Tag Archives: scea
Sony says PS4 failures have varying causes, affect less than 1 percent of units
The PlayStation 4 launch last week was quickly followed by mounting reports of defective units, including consoles that wouldn't display video. Had Sony shipped the console with a common flaw? No, an SCEA spokeperson tells us in a statement (found after the break). The company believes there "isn't a singular problem" at fault that would affect a large number of systems. The failure rate is also relatively small, according to the representative. With less than 1 percent of shipped systems affected by these problems (up from 0.4 percent in a previous claim), the number of broken systems is reportedly within the "expected range" for a product launch. While we're certainly used to new devices that ship with a few bugs in tow, that figure still leaves a lot of unhappy gamers -- one percent of the million-plus PS4 buyers would still equate to 10,000 people. Sony says it's working to get these systems replaced; let's hope it moves quickly.
PlayStation 3 Slim review (late 2012): is the third time a charm?
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What else can be said about the PlayStation 3 at this point that hasn't already been said? Since launching in 2006, there have been approximately 400 different permutations of the console: variations on hard drive sizes, functionality, physical shape and, of course, price. The latest model, the PlayStation 3 Superslim, is no different. It comes in just two permutations: 250GB ($270) and 500GB ($300). With the latter launching at the end of October, we've spent the last week with the already available 250GB model. Is it time to finally jump in to the PlayStation 3 party, or upgrade that aging 2006 model? Head below to find out.
Continue reading PlayStation 3 Slim review (late 2012): is the third time a charm?
PlayStation 3 Slim review (late 2012): is the third time a charm? originally appeared on Engadget on Mon, 08 Oct 2012 15:00:00 EDT. Please see our terms for use of feeds.
Permalink | | Email this | CommentsSony’s PlayStation 3 getting ‘PSN Day 1 Digital’ to launch games digitally alongside retail
Taking a cue from Nintendo's Wii U, Sony's PlayStation 3 is getting digital versions of some games delivered at the same time as their physical counterparts starting next week with Resident Evil 6 and NBA 2K13. via "PSN Day 1 Digital." Unlike Nintendo's initiative, however, Sony's is third-party focused -- not one game on its initial list of eight titles is published by any of Sony's international publishing studios.
It's unclear whether this is a full-on initiative for Sony's PlayStation 3 or a promotion for October alone, but Sony's PlayStation blog calls PSN Day 1 Digital "a new program," which indicates it's something more than just a one month promo -- all the same, we've asked Sony for more info. Beyond just offering a smattering of games digitally at launch, PSN Day 1 Digital allows for pre-orders, and even offers a 10 percent discount on 007: Legends should you pre-order as a PlayStation Plus member. Head past the break for the full list of titles.
Sony's PlayStation 3 getting 'PSN Day 1 Digital' to launch games digitally alongside retail originally appeared on Engadget on Tue, 25 Sep 2012 13:43:00 EDT. Please see our terms for use of feeds.
Permalink | | Email this | CommentsOf PlayStation Vita owners, ‘almost all’ own PlayStation 3 as well
Sony isn't sharing exact numbers, but Sony Computer Entertainment America VP of marketing, handhelds and home consoles John Koller teased that "almost all" PlayStation Vita owners are also PlayStation 3 owners. We were discussing the potential crossover between Vita and PS3 -- the obvious comparison to Nintendo's latest offering, the Wii U, and its tablet controller. The Vita and the PS3 are capable of producing similar functionality, and, if anything, with higher fidelity, as the Vita is a standalone console.
Koller says Sony invites the comparison. "We tell our PlayStation fans all the time that what the Wii U is offering is something that Vita and PS3 can do quite easily," he says. It's not just about the functionality, however, it's about whether implementing that functionality makes any sense. "It's dependent on the content. So we need to make sure the content isn't force fed. And, to us, making sure that the gamer receives the right type of experience is what's most important. So we're gonna pick our spots, but that technology does certainly exist here."
