This rugged handheld gaming console comes with notches to retain our love of pushing buttons!

A super tough handheld gaming console with a unique overlay gamepad display designed for adventure lovers who stop at nothing!

Meet the Drift Portable Gaming Console, a design set to rival the new Nintendo Switch OLED for gamers who want to balance their work-gaming balance. The rugged handheld gaming console concept designed by Shantanu Maheshwari is a refreshing take on the next-gen handheld devices. Moreover, it can handle the stress of being exposed to the elements. This design is a special solution for those who do not want to replicate standard console games and have them falling short in terms of execution and leaves them missing the tactile button feedback.

Shantanu’s solution is akin to a BlackView or Doogee smartphone to the shock-proof designs available in the market; after all, there are levels to the toughness. The console accomplishes this by incorporating a rugged case that encapsulates it when not in use and is ultra-easy to carry around in your pocket or bag.

The real screen estate of the bezeless console brings the excitement of the first iPod touch with the ever-present notch we find in the current iPhone series. It is a compromise that works in our favor as everyone knows the tactile element of the keypad buttons is an irreplaceable factor while we play. The controls also ensure that the gadget is not oversized and maintains a good screen area for a profound gaming experience.

An excellent example of that is while playing FIFA is on this handheld console. While the player is heading to make a goal, the screen will overlay the penalty area and for such scenarios, there has to be a solution highlighted.

The gaming industry hit a colossal $162.32 billion in 2020, and that number will reach $295.63 billion by 2026. Furthermore, platforms like Netflix have also announced their venture into gaming specifically for the mobile experience. The high level of engagement gaming commands shows that this trend will only grow.

Such is the growth of the gaming industry that everything about it is vital in the larger scheme of things. There is even more reason for such handheld consoles, providing a distinct game-from-anywhere culture while you work at your staycation!

Designer: Shantanu Maheshwari

 

Steamboy Puts Everything That’s Good About Steam in Your Pocket

Steamboy

Steamboxes will be some mean gaming machines when they’ll hit the shelves, but you know what could be even better? Most of your Steam library in your pocket. Steamboy promises to bring all that and more.

Steamboy was unveiled at E3, on the last day of the trade show, and despite expectations, it wasn’t developed by Valve. Instead, this handheld gaming console was brought to life by the Steamboy Machine group. Some think that this is one of the first manufacturers of the highly-anticipated Steam Machines. Supposing that this is indeed a project that’s endorsed by Valve, the fact that the game developer opened SteamOS to manufacturers might encourage the latter to create all sorts of Steam machines, Steamboy being among the first ones.

Despite not being developed by Valve, Steamboy borrowed a lot from the Steam Controller’s design. According to the teaser images and the promo video, this portable gaming console features haptic feedback-based touchpads that resemble quite a lot the ones that the Steam Controller is equipped with.

The specs of this device are by no means spectacular, but they’re decent enough for playing most modern games. More precisely, Steamboy packs a quad-core CPU that is paired to 4GB of RAM. The built-in memory card only has 32GB, so there might not be enough room for many games. The resolution of the 5-inch 16:9 touchscreen hasn’t been disclosed, yet, but since this is as large as the one of Nvidia’s Shield, gamers shouldn’t have any problems.

The similarities between the Steamboy and Nvidia Shield don’t stop at the display, though. Much like the graphics card manufacturer’s handheld console, the Steamboy will be able to stream games over Wi-Fi. On top of that, it might be able to support PC games natively, even though that hasn’t been confirmed, yet.

If and when this device will be launched, the Steamboy Machine team will open the doors for a lawsuit, as the Reliable Corporation’s floor cleaning products bear the same name.

And here is the promo video for the Steamboy. I wish they had used a less Inception-esque soundtrack.

Let me know in the comments section below what do you think about the Steamboy. Are you excited about the prospect of its launch? Would you buy such a device?

Be social! Follow Walyou on Facebook and Twitter, and read more related stories about Nvidia’s Project Shield and the Steam in-home streaming feature.

Nintendo Wii U to be sold at a loss, 3DS starts to turn a profit

Nintendo Wii U to be sold at a loss, 3DS starts to turn a profit

Mario's alma mater may be looking at its next big console to bolster its stumbling net income, but it won't be raising its bottom line on hardware alone: Nintendo says the Wii U is going to be sold at a loss. While this is par for the course for most game consoles, loss leader products are somewhat of a new trend for Nintendo, which only started selling hardware at a loss recently. On the upside, company CEO Satoru Iwata says the 3DS is back in the black, finally selling for a tidy (though unspecified) profit after dropping its price late last year. Nintendo expects business to pick up down the road, but says circumstances will keep it from attaining "Nintendo-like" profits in this fiscal year.

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Nintendo Wii U to be sold at a loss, 3DS starts to turn a profit originally appeared on Engadget on Fri, 26 Oct 2012 02:37:00 EDT. Please see our terms for use of feeds.

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Nintendo confirms that it’s selling 3DS at a loss, expects that to change

Ever since Nintendo slashed the price of the 3DS, there's been plenty of speculation that the gaming giant has been selling the portable console at a loss. The company acknowledged that fact during its disappointing earnings report, stating, "its hardware has been sold below cost because of its significant price cut in the fiscal year ended March 31, 2012," something that's uncharacteristic of the company's past operations. But as with its fairly unfortunate financials, the company plans to turn things around, adding, "Nintendo expects to cease selling it below cost by the middle of the fiscal year ending March 31, 2013."

Nintendo confirms that it's selling 3DS at a loss, expects that to change originally appeared on Engadget on Thu, 26 Apr 2012 09:54:00 EDT. Please see our terms for use of feeds.

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