OpenKit aiming to fill OpenFeint-sized hole, launches in private beta tomorrow

OpenKit aiming to fill OpenFeintsized hole, launches in private beta today

OpenFeint seed investor Peter Relan is fed up with his former creation's lack of existence -- the open source software once powered the social integration behind many mobile games. After Japanese social gaming giant GREE bought OpenFeint in April 2011 -- primarily to stifle competition with its own, similar service -- the service continued until it was closed this past December. Relan responded in turn, announcing plans for a new, similar service, called "OpenKit," that same month. Tomorrow, that service goes into private beta, with a variety of mobile devs already signed on.

The service can be employed across Android and iOS, implementing cloud data storage, leaderboards, achievements, multiplayer functionality, push notifications, and in-app purchases -- essentially exactly what OpenFeint once aimed to provide. Given the open nature of OpenKit, and Apple's already existing Game Center (which serves very similar purposes), we'd say this is gonna be a bigger hit with Android devices than iOS. Whether it gets adopted at all, however, remains to be seen. For now, it's in private beta, and "over 500 developers" have already signed on -- head to the main site if you'd like to take part. And do it quick, as only another 20 developers can get into the beta starting tomorrow. If you do miss out, there'll be more openings in the future, though Relan wouldn't tell us exactly when just yet.

Gallery: OpenKit

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