It wouldn't be hard to imagine Sony bundling the Vita and its new PS3 model together for holiday sales, pushing up against this holiday's Wii U launch. Koller says not just yet, though. "As we look at the lineup, there are gonna be some opportunities to do that. Whether we want to bundle the hardware together remains to be seen," he explains. It sounds like we'll be hearing more on that front in the future, as "retails asks for it all the time," Koller says. For now, however, he's happy knowing that the vast majority of Vita owners are already prepared for cross-functionality between the two consoles. "In the meantime, you look at the Vita consumer and a very high percentage -- almost all of them -- own a PS3. So you see that crossover works."
Filed under: Gaming, Handhelds
Of PlayStation Vita owners, 'almost all' own PlayStation 3 as well originally appeared on Engadget on Thu, 20 Sep 2012 14:29:00 EDT. Please see our terms for use of feeds.
Permalink | | Email this | CommentsSony explains missing PlayStation 3 price drop on old models, EU exclusivity of Flash memory version
Call it the "SuperSlim," the "Ultrasvelte," or the "LipoStation 3" -- just as long as "it stays positive," says Sony Computer Entertainment America VP of marketing, handhelds and home consoles John Koller. The new, even thinner version of the PlayStation 3 doesn't have a new name to distinguish itself from the myriad other PS3 models. Like Apple's third iPad iteration, the third iteration of the PlayStation 3 is simply, "The PlayStation 3." And like the second PS3 console, Koller says the new model is Sony's new standard, with previous models going the way of the Puerto Rican shrew (poor little guy is totally extinct).
The new PS3 comes in two models for North America, 250GB and 500GB, which Koller says is a result of North American consumers being more "digitally inclined" than other territories. "We have to provide the hard drive size and the opportunity for them to be able to, out of the box, utilize that content," he argues. But this philosophy may be flawed -- one of Sony's main competitor's, Nintendo, is applying the same logic to its Wii U, albeit with starkly different results. Nintendo argues that it doesn't want to pass the rapidly declining cost of memory on to the consumer, so you'll be able to attach any form of external memory to its console. That functionality also exists in the PS3 -- Flash memory via USB or a full-on internal HDD replacement -- but Koller says consumers are more inclined to purchase additional consoles rather than replacing internal storage. "When you look at some of the earlier chassis, and the really early adopters -- the 20GB, and the 60GB -- that consumer had a choice. They could either go out and buy another hard drive -- and it's an easy install, so we make it easy for the consumer if they want to take a hard drive off the shelf and plug it in, they can do that. They had a choice of doing that, or purchasing another PlayStation 3. And what's been happening is we're seeing a lot of adoption of second consoles in-house," Koller says.
That philosophy is why Europe's the only territory getting a 12GB Flash-based PlayStation 3. Sure, consumers can expand the system's memory with Flash -- the new model allows for internal memory expansion as well -- but that doesn't line up with SCEA's goals in its territory. "The smaller Flash drive isn't coming to North America, and a lot of that reason is the digital consumer," Koller says. "We really want to make sure, out of the box, that there is an option for them to be able to download that content. That is really critical for us, very very important."
Filed under: Gaming
Sony explains missing PlayStation 3 price drop on old models, EU exclusivity of Flash memory version originally appeared on Engadget on Thu, 20 Sep 2012 13:10:00 EDT. Please see our terms for use of feeds.
Permalink | | Email this | CommentsDid Sony’s latest PlayStation 3 redesign just get outed by Brazil’s Anatel?
Remember that mysterious new PS3 variant that passed through the FCC not too long ago? Although that listing didn't have photos to confirm a redesign, a new one has hit Anatel (essentially Brazil's version of the FCC) with a quartet of pictures in tow. Specifically, it cites models CECH-4011A, CECH-4011B and CECH-4011C, matching up well with the 4K labeling from the aforementioned FCC visit -- if you'll recall, the current PS3 Slim has a 3K model number. According to Tecnoblog, the the three models point to a shockingly storage-cramped 16GB version, along with 250GB and 500GB variants. While this Anatel document appears to be from Sony, we'd be remiss not to mention that we haven't been able to load the photos as Tecnoblog has. In terms of looks, apart from appearing extra slim -- and decidedly less attractive -- the system notably seems to be rocking a top-loading disc drive (this would be a first for the PS3). For now, we'd advise taking this potential leak with a grain of salt, but rest assured that we'll inform you if we hear anything official from Sony.
