In conversation with Epic Games’ Mark Rein: Unreal Engine 4 support for Oculus Rift (and everything else), and thoughts on next-gen

In conversation with Epic Games' Mark Rein Unreal Engine 4 support for Oculus Rift and everything else, and thoughts on nextgen

Epic Games isn't just offering up its ubiquitous current-gen game creation tool Unreal Engine 3 to Oculus Rift developers, but also its next-gen tool, Unreal Engine 4. Epic Games VP Mark Rein told Engadget as much during an interview at this year's Game Developers Conference in San Francisco, repeatedly stating he's "super bullish" on the Rift, all the while rocking an Oculus pin on his exhibitor lanyard. "Oh, for sure," he said when we asked about UE4 support for the Rift. "We're working on that now." The Rift dev kit was demoed at CES 2013 running Unreal Engine 3's "Epic Citadel" demo, and Epic's offered support to the Oculus folks since early on, making the UE4 news not a huge surprise, but welcome nonetheless.

The next-gen game engine was being shown off at GDC 2013 with a flashy new demo (seen below the break), as well as a version of its "Elemental" demo running on a PlayStation 4 dev kit (shrouded behind a curtain, of course). Rein was visibly excited about that as well, unable to contain random vocal outbursts during the presentation. "It's a war out there, and we sell bullets and bandaids," he jokingly told us in an interview the following day. The quote comes from coworker and Epic VP of business development Jay Wilbur, and it's fitting -- Epic only makes a handful of games, and the company's real money comes from game engine licensees. In so many words, the more platforms that Unreal Engine variants can go, the better for Epic (as well as for engine licensees, of course). "It's a good place to be -- we try to support everything we can. We have to place some timed bets on things that we feel are gonna be the most important to licensees, and also to us where we're taking games. But because the engine is portable -- it's written in C++ -- a licensee can take and do whatever they want," he said.

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Mozilla partners with Epic Games to bring Unreal Engine 3 to the web

DNP Mozilla partners with Epic Games to bring Unreal Engine 3 to the web

Building on its recent advancements in JavaScript optimization, Mozilla has announced a partnership with Epic Games that will bring the Unreal Engine 3 to Firefox. Unlike the ill-fated InstantAction, this gives developers the opportunity to port high-end titles to the web without the use of plugins. Hardly content with enhancing desktop browser-based games, Mozilla is aiming to bring this experience to mobile devices -- but it's stopping short of providing any details beyond that. The company notes that it's currently working with major developers such as EA, ZeptoLab and Disney to bring optimizations to their existing titles. Mum's the word on when 50 Cent: Blood on the Sand will get the chance to soak browsers everywhere, but you can catch a video preview of something slightly less spectacular just after the break.

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Source: Mozilla

Unreal Engine 3 adding Oculus Rift support this April, Epic Citadel demo packed in

The engine that powered the vast majority of the Xbox 360 and PlayStation 3's hit games, Unreal Engine 3, is getting a development kit update to support the soon-to-be-released Oculus Rift VR headset. Of course, the model of the Rift that's soon-to-be-released is intended for developers, so the Unreal Engine 3 UDK update is right on time; it arrives at some point in "early April," soon after the headset itself arrives for Kickstarter backers. Beyond UDK integration, full UE3 licensees will also get an update for integrating the headset into their games.

That said, if you snagged yourself a Rift dev kit and have no intention of actually developing games with it, the upcoming UDK release also includes a "VR Mode" version of the software's sample Unreal Tournament game, as well as a summer version of the Epic Citadel demo we were shown at CES 2013. Paired with Valve's offering of Team Fortress 2 VR Mode, that brings the grand total of playable things with the Rift headset to ... five or six (depending on what you define as a "demo"). Upcoming PC mech shooter Hawken is also promising Rift support, though it won't launch until mid-December. The Oculus folks are saying that Rift dev kits will begin shipping to Kickstarter backers this month, with orders fulfilled by mid-April.

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Unreal Engine 3’s Epic Citadel demo now available on Android with special features, iOS version updated

Unreal Engine 3's Epic Citadel demo now available on Android with special features, iOS version updated

Epic Games' first internal initiative to produce an Unreal Engine 3 project on Android is complete, nearly three years after a similar initiative produced the Epic Citadel demo. That same demo is being employed on Android, albeit with one shiny new feature: benchmarking. The new mode enables users to test framerate, quality settings, and resolution details -- it's an exclusive for the Android version. The iOS version also saw an update today across its various iterations, enabling support for higher-res displays (the original app launched in September 2010 and has seen little in the update department since).

