Stream TV strikes deal with Hisense, outlines plans for real glasses-free 3D display

Stream TV strikes deal with Hisense, outlines plans for real glasses-free 3D display

Stream TV has been touting its Ultra-D glasses-free 3D tech for quite some time now, but we've still yet to see anything resembling a marketable product. The company's already snagged one manufacturing deal, but in the latest announcement of a partnership with Hisense it's revealed the specs of an actual device -- a 42-inch 1080p display. If you think the details end there... well, you'd be right, although the numbers do suggest something tangible is indeed in the pipeline. We might find out more at IFA 2012 where Stream TV will be showing off its latest gear, so here's to hoping. And, if you'd like more info on the Stream TV / Hisense agreement, the full PR is available after the break.

Continue reading Stream TV strikes deal with Hisense, outlines plans for real glasses-free 3D display

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Stream TV strikes deal with Hisense, outlines plans for real glasses-free 3D display originally appeared on Engadget on Thu, 16 Aug 2012 10:01:00 EDT. Please see our terms for use of feeds.

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MIT Media Lab’s Tensor Displays stack LCDs for low-cost glasses-free 3D (hands-on video)

MIT Media Lab's Tensor Displays stack LCDs for lowcost glassesfree 3D handson video

Glasses-free 3D may be the next logical step in TV's evolution, but we have yet to see a convincing device make it to market that doesn't come along with a five-figure price tag. The sets that do come within range of tickling our home theater budgets won't blow you away, and it's not unreasonable to expect that trend to continue through the next few product cycles. A dramatic adjustment in our approach to glasses-free 3D may be just what the industry needs, so you'll want to pay close attention to the MIT Media Lab's latest brew. Tensor Displays combine layered low-cost panels with some clever software that assigns and alternates the image at a rapid pace, creating depth that actually looks fairly realistic. Gordon Wetzstein, one of the project creators, explained that the solution essentially "(takes) the complexity away from the optics and (puts) it in the computation," and since software solutions are far more easily scaled than their hardware equivalent, the Tensor Display concept could result in less expensive, yet superior 3D products.

We caught up with the project at SIGGRAPH, where the first demonstration included four fixed images, which employed a similar concept as the LCD version, but with backlit inkjet prints instead of motion-capable panels. Each displaying a slightly different static image, the transparencies were stacked to give the appearance of depth without the typical cost. The version that shows the most potential, however, consists of three stacked LCD panels, each displaying a sightly different pattern that flashes back and forth four times per frame of video, creating a three-dimensional effect that appears smooth and natural. The result was certainly more tolerable than the glasses-free 3D we're used to seeing, though it's surely a long way from being a viable replacement for active-glasses sets -- Wetzstein said that the solution could make its way to consumers within the next five years. Currently, the technology works best in a dark room, where it's able to present a consistent image. Unfortunately, this meant the light levels around the booth were a bit dimmer than what our camera required, resulting in the underexposed, yet very informative hands-on video you'll see after the break.

Continue reading MIT Media Lab's Tensor Displays stack LCDs for low-cost glasses-free 3D (hands-on video)

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MIT Media Lab's Tensor Displays stack LCDs for low-cost glasses-free 3D (hands-on video) originally appeared on Engadget on Thu, 09 Aug 2012 14:16:00 EDT. Please see our terms for use of feeds.

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MIT Media Lab’s Tensor Displays stack LCDs for low-cost glasses-free 3D (hands-on video)

MIT Media Lab's Tensor Displays stack LCDs for lowcost glassesfree 3D handson video

Glasses-free 3D may be the next logical step in TV's evolution, but we have yet to see a convincing device make it to market that doesn't come along with a five-figure price tag. The sets that do come within range of tickling our home theater budgets won't blow you away, and it's not unreasonable to expect that trend to continue through the next few product cycles. A dramatic adjustment in our approach to glasses-free 3D may be just what the industry needs, so you'll want to pay close attention to the MIT Media Lab's latest brew. Tensor Displays combine layered low-cost panels with some clever software that assigns and alternates the image at a rapid pace, creating depth that actually looks fairly realistic. Gordon Wetzstein, one of the project creators, explained that the solution essentially "(takes) the complexity away from the optics and (puts) it in the computation," and since software solutions are far more easily scaled than their hardware equivalent, the Tensor Display concept could result in less expensive, yet superior 3D products.

We caught up with the project at SIGGRAPH, where the first demonstration included four fixed images, which employed a similar concept as the LCD version, but with backlit inkjet prints instead of motion-capable panels. Each displaying a slightly different static image, the transparencies were stacked to give the appearance of depth without the typical cost. The version that shows the most potential, however, consists of three stacked LCD panels, each displaying a sightly different pattern that flashes back and forth four times per frame of video, creating a three-dimensional effect that appears smooth and natural. The result was certainly more tolerable than the glasses-free 3D we're used to seeing, though it's surely a long way from being a viable replacement for active-glasses sets -- Wetzstein said that the solution could make its way to consumers within the next five years. Currently, the technology works best in a dark room, where it's able to present a consistent image. Unfortunately, this meant the light levels around the booth were a bit dimmer than what our camera required, resulting in the underexposed, yet very informative hands-on video you'll see after the break.

Continue reading MIT Media Lab's Tensor Displays stack LCDs for low-cost glasses-free 3D (hands-on video)

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MIT Media Lab's Tensor Displays stack LCDs for low-cost glasses-free 3D (hands-on video) originally appeared on Engadget on Thu, 09 Aug 2012 14:16:00 EDT. Please see our terms for use of feeds.

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LG Optimus 3D Max launches in Europe, won’t be coming to the UK

LG Optimus 3D Max launches today in Germany, not coming to the UK

For those that still keen to dabble with the world of 3D we've got some good and some bad news. While the Optimus 3D Max has made its first arrival in Europe, launching in Germany today, it looks like the phone won't be docking at British ports. A spokesperson at LG told us there were currently no plans to bring the device across to the UK, although its L-style series and the quad-core flagship, the Optimus 4X HD, look set to receive wider adoption. The Optimus 3D Max is the brutally carb-free version of LG's original 3D phone, now lighter and thinner but still gnawing on last year's Android Gingerbread. Pricing hasn't been announced for Germany, but LG tells us that it will be on the premium end of the smartphone scale, with pricing dependent on carriers. You get the full view of the hardware and its three-dimensional chops in the press release after the break. Active shutter glasses not required.

Continue reading LG Optimus 3D Max launches in Europe, won't be coming to the UK

LG Optimus 3D Max launches in Europe, won't be coming to the UK originally appeared on Engadget on Mon, 23 Apr 2012 06:05:00 EDT. Please see our terms for use of feeds.

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