Filed under: Displays
Did Sony's latest PlayStation 3 redesign just get outed by Brazil's Anatel? originally appeared on Engadget on Fri, 13 Jul 2012 19:29:00 EDT. Please see our terms for use of feeds.
Permalink | | Email this | CommentsSony PlayStation Pulse Wireless Stereo Headset Elite Edition hands-on
Aside from the PlayStation Move Racing Wheel and Wonderbook, Sony has one more accessory to show off at E3 -- the Pulse Wireless Stereo Headset Elite Edition. Naturally, we hunted down this peripheral aimed at all-things audio to check it out for ourselves. The PWSHEE is the company's second full-on PS3 headset to date, expanding on what it offered with its Wireless Stereo Headset from last year. As we're told, the headset is also ushering in a new Pulse moniker for its PlayStation oriented ear-blasters, although there's no word on what we can expect down the line. For now, this unit packs a lot on paper for its $150 price, touting key features like 7.1 virtual surround sound, PS Vita and cellphone compatibility (thanks to a detachable cable with inline remote / mic), BassImpact technology for massive low-end pulse (get it?), audio profiles, higher-fidelity drivers than the WSH and hidden noise-cancelling microphones for chatting. Does it have the potential to live up to its hype and one-up its $80 predecessor? Join us past the break for our initial impressions.
Continue reading Sony PlayStation Pulse Wireless Stereo Headset Elite Edition hands-on
Sony PlayStation Pulse Wireless Stereo Headset Elite Edition hands-on originally appeared on Engadget on Fri, 08 Jun 2012 00:48:00 EDT. Please see our terms for use of feeds.
Permalink | | Email this | CommentsSony PlayStation Move Racing Wheel hands-on (video)
After Sony's PlayStation keynote last night here at E3, PlayStation.Blog made a sort-of-surprise announcement when it officially detailed the $40 Move Racing Wheel -- something we only caught passing glimpses of during our liveblog. Naturally, we decided to drop by Sony's booth to find out whether the peripheral might potentially pass muster for you serious virtual racers out there. Our verdict after some racing in LittleBigPlanet Karting? Definitely not, but it sure is interesting despite a few quirks. Join us past the break where we'll break it down with text and video.
Continue reading Sony PlayStation Move Racing Wheel hands-on (video)
Sony PlayStation Move Racing Wheel hands-on (video) originally appeared on Engadget on Tue, 05 Jun 2012 21:56:00 EDT. Please see our terms for use of feeds.
Permalink | | Email this | CommentsSony reveals $40 PlayStation Move Racing Wheel for LittleBigPlanet Karting and more
We didn't spot it on stage during the pre-E3 2012 press conference, but Sony's PlayStation Blog is showing off a new PS Move Racing Wheel on the way. This framework apparently fits around the Move, featuring different grip styles with twist throttles and paddle shifters depending on what kind of racing you'd like to do. The "precise motion tracking" afforded by the Move appears to be targeted at titles like the upcoming LittleBigPlanet Karting, but it's hard to see how this will be real wheel, or even controller, alternative for serious gamers. It certainly seems to be fair competition for Microsoft's Wireless Speed Wheel that was introduced last year or the Nintendo Wii Wheel, but frankly we're surprised that's a battle anyone else wanted to be in. Either way, we expect to get our hands on it this week before it hits stores this fall for $39.99.
Sony reveals $40 PlayStation Move Racing Wheel for LittleBigPlanet Karting and more originally appeared on Engadget on Mon, 04 Jun 2012 22:59:00 EDT. Please see our terms for use of feeds.
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