness that is sleep. Those Galaxy Tabs that were still in use, however, had certainly seen better days. More photos of the event, which caps off at 4:30PM PT today, in the gallery below. All of these overtired gamers are competing for a grand prize of $20,000 -- more than enough to buy a nice new screen shammy.
Visualized: what your screen looks like after 22 straight hours of Fruit Ninja originally appeared on Engadget on Wed, 06 Jun 2012 17:36:00 EDT. Please see our terms for use of feeds.
Permalink | | Email this | CommentsASUS enlists BlueStacks to run Android apps on Windows PCs, skips all the OS juggling
Turns out that you won't have to buy a Transformer AiO and use two whole operating systems to run Android apps on that ASUS Windows PC -- the Taiwan PC builder has struck a deal to run Bluestacks' App Player for key software on the ASUS@Vibe side of its new Open Cloud Computing service. The code layer will give free rein to play games like Fruit Ninja or Defender as well as run more sober titles like Evernote and Pulse. Apps will be available across every type of PC ASUS makes, including Eee PC netbooks and other models without touchscreens, but they won't always be gratis. ASUS is providing free Android apps for just the first six months of service and will be charging an unspecified rate for unlimited access afterwards, so you may want to opt for that Transformer AiO or a PadFone to run mobile apps the old-fashioned way.
ASUS enlists BlueStacks to run Android apps on Windows PCs, skips all the OS juggling originally appeared on Engadget on Mon, 04 Jun 2012 12:01:00 EDT. Please see our terms for use of feeds.
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