Tag Archives: parallax
Lytro camera getting parallax effect and 3D display support, lands in Hong Kong (video)
Lytro isn't done extending the usefulness of its light field camera just because we have manual controls. Another update due by the end of the year will take advantage of that focus-independent sensor to allow a parallax-based 3D effect in photos: invoke a 'full' focus in reviewing shots and you can start poking around the scene in a limited way without having ever touched a dual-sensor camera. Appropriately, we're also getting support for examining photos on 3D monitors and TVs that emphasize the added depth. The promised features come hand-in-hand with Lytro's immediate availability in Hong Kong, where 8GB blue and gray cameras are selling for $3,888 HKD ($502 US) and the 16GB red model goes for $4,688 HKD ($605). Check out our Chinese crew's eyes-on look at the parallax effect in a video after the break.
Filed under: Cameras
Lytro camera getting parallax effect and 3D display support, lands in Hong Kong (video) originally appeared on Engadget on Thu, 18 Oct 2012 17:59:00 EDT. Please see our terms for use of feeds.
Permalink | | Email this | CommentsNintendo 3DS XL sports less reflective screen than its predecessor, improved parallax effect
Supersized screens may be the centerpiece of Nintendo's 3DS XL, but a new Iwata Asks interview reveals that its top display packs some new anti-glare tech too. Takashi Murakami, from the company's Mechanical Design Group, notes that each of the LCD's three glare-prone layers were specially treated to reduce reflectivity from the original 3DS' 12 percent, down to three. According to head honcho Iwata, anti-reflection coatings have been on the Big N's radar since the GameBoy Advance era, but were typically abandoned because they were too pricey. The Q&A session also confirmed something we noticed when we put the handheld through the review gauntlet -- the larger display increases the parallax effect, which translates to a deeper looking 3D experience. If your current handheld's screen bounces too much light for your liking, the XL can take its place starting August 19th in North America.
Filed under: Gaming
Nintendo 3DS XL sports less reflective screen than its predecessor, improved parallax effect originally appeared on Engadget on Mon, 23 Jul 2012 04:24:00 EDT. Please see our terms for use of feeds.
Permalink | | Email this | CommentsGoogle MapsGL updates 3D buildings, improves virtual tourism
Google's been spending some quality time with its Maps offering of late. Most recently, it overhauled the 3D buildings and landmarks to make them, well, better. This time, its Maps' juiced up sibling MapsGL that's been feeling the paternal love. The WebGL-based 3D renderings have been the same treatment, making your virtual aerial tours all the more realistic. Now, as you glide over the landscape, your view of the buildings is much more like real life. Or you could just take the lazy tourism one step further. Hit the source for examples.
Google MapsGL updates 3D buildings, improves virtual tourism originally appeared on Engadget on Fri, 27 Apr 2012 15:51:00 EDT. Please see our terms for use of feeds.
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