Tag Archives: OnlineGaming
Nintendo classics get online multiplayer on the Switch
Ubisoft breaks out the banhammer for ‘The Division’ cheaters
More OnLive management moves: Perlman out, as investor Lauder settles for Chairman
As the OnLive storm continues to ride itself out, details of who the winners and losers are (mainly losers) keep washing up on the shore. Today's casualty seems to be CEO Steve Perlman himself, who -- just days after the firm reinventing itself -- is "departing to work on his myriad of other projects." In his place the former COO, Charlie Jablonski, is temporarily taking the reins, as well as continuing his role as head of operations in the new organization. Finally, completing this wave of announcements, is the news that chief investor, Gary lauder, will officially take the title of Chairman. So, as the new incarnation settles into its new structure, we'll just have to sit tight, waiting to see what the next chapter in the OnLive story is.
Continue reading More OnLive management moves: Perlman out, as investor Lauder settles for Chairman
More OnLive management moves: Perlman out, as investor Lauder settles for Chairman originally appeared on Engadget on Tue, 28 Aug 2012 08:43:00 EDT. Please see our terms for use of feeds.
Permalink | | Email this | CommentsOnLive officially announces asset acquisition, notes that its newly formed company will keep OnLive name
Amid the rumors, sourced reports and statements, it was easy to lose track of the facts surrounding OnLive's recent restructuring efforts. No surprise then, that the newly formed outfit has issued a press release and FAQ (after the break) in hopes will clear things up. First and foremost, the firm reiterates that the streaming game service will continue operating uninterrupted, and that the "newly formed company" that acquired the firm's assets will continue to do business under the OnLive name. The announcement also mentions the Assignment for the Benefit of Creditors (ABC) process OnLive used to settle its debts, noting that "an affiliate" of Lauder Partners, a technology investment firm, was the new OnLive's first investor. Finally, the firm laments the necessity of laying off its staff, stating that "neither OnLive, Inc. shares nor OnLive staff could transfer under this type of transaction," confirming that nearly half of the previous staff had been offered positions at the new company, and optimistically projecting future hires culled from both previous and new employees. The new OnLive calls the asset acquisition "a heartbreaking transition for everyone involved," but looks optimistically to a future of "transforming the OnLive vision into reality." Check out OnLive's full, official word on the matter below.
OnLive officially announces asset acquisition, notes that its newly formed company will keep OnLive name originally appeared on Engadget on Sun, 19 Aug 2012 22:45:00 EDT. Please see our terms for use of feeds.
Permalink | | Email this | CommentsOnLive reportedly shutting down, new company forming in its wake (update: OnLive says ‘of course not’)
Well, here's a bit of a shocker. After a strong showing at E3 and partnerships with companies like OUYA, gaming service OnLive is reportedly closing down, with an entire staff layoff resulting. At a glance, this sure feels a lot like the similar rise and fall of InstantAction, which was attempting to pull off something similar with cloud-based gaming. Polygon is reporting the story as relayed to the site by game developer Brian Fargo. We've reached out to the company and received a non-comment comment, "We don't respond to rumors and have no comment." Our OnLive contact also used the opportunity to plug its Google TV tie-ins and few giveaways -- so, for the moment at least, things seem to be moving along as usual.
Update: Joystiq has reached out for comment as well, getting a similar, yet decidedly more blunt response: "We don't respond to rumors, but of course not." Blunt response or no, we're sure this isn't the last we'll be hearing about this one.
Update 2: We reached out to OnLive again for clarification on whether the denial pertained to both the shutdown and layoff rumors. The response reads thusly: "I have no comment on the news other than to say the OnLive service is not shutting down. I'm sorry I cannot be more specific."
Update 3: Martyn Williams from IDG has reported there are employees leaving the OnLive offices with moving boxes.
Filed under: Gaming
OnLive reportedly shutting down, new company forming in its wake (update: OnLive says 'of course not') originally appeared on Engadget on Fri, 17 Aug 2012 15:14:00 EDT. Please see our terms for use of feeds.