While Epic's Unreal Engine 3 has supported Android for some time, the release of the internal app means, "we've invested in plenty of QA testing against a wide range of devices, and we've executed the necessary profiling required for shipping Android games," an Epic Games rep tells us. Moreover, that investment carries over to Unreal Engine 3 licensees. To snag the Epic Citadel demo (for free) on your Android device of choice, head to Google's Play store or Amazon's App Store. And for a taste of games currently on Android based in Unreal Engine 3, check out the incredible trailer for Horn just beyond the break.

Show full PR text

Epic Games Releases "Epic Citadel" for Android
Android users can download the free app now, plus 'Epic Citadel' gets iOS update
CARY, N.C. (January 29, 2013) - Epic Games, Inc. today released "Epic Citadel" for Android devices. The free app, which is used to demonstrate the studio's award-winning Unreal Engine 3 (UE3) technology on multiple platforms, is available now on Google Play and Amazon Appstore for Android. A new benchmarking mode and updated visuals bring added depth to the popular app.
In "Epic Citadel," players navigate the dynamic fantasy setting of the award-winning Infinity Blade. From the circus bazaar to the sweeping cathedral in the center of town, "Epic Citadel" dazzles with a visual parade of special effects.
"While we've licensed our engine to help developers build and ship many fantastic games for Android, 'Epic Citadel' is our first internally developed product to be released to Android users," said Jay Wilbur, vice president of Epic Games. "It's a free, easy way to check out the high-quality experience Unreal Engine technology delivers on mobile devices."
High-End Graphics for Android
"Epic Citadel" was created with the same UE3 tools and technologies used to develop best-selling PC, console and mobile games. Features include:
· Amazing visuals. "Epic Citadel" pushes the envelope for modern visuals on Android devices. Through the latest advances in Unreal Engine 3 technology, the application delivers unrivaled graphics and special effects that immerse players in the kingdom's grounds.

· Benchmarking mode. "Epic Citadel" enables users to gather performance data for Android devices through its benchmarking mode, which displays frames per second stats, quality settings and resolution details.

· Realistic reflections and animations. Environment mapping and other high-end rendering techniques produce lifelike reflections, and vertex deformation and skeletal animation bring trees and banners to life with dynamic movements.

· Global illumination. Unreal Engine 3's built-in global illumination system, Unreal Lightmass, provides realistic lighting and shadows with minimal development resources.

· Dynamic specular lighting with texture masks. Sophisticated graphics features impart a tangible quality to cobblestone roads and vivid reflective marble surfaces, while lens flares and light coronas add dramatic emphasis when panning across light sources.