Permalink | | Email this | CommentsPSA: PlayStation Network scheduled maintenance in Europe starts tomorrow
European gamers are warned to get something else to do from Thursday afternoon. Sony's PlayStation Network is set to go offline on that side of the Atlantic starting from 4PM GMT tomorrow, through to 8AM Friday. Maintenance work will pull the PlayStation Store, account management and registration offline for this time, although anyone looking to play online can still do so -- as long as they're signed in to PSN before network... work begins. Updates on Sony's network tinkering will be posted on both on its own blog and twitter -- linked below for your convenience.
Filed under: Gaming
PSA: PlayStation Network scheduled maintenance in Europe starts tomorrow originally appeared on Engadget on Wed, 25 Jul 2012 06:01:00 EDT. Please see our terms for use of feeds.
Permalink | | Email this | CommentsNintendo takes on Disney veteran as senior VP for digital in US, gets serious about this whole internet thing
Nintendo hinted it was improving its notoriously rudimentary online access with word of the Nintendo Network early this year, and was even more adamant at E3 about making a big push into digital video. Some have accused the company of nothing but flag-waving -- if that's true, the waving is about to turn into a full parade through a new hire. As of July 1st, Nintendo is bringing on Disney's former Interactive Media Group senior VP Duncan Orrell-Jones to take on the just-minted role of senior VP for the company's Network Business group in the US. He'll be handling the overall American digital strategy, which covers both gaming as well as content. We'll need to wait awhile before we see the results, but if it helps make sure friend codes never rise from the dead to haunt our Wii U, we're all for it.
Nintendo takes on Disney veteran as senior VP for digital in US, gets serious about this whole internet thing originally appeared on Engadget on Thu, 28 Jun 2012 16:41:00 EDT. Please see our terms for use of feeds.
Permalink | | Email this | CommentsSOEmote tracks our face, transplants our expressions onto an Everquest II persona (faces-on)
Sony's PlayStation division may have been the main focus this week at E3, but Sony Online Entertainment has something unique of its own to show off for MMORG players. Specifically, folks who are into the PC title Everquest II will soon be able to access a facial recognition feature called SOEmote (S-O Emote). It's no secret that these types of games require massive amounts of communication between players, and SOEmote is an attempt to make in-game conversations more personal than ever. Utilizing any webcam, the software is able map and track your noggin at 64 points, allowing your onscreen character to replicate any facial movements you make. We got a chance to mess around with a beta version of the software, and the results are impressive to say the least -- pretty much all of our facial expressions were accurately recreated. Join us past the break for more details and a hands-on faces-on video demo of it in action.
SOEmote tracks our face, transplants our expressions onto an Everquest II persona (faces-on) originally appeared on Engadget on Fri, 08 Jun 2012 06:49:00 EDT. Please see our terms for use of feeds.
Permalink | | Email this | CommentsPSP gets its own homebrew online gaming network, outweighs Sony’s own efforts (video)
Sony made much ado of the PSP's position as one of the first online gaming consoles, but unless your idea of online play involves Skype calls, there hasn't been a lot to go on since 2004. Team PRO is addressing that deficit through Prometheus, a completely community-driven rival to PSN. The hack lets PSP games with support for ad hoc WiFi play go online by wrapping the normal local-only multiplayer in an emulator library that broadcasts to other Prometheus players. It requires a second-generation or newer PSP as well as a wireless router that can expose the PSP in DMZ mode, but there's a live who's-playing board and even an in-game chat mode to coordinate that round of Fat Princess as it happens. Of course, using a wholly separate gaming network outside of Sony's rubric involves a whole lot of warranty-voiding risk; if you're willing to live on the edge, though, Internet games of Metal Gear Solid: Peace Walker or Pro Evolution Soccer 2012 will let you put off that possible PlayStation Vita purchase for a little longer.
PSP gets its own homebrew online gaming network, outweighs Sony's own efforts (video) originally appeared on Engadget on Fri, 01 Jun 2012 04:53:00 EDT. Please see our terms for use of feeds.
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