Outstanding Cross-Platform Performance
Epic has worked closely with hardware leaders to ensure that "Epic Citadel" delivers a superior experience on the latest mobile platforms.
"'Epic Citadel' features beautiful, high-performance graphics that are characteristic of mobile Unreal Engine games. Throughout the app's development for Android, we worked closely with Epic Games to ensure that the visuals can be experienced on NVIDIA Tegra-based devices in all of their glory," remarked Tony Tamasi, SVP Content and Technology, NVIDIA.
"Intel is very pleased to see Epic's award-winning Unreal Engine 3 technology shipping on Android with full native support for x86," said Mukesh Goel, Director of Ecosystem Enabling, Mobile Communications Group, Intel. "We're especially excited by the tremendous performance being realized in 'Epic Citadel' on the Atom Z2460 platform."
"As the leading supplier of mobile and embedded GPUs for both iOS and Android, Imagination has worked extremely closely with Epic for many years as it has continuously pushed the boundaries of mobile graphics with Unreal Engine technology," Tony King-Smith, VP of Marketing, Imagination Technologies. "We are delighted that our collaboration is extending into the Android space and that Epic is making such excellent use of our PowerVR GPUs and tools as it brings the best of gaming capability to the rapidly growing Android market."
New iOS Update
Today Epic also released an update for "Epic Citadel" on the App Store that improves the industry-leading visuals of the iOS app. Available for iPad, iPhone and iPod touch, "Epic Citadel" now supports high-resolution devices and offers aesthetics even more striking than previously seen.
About Unreal Engine
Developed by Epic Games, the award-winning Unreal Engine is known for its cutting-edge graphics technology, world-class toolset and scalability across PC, console and mobile platforms. Unreal Engine 3 (UE3) is designed to accelerate developers' productivity for creating high-quality games, applications, training simulations, visualizations, digital films and animated entertainment. Powering hundreds of games and integrated with two dozen leading middleware technologies, UE3 holds more than 20 technology awards, including eight Game Developer Front Line Awards and five Develop Industry Excellence Awards. The Unreal Engine also owns a seat in the Front Line Awards Hall of Fame. Unreal Engine 4 (UE4), winner of multiple Best of E3 2012 awards, offers unprecedented graphical capabilities and workflow improvements that provide unparalleled accessibility for developers building the next generation of games and applications. For more information, visit http://www.unrealengine.com and follow @UnrealEngine.
About Epic Games
Established in 1991, Epic Games, Inc. develops cutting-edge games and cross-platform game engine technology. The company is responsible for the bestselling "Unreal" series of games, the blockbuster "Gears of War" franchise and the groundbreaking "Infinity Blade" line of mobile games. Epic's award-winning Unreal Engine technology has won dozens of awards and is available for licensing. Epic is continually recruiting top talent for its studios located in North Carolina, Washington, Utah, Maryland, Poland, Korea and Japan. For more information, visit http://www.epicgames.com and follow @EpicGames.
Epic, Epic Games, Gears of War, Infinity Blade, Unreal, Unreal Engine, UE3, UE4, Unreal Lightmass and Unreal Tournament are trademarks or registered trademarks of Epic Games, Inc. in the United States of America and elsewhere. All other trademarks are the property of their respective owners. All rights reserved.
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NVIDIA, Epic Games bringing Unreal Engine 3 to Windows 8 and Windows RT (video)

NVIDIA, Epic Games bringing Unreal Engine 3 to Windows 8 and Windows RT video

NVIDIA and Epic Games have successfully ported the full PC version of Unreal Engine 3 to both Windows 8 and, more importantly, Windows RT. Demonstrating the achievement on a Tegra 3-powered ASUS Vivo Tab RT, it played a buttery-smooth version of Epic Citadel, suggesting that developers of both PC and Xbox games should have no problem in bringing them over to the new operating system. It also casually mentioned that both Gears of War and Mass Effect were built on the engine, heavily implying that we could see titles of that caliber coming to Microsoft's low-power OS once it makes it debut on October 26th, but we'll let you decide for yourself after the break.

Continue reading NVIDIA, Epic Games bringing Unreal Engine 3 to Windows 8 and Windows RT (video)

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NVIDIA, Epic Games bringing Unreal Engine 3 to Windows 8 and Windows RT (video) originally appeared on Engadget on Wed, 29 Aug 2012 12:26:00 EDT. Please see our terms for use of feeds.

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Epic Games’ Unreal Engine 3 now working on Linux through Google Chrome, more or less

Epic Citadel tech demo

A Holy Grail of Linux gaming has been an Unreal Engine 3 port. Getting one for the OS would unlock a world of games that has been the province of, well, just about any other mainstream platform. Thanks to Google preserving Flash on Linux through Chrome, that dream is alive in at least a rudimentary form. Experimenters at the Phoronix forums have found that Chrome 21 has support for the Stage 3D hardware acceleration needed to drive Epic Games' Flash conversion of UE3. Tell Chrome to enable support as well as ignore a graphics chip blacklist, and suddenly you're running Epic Citadel from your Linux install. When we say "running," however, we're taking a slight amount of poetic license. Performance isn't that hot, and certain configurations might not show the medieval architecture in all its glory. We've confirmed with Epic that it works, but it's still firm on the stance that there's no plans for official UE3 support on Linux "at this time." It's still promising enough that maybe, just maybe, gamers can embrace an open-source platform without having to give up the games they love.

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Epic Games' Unreal Engine 3 now working on Linux through Google Chrome, more or less originally appeared on Engadget on Sat, 25 Aug 2012 01:30:00 EDT. Please see our terms for use of feeds